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Irwin Allen Television Productions, 1964-1970: A Critical History of Voyage to the Bottom of the Sea, Lost in Space, the Time Tunnel and Land of the Giants PDF

515 Pages·2009·4.138 MB·English
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Preview Irwin Allen Television Productions, 1964-1970: A Critical History of Voyage to the Bottom of the Sea, Lost in Space, the Time Tunnel and Land of the Giants

Table of Contents Preface Irwin Allen: An Introduction 1. Voyage to the Bottom of the Sea (September 1964–March 1968) 2. Lost in Space (September 1965–March 1968) 3. The Time Tunnel (September 1966–April 1967) 4. Land of the Giants (September 1968–March 1970) Bibliography Index of Terms Also by Jon Abbott Stephen J. Cannell Television Productions: A History of All Series and Pilots (McFarland 2009) Irwin Allen Television Productions, 1964–1970 A Critical History of Voyage to the Bottom of the Sea, Lost in Space, The Time Tunnel and Land of the Giants Jon Abbott McFarland & Company, Inc., Publishers Jefferson, North Carolina, and London Library of Congress Cataloguing-in-Publication Data Abbott, Jon, 1956– Irwin Allen television productions, 1964–1970 : a critical history of Voyage to the Bottom of the Sea, Lost in Space, The Time Tunnel and Land of the Giants / Jon Abbott. p. cm. Includes bibliographical references and index. ISBN 978-0-7864-4491-5 1. Allen, Irwin, 1916–1991. 2. Irwin Allen Productions—History. PN1992.92.I79A23 2009 791.4502'32092—dc22 2006019840 British Library cataloguing data are available ©2006 Jon Abbott. All rights reserved No part of this book may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying or recording, or by any information storage and retrieval system, without permission in writing from the publisher. On the cover: Irwin Allen on the set of The Time Tunnel (ABC/Photofest) McFarland & Company, Inc., Publishers Box 611, Jefferson, North Carolina 28640 www.mcfarlandpub.com To the memory of Irwin Allen, Richard Basehart, Paul Carr, Kevin Hagen, Jonathan Harris, Kurt Kasznar, Howard Lydecker, Guy Williams, Paul Zastupnevich, and all the other craftsmen and performers no longer here with us to read these words about their significant and valued contribution to our enjoyment of these wonderful shows. “When we are in a hot corner it is stories we want, not the high poetic function which represents the world. We want incident, interest, action, and to the devil with your philosophy.” —Robert Louis Stevenson “Most TV shows are what I call Donna Reed’s living room. Donna goes to the door, opens the door, and there’s John the milkman. But John’s got a problem, so they go into the living room, sit on the couch and talk for seven pages. ‘Oh John, you found out your wife is giving you a surprise birthday party and you don’t want her to know that you know.’ They shoot the seven pages and they go home for the day. Me, if I can’t blow up the world in the first ten seconds, then the show’s a flop.” —Irwin Allen Preface If you were watching a color science-fiction television series during the 1960s, the chances were pretty good you were watching an Irwin Allen presentation. There were, after all, only 79 episodes of Star Trek, and only 43 of The Invaders, whereas Irwin Allen produced 274 episodes of his four different series, over 200 in color. Irwin Allen’s TV career began with the submarine adventure series Voyage to the Bottom of the Sea, based on his own feature film of the same name, and continued with Lost in Space, The Time Tunnel and Land of the Giants. Some people love the Irwin Allen shows; others consider them the perfect example of how not to do SF TV. Personally, I think the latter opinion is unfair and unjustified. There are many ways to define SF TV. When Georges Méliès was making A Trip to the Moon (Le Voyage dans la Lune) in 1902, widely regarded to be the first science-fiction film, he was not thinking about scientific accuracy or presenting the true future, whatever that might be. He was thinking about just two things: showmanship and special effects. Sixty years later, Irwin Allen was thinking about the same things— and not without good cause. Serious science fiction films traditionally died a death at the box office, and the failure of such films as the speculative future musical Just Imagine and the portentous Things to Come in comparison with hits like the Flash Gordon, Superman, and Buck Rogers serials had shown Hollywood the path to take. Allen’s efforts were one third Jules Verne and Sir Arthur Conan Doyle, one third the Republic, Universal, and Columbia serials, and one third the bug-eyed atomic monster movies of the ’50s. They were also undoubtedly one hundred percent Irwin Allen! Allen had a ‘house style’—similar in many ways to the pulp magazines of the ’40s and ’50s—that permeated all four of his series; stock players, the same writers and directors, crossover props, sets, and locations, familiar plots, gimmicks, and obsessions all gave his shows a specific look. Allen’s tricks and techniques, some of which he adapted from earlier examples, and some of which he devised and popularized by himself or perpetuated by the re-use of ’50s props and musical scores, would continue to influence other producers from Star Trek onwards (Gene Roddenberry loved flashing lights and lurch scenes as much as Allen). The British producer of an adaptation of a fairytale story involving miniature people for the BBC once grudgingly but admirably admitted that he screened episodes of Land of the Giants to learn “what not to do” and ultimately ended up using every one of the series’ tricks. Irwin Allen may well have demonstrated how not to do serious, precognitive, or scientifically accurate SF for sniffy purists, but it was never his intention to do so. Irwin Allen’s TV shows were made as commercial entertainments, not to comment on the human condition, deliver dire warnings, or speculate about the future (although on rare occasions they did all three). Not only are his four 1960s SF shows a model demonstration of how to make exciting, successful, entertaining action adventure in the fantasy genre, not only are they still phenomenally popular around the world all these years later, but they have been used consistently as blueprints for contemporary TV series—although sadly by people who still haven’t managed to take on board most of the television truths Allen discovered those long decades ago. If they had, then Fantastic Journey, Voyagers, Otherworld, seaQuest, Earth 2, and Sliders, to name but half a dozen owing a nod to Irwin Allen, would all have enjoyed much longer runs. As a fervent