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Materializing New Media: Embodiment in Information Aesthetics PDF

253 Pages·2006·2 MB·English
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materializing new media INTERFACES:Studies in Visual Culture Editors Mark J. Williams and Adrian W. B. Randolph, Dartmouth College This series, sponsored by Dartmouth College Press, develops and promotes the study of visual culture from a variety of critical and methodological perspectives. Its impetus derives from the increasing importance of visual signs in everyday life, and from the rapid expansion of what are termed “new media.” The broad cultural and social dynam- ics attendant to these developments present new challenges and opportunities across and within the disciplines. These have resulted in a trans-disciplinary fascination with all things visual, from “high” to “low,” and from esoteric to popular. This series brings together approaches to visual culture—broadly conceived—that assess these dynamics critically and that break new ground in understanding their effects and implications. Recent books in this series Anna Munster, Materializing New Media: Embodiment in Information Aesthetics Luc Pauwels, ed., Visual Cultures of Science: Rethinking Representational Practices in Knowledge Building and Science Communication Lisa Saltzman and Eric Rosenberg, eds., Trauma and Visuality in Modernity For the complete list of books in this series, please visit www.upne.com and www.upne.com/series/IVSS.html materializing new media embodiment in information aesthetics anna munster dartmouth college press hanover, new hampshire published by university press of new england hanover and london Dartmouth College Press Published by University Press of New England, One Court Street, Lebanon, NH 03766 www.upne.com © 2006 by Anna Munster Printed in the United States of America 5 4 3 2 1 All rights reserved. No part of this book may be reproduced in any form or by any electronic or mechanical means, including storage and retrieval systems, without permission in writing from the publisher, except by a reviewer, who may quote brief passages in a review. Members of educational institutions and organizations wishing to photocopy any of the work of class- room use, or authors and publishers who would like to obtain permission for any of the material in the work, should contact Permissions, University Press of New England, One Court Street, Lebanon, NH 03766. Library of Congress Cataloging-in-Publication Data Munster, Anna. Materializing new media : embodiment in information aesthetics / Anna Munster.—1st ed. p. cm.—(Interfaces, studies in visual culture) Includes bibliographical references and index. ISBN–13: 978–1–58465–557–2 (cloth : alk. paper) ISBN–10: 1–58465–557–7 (cloth : alk. paper) ISBN–13: 978–1–58465–558–9 (pbk. : alk paper) ISBN–10: 1–58465–558–5 (pbk. : alk. paper) 1. Computers and civilization. I. Title. II. Series. QA76.9.C66M86 2006 303.48(cid:2)33—dc22 2005031080 For Michele contents List of Illustrations ix Acknowledgments xi Introduction: The Body in the Machine 1 1 Sampling and Folding: The Digital and the Baroque 25 2 Natural History and Digital History 55 3 Virtuality: Actualizing Bodies, Abstracting Selves 86 4 Interfaciality: From the Friendly Face of Computing to the Alien Terrain of Informatic Bodies 117 5 Digitality: An Ethico-Aesthetic Paradigm for Information 150 Postscript: Emerging Tendencies in Embodied Information Aesthetics 178 Notes 187 Bibliography 211 Index 225 illustrations figure 1 Frontispiece to Ferrante Imperato, Historia Naturalae(Venice, 1672). 12 figure 2 Stelarc, Ear on Arm(2003). 20 figure 3 Juan de Valdés Leal, The Assumption of the Virgin(1659), oil on canvas. 46 figure 4 An example of a “patch” written using the MAX/MSP programmingenvironment. 49 figure 5 Pockets Full of Memoriesvisual map (2005) by George Legrady. 59 figure 6 Attributes screen of Pockets Full of MemoriesQuestionnaire (2001) by George Legrady. 59 figure 7 Frontispiece to Olaus Worm, Museum Wormianum Seu Historia Rerum Rarariorum(1655). 74 figure 8 Table xlv in James Petiver, Opera Historiam Naturalem Spectantia or Gazophylacium,vol. 1 (1764). 75 figure 9 Screenshot of the “petri” interface from 1:1by Lisa Jevbratt and c5 (1999). 83 figure 10 Screenshot of the “every” interface from 1:1by Lisa Jevbratt and c5 (2001 and ongoing). 84 figure 11 Installation shot of The Virtual Bodyby Catherine Richards (1993). 87 figure 12 Screenshots of BorderXing Guideby Heath Bunting (2001). 105 figure 13 A participant interacts with Anatomically Lifelike Interactive Biological Interface (ALIBI) from “The Madhouses: 2001–2004. Pandaemonium,” by Alan Dunning and Paul Woodrow. 107 figure 14 Virtual Environment Workstation Project at NASA-Ames Research Center. 110 figure 15 David Rokeby in Very Nervous System(1986–90). The interface is installed in a street in Potsdam. 119 figure 16 Screenshot of Memory Flesh 2.0: A Micro Media Record(2004) by Diane Ludin. 121 figure 17 Stelarc, Skin for Prosthetic Head(2002). 131 ix

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In "Materializing New Media", Anna Munster offers an alternative aesthetic genealogy for digital culture. Eschewing the prevailing Cartesian aesthetic that aligns the digital with the disembodied, the formless, and the placeless, Munster seeks to "materialize" digital culture by demonstrating that i
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