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Method and apparatus for play of a game with negative outcomes PDF

41 Pages·2013·3.62 MB·English
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Preview Method and apparatus for play of a game with negative outcomes

US 20060252517A1 (19) United States (12) Patent Application Publication (10) Pub. No.: US 2006/0252517 A1 WALKER et al. (43) Pub. Date: NOV. 9, 2006 (54) METHOD AND APPARATUS FOR PLAY OF A Related U.S. Application Data GAME WITH NEGATIVE OUTCOMES (63) Continuation of application No. 10/787,356, ?led on Feb. 26, 2004, Which is a continuation-in-part of ('76) Inventors. Jay s_ WALKER’ Ridge?elda CT (Us); application NO. 10/420,981, ?led on Apr. 22, 2003. James A. Jorasch, Stamford, CT (US); . . . . Stephen C- Tuney’ pair?elds CT (Us); (60) ggoélgignal applicatlon No. 60/450,466, ?led on Feb. David F. Zucker, Winnetka, IL (U S); ’ ' Andrew D‘ Rogers’ Menlo Park’ CA Publication Classi?cation (US); Geo?rey M. Gelman, Stamford, CT (US); Daniel E. Tedesco, (51) Int. Cl. Huntington, CT (US) A63F 13/00 (2006.01) (52) U.S. Cl. ............................................... .. 463/25; 463/20 Correspondence Address: (57) ABSTRACT WALKER DIGITAL 2 HIGH RIDGE PARK Method and apparatus are described for conducting a sec STAMFORD, CT 06905 (Us) ondary game at a gaming device. In various embodiments, a player may acquire equity in the secondary game in such forms as a location of a game character, a number of (21) Appl, No.1 11/428,726 symbols aggregated, a degree of completion of a puZZle, or a defensive provision. Certain symbols or outcomes in a primary game, hoWever, may cause the player to lose equity (22) Filed: Jul. 5, 2006 in the secondary game. E METHOD AND APPARATUS FOR PLAY CF A GAME WITH NEGATIVE OUTCOMES 510’\ 1 I WANT DIOST OF YOUR SPTNS TO BE W'INN'ERS? JUST COMIMIT TO NIAKl'NG AT LEAST 20 PULLS. 600 BUT WATCH 0U) FOR THE THIEF - HE CAN STEAL HALF YOUR CREDIT BALANCE! PAYS LEFT i 1 2 TO RIGHT > IN COINS 1 7 7’1oo 200 sum (3 20 40 4o 650 x CREDIT BALANCE SORRY LOSE PULI s REMAINING WSERT » HALF YOUR 1 8 E BALANCE WHERE \C 320 640 \ $ @-1001 0I» 650 \ \ TF1 E E Patent Application Publication Nov. 9, 2006 Sheet 1 0f 12 US 2006/0252517 A1 METHOD AND APPARATUS FOR PLAY OF A GAME WlTl-i NEGATIVE OUTCOMES / 100 GAMING CASINO DEVICE SERVER FIG. 1 Patent Application Publication Nov. 9, 2006 Sheet 2 0f 12 US 2006/0252517 A1 METHOD AND APPARATUS FOR PLAY OF A GAME WITH NEGATIVE OUTCOMES 200 COMMUNICATiONS PORT g2_0 PROCESSOR gig ?g 230 W PROGRA M £0. L 2i‘) O PLAYER DATABASE GAMiNG DEVICE DATABASE @ W FIG. 2 Patent Application Publication Nov. 9, 2006 Sheet 3 0f 12 US 2006/0252517 A1 METHOD AND APPARATUS FOR PLAY OF A GAME WITH NEGATIVE OUTCOMES /- 300 OUTPUT COMMUNICATIONS INPUT DEVICE PORT DEVICE _32_U @ E PROCESSOR m fir35)0 P RAM ROG m SESSION DATABASE g9 GAME SITUATION DATABASE 380 SYMBOL EFFECTS DATABASE 3Q W FIG. 3 Patent Application Publication Nov. 9, 2006 Sheet 4 0f 12 US 2006/0252517 A1 METHOD AND APPARATUS FOR PLAY OF A GAME WFTH NEGATIVE OUTCOMES <E_2a.EW8 Sm8Em a MwE3Uwz?w32imm/a82maEmgw82 c5 s z0mz2 g 6_0 0%\ \> _m.o?58.mn323S_2>55m:z2a52m<1 6 50w 3%% 2 $23$1 5: a@%aQMmqwmw l - vm $_-U __E%_ E0722: m-aw?magm<wgagw0omm5Qmmz 2mQ8 2oa:?22% %; <NN_NN5H NNNN v Patent Application Publication Nov. 9, 2006 Sheet 5 0f 12 US 2006/0252517 A1 METHOD AND APPARATUS FOR PLAY OF A GAME WITH NEGATNE OUTCOMES .mOE jg) Patent Application Publication Nov. 9, 2006 Sheet 6 0f 12 US 2006/0252517 A1 METHOD AND APPARATUS FOR PLAY OF A GAME WITH NEGATIVE OUTCOMES 610 ,_\ WANT MOST OF YOUR SPINS TO BE WINNERS? 600 _ JUST comm To MAKING AT LEAST 20 PULLS. \p BUT WATCH OUT FOR THE THIEF - HE CAN STEAL HALF YOUR CREDIT BALANCE! ( PAYS LEFI‘ XE 1 2 3 “f PAYS RIGHT A TO RIGHT > com coms coms < TO LEFT 7 7 7 100 20B 600 7 7 7 so BE cscso :0 40 so ééé @BHBQ =0 40 6'0 @QQ g g BAR 1a 36 54 BAR g Q Q Q] BAR 14 28 42 BAR Q] Q: OOBAR 10-20 30 BARQjCj ANY PAIR 65¢’ 5 10 15 AN‘! PAIR @49 ANY ANY 2 4 6 652' ANY ANY :ail I?. ‘ ‘$4’ _25o/° _50o/° _75% r$‘¢ - I {I j? )\ 1.17 ___..r__ f CREDITBALANCE PULLS REMAINING INSERT , \ \\’ HALF YOUR 1 8 CARD HERE BALANCE \ e20 640 \ (611' I 630 \\+]_:BET1=| | BET2 I i BET3 FIG. 6 Patent Application Publication Nov. 9, 2006 Sheet 8 0f 12 US 2006/0252517 A1 METHOD AND APPARATUS FOR PLAY OF A GAME WITH NEGATIVE OUTCOMES Do[w Patent Application Publication Nov. 9, 2006 Sheet 9 0f 12 US 2006/0252517 A1 METHOD AND APPARATUS FOR PLAY OF A GAME WITH NEGATIVE OUTCOMES f 900 DETERMINE THAT PLAYER HAS EQUITY WHICH MAY BE DEBITED I GENERATE OUTCOME OF THE GAMING DEVICE I DETERMINE THAT THE OUTCOME IS A NEGATIVE OUTCOME I REDUCE BALANCE BY MORE THAN WAGER AMOUNT FIG. 9 G

Description:
OOBAR 10-20 30 BARQjCj. ANY PAIR 65¢ . [0022] As used herein, the term “ladder” refers to a type of shortcut . electronic, mechanical or electro-mechanical devices. in place of, or in combination With, softWare instructions for.
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