fan of the Allen series, I have promoted, praised, defined and defended them in many articles in my twenty-year career writing for TV and sci-fi media magazines (see bibliography). Research for those articles provided a wealth of information and inspiration that led to this book. In these pages, you will find writer, director, and guest cast for all 274 episodes of these four Irwin Allen series, plus trivia, comment and criticism, background, interview quotes, and as much information on the guest players’ other work in the TV and film fantasy genre as space permits. Irwin Allen used the same writers and directors on all his series, and many of the same guest actors, a few of whom appeared six or seven times in different episodes of different series. With so many episodes to cover, and so many names making more than one appearance in Allen’s four series, repetition was not a luxury afforded to me, so for the maximum information on the writers, directors, and particularly actors’ credits, I strongly advise the use of the index. Most of the guest players are mentioned in detail somewhere in the text. With all due respect to those who have gone before me, there has been very little intelligent writing about the Irwin Allen shows, and I have done my best to redress the balance over the years. Something snaps in the minds of even some of our most intelligent critics when the name of Irwin Allen is mentioned, and knee-jerk name-calling and ludicrous generalizations replace the more objective commentaries afforded to the shortcomings of, say, Roger Corman, Star Trek, or Doctor Who. What fair-minded critic, in the face of all television’s history of short-run disasters, instant cancellations, and acknowledged failures, could seriously call Lost in Space “the worst sci-fi show ever”?—and yet this has happened twice. It was beloved by mainstream audiences around the world (a clue there, perhaps), rated well for three seasons, had many fine moments (as we shall see), is still in reruns today, and retains a devoted army of fans. Yet the slurs persist. Fortunately in recent years we have been blessed with the fascinating research and revealing, objective interviews of U.S. writers such as Mike Clark, Bill Cotter, Kyle Counts, Joel Eisner, Richard Messman, Paul Monroe, Mark Phillips, Ian Spelling and Tom Weaver in the pages of Starlog and others, and the exemplary efforts of a U.S. TV executive named Kevin Burns to get out the magnificent soundtracks of the Allen shows and his superb documentary, all of them going out under the banner of The Fantasy Worlds of Irwin Allen. And we owe special thanks to the casts and supporting casts, all the wonderful guest players, Irwin Allen, Paul Zastupnevich, the writers and directors, the set decorators, designers, film editors and music editors who made these four shows the most extraordinary, creative, exciting and entertaining adventure series ever to air on 20th century television. Jon Abbott, 2006 Irwin Allen: An Introduction There’s a place for message SF. Rod Serling burnt himself out hammering out literate and moving paeans to the human condition in his enduring classic The Twilight Zone, using the SF medium to get across messages that the more direct, reality-based programming of the heavily censored ’50s and ’60s TV industry did not allow. Leslie Stevens and Joe Stefano were meticulous visionaries, enthused with the potential of film and fantasy to grab the audience by the throat and expose their fears and imaginations to The Outer Limits. Gene Roddenberry used Star Trek to confront philosophical and human issues in a television environment filled to capacity with genies and witches, talking horses, hillbilly millionaires, and secret agents talking into their clothing (wonderful, funny shows all, but variety is the spice of life). Unlike those other icons of ’60s SF TV—Rod Serling, Stevens and Stefano, Gene Roddenberry— Irwin Allen had no messages to impart and no philosophies to expound. Any politics to be found in his series were usually the result of adhering to Hollywood formula and tradition rather than political convictions. Allen was a showman, pure and simple. If it was eloquence, scientific accuracy, or profound commentary on the meaning of life you were looking for, then it was best not to look in Irwin Allen productions—but for superb special effects of the day, excellent sets, superior guest performances, action and adventure, hard-nosed heroes, horrible monsters, sinister villains, and all- out fast-paced escapism that has yet to be matched, then Irwin was your man. His series were adventure shows, with the emphasis on visual spectacle and action. As one light-hearted commentator once pointed out, “If you criticize Irwin Allen’s shows for being implausible, you’re missing the point.... Radiation, pollution, over-population, starvation, the new ice age—all are very real problems. But there’s nothing like watching grown men roaming around the cosmos with no income worries or mortgage problems when we need cheering up.” Critics may point to the Irwin Allen series and say “that could never happen.” And for some reason, the same people who justifiably applaud AIP, Universal’s monsters, Alland and Arnold, Serling and Stefano, Star Trek, Doctor Who, DC Comics, Marvel Comics, and Hammer films have said just that. The fairytale scenarios in Lost in Space, the monster mayhem of Voyage to the Bottom of the Sea, the time-traveling in The Time Tunnel, the tiny people of Land of the Giants not crushed by the forces of gravity—no, that could not happen. But that is exactly the point of making these shows, watching them, enjoying them. They could not happen. Therein lies the pleasure of them, the joy in surrendering to them for 49 minutes an episode. They could not happen. Only in our dreams and in our imagination could they happen. Do we dare point out that the same applies to The X-Files and Buffy the Vampire Slayer? The writer and comic actor John Cleese once said that he could never understand the appeal of science-fiction, as the real world is so much more interesting. When science-fiction takes itself so seriously, as so many contemporary series of the 1990s did, I sympathize with his point of view. What storyline in Star Trek: Deep Space Nine or Babylon 5 could compare with the intrigues of ancient Rome, Greece, or Byzantium? What fictional conspiracy yarn could beat what we know about the Kennedy assassination or Watergate? What is the point of seeing modern-day politics played out in a cartoon cavalcade of guttural sounds and silly names by actors in prosthetic foreheads with

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