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Linear Algebra & Geometry PDF

51 Pages·2012·2.41 MB·English
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Preview Linear Algebra & Geometry

Linear Algebra & Geometry why is linear algebra useful in computer vision? References: -Any book on linear algebra! -[HZ] – chapters 2, 4 Some of the slides in this lecture are courtesy to Prof. Octavia I. Camps, Penn State University Why is linear algebra useful in computer vision? • Representation – 3D points in the scene – 2D points in the image • Coordinates will be used to – Perform geometrical transformations – Associate 3D with 2D points • Images are matrices of numbers – Find properties of these numbers Agenda 1. Basics definitions and properties 2. Geometrical transformations 3. SVD and its applications Vectors (i.e., 2D or 3D vectors) P = [x,y,z] p = [x,y] 3D world Image Vectors (i.e., 2D vectors) P x2 v θ x1 Magnitude: If , Is a UNIT vector Is a unit vector Orientation: Vector Addition v+w v w Vector Subtraction v-w v w Scalar Product av v Inner (dot) Product v α w The inner product is a SCALAR! Orthonormal Basis P x2 v θ j i x1

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Agenda. 1. Basics definitions and properties. 2. Geometrical transformations. 3. SVD and its applications Matrices. Sum: Example: A and B must have the same dimensions! Pixel's intensity value. An⇥m = 2. 6. 6. 6. 4 a11 a12 a1m a21 a22 a2m an1 an2 anm. 3. 7. 7. 7. 5
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