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Hypermedia: Proceedings der Internationalen Hypermedia ’93 Konferenz, Zürich, 2./3. März 1993 PDF

248 Pages·1993·10.473 MB·German
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Informatik aktuell Herausgeber: W. Brauer im Auftrag der Gesellschaft fUr Informatik (GI) H. P. Frei P. Schauble (Hrsg.) Hypermedia Proceedings der Internationalen Hypermedia '93 Konferenz Zurich, 2./3. Marz 1993 Springer-Verlag Berlin Heidelberg New York London Paris Tokyo Hong Kong Barcelona Budapest Herausgeber H. P. Frei P. Schauble Institut fUr Informationssysteme, ETH ZUrich CH-8092 ZUrich Programmkomitee: A. Aders, Technikum Winterthur R. Albrecht, Universitat Innsbruck G. Coray, EPF Lausanne R. Cordes, Telenorma Frankfurt H. P. Frei, ETH ZUrich (Vorsitz) N. Fuhr, Universitat Dortmund W. Irler, Universita di Trento W. Janko, WU Wien G. Knorz, Fachhochschule Darmstadt R. Kuhlen, Universitat Konstanz H. Maurer, TV Graz und IMMIS Graz J. Nievergelt, ETH ZUrich B. Plattner, ETH ZUrich W. Rauch, Universitat Graz P. Schauble, ETH ZUrich W. Schaufelberger, ETH ZUrich H.-J. Schek, ETH ZUrich N. Streitz, GMD-IPSI Darmstadt P. Stucki, Universitat ZUrich B. Teufel, ART, Ueberlingen A. Ventura, UBILAB, SBG ZUrich C. Womser-Hacker, Universitat Regensburg CR Subject Classification (1992): H.3, H.S.I, H.S.2, 1.7.2, 1.1, 1.2, 1.3, 1.S ISBN-13: 978-3-S40-S6477-S e-ISBN-13: 978-3-642-78086-8 DOl: 10.1007/978-3-642-78086-8 Dieses Werk ist urheberrechtlich geschiitzt. Die dadurch begriindeten Rechte, insbesonde re die der Ubersetzung, des Nachdrucks, des Vortrags, der Entnahme von Abbildungen und Tabellen, der Funksendung, der Mikroverfilmung oder der Vervielfliltigung auf anderen Wegen und der Speicherung in Datenverarbeitungsanlagen, bleiben, auch bei nur auszugsweiser Verwertung, vorbehalten. Eine Vervielfiiltigung dieses Werkes oder von Teilen dieses Werkes ist auch im Einzelfall nur in den Grenzen der gesetzlichen Bestim mungen des Urheberrechtsgesetzes der Bundesrepublik Deutschland yom 9. September 1965 in der jeweils geltenden Fassung zUliissig. Sie ist grundsiitzlich vergiitungspflichtig. Zuwiderhandlungen unterliegen den Strafbestimmungen des Urheberrechtsgesetzes. © Springer-Verlag Berlin Heidelberg 1993 Satz: Reproduktionsfertige Vorlage yom Autor/Herausgeber 33/3140-543210 - Gedruckt auf siiurefreiem Papier Preface The Hypennedia '93 is the fourth in a series of Hypertext/Hypennedia conferences that have taken place in Basel, Dannstadt, and Graz. All these conferences--including the Hypennedia '93--were jointly organized by the respective Special Interest Groups of the Infonnation Technology Associations of Austria (OCG), Gennany (GI), and Switzerland (SI). The tenn hypermedia--as it is used at the present time--stands for infonnation that is organized with links that connect portions of infonnation. At the same time, hyper media signifies that these infonnation portions may be of an arbitrary medium type like text, graphics, image, sound, video, or executable code. We also refer to 'pure' hy pertext and to 'pure' multimedia as hypennedia. The former is of a uniform medium type, namely text, and the latter may be arranged in a strictly linear way, i.e. without links. Because we consider hypertext and multimedia as special cases of hypennedia, we have called this conference simply 'Hypermedia'. The international involvement has grown significantly since the last conference. The preceding three conferences were predominantly for researchers from the German speaking areas of Austria, Gennany, and Switzerland. This is still the case; however, many researchers from non-Gennan speaking countries submitted papers success fully. We are convinced that this will be an excellent opportunity for our researchers to broaden their views, allowing them to compare their results against the work done by researchers from other countries. As a consequence, this volume contains contri butions from seven countries. Another consequence is that many papers are written in English. The principal purpose of the Hypennedia '93 and of these proceedings is to disclose new and exciting research results. Even though we had this objective in mind, the ubiquitous question is whether there are enough novel results to be presented at the increasing number of hypennedia workshops and conferences. We never intended to compete with the large international conferences such as the ACM Hypertext Con ference that takes place every year, alternatively in Europe and the USA. We have rather aimed for a small, yet exciting, conference to give the participants the op portunity to communicate and discuss new ideas in a stimulating environment. At the same time, we have tried our best to attract contributions for the Hypennedia '93 that live up to international standards. These proceedings are proof that this goal was achieved. A great number of papers were submitted by many a project team. The reviewers performed a careful evalua tion, and the program committee had to make the final decision of accepting or reject ing a paper, a task which was not always easy. We would like to thank them all for the excellent job they did. VI Also, we would like to thank everyone who contributed to the success of the Hypermedia '93. This includes the program committee, the organizers, and in particu lar Rita Jenny, Madeleine Bernard, and Silvia WertH. Without their assistance the Hypermedia '93 would not have been possible. Last but not least, we thank Sprlnger-Verlag for publishing these proceedings. H.P.Frei P. Schauble Zurich, March 1993 Inhaltsverzeichnis A. M. Pejtersen (Invited Talk) Designing Hypermedia Representations from Work Domain Properties J. Pedersen (Invited Talk) Computational Aids for Query Improvement 33 H. Schutt, J.M. Haake Server Support for Cooperative Hypermedia Systems 45 Ch. Haser, A. Haake The Hypermedia Presentation Composer: A Tool for Automatic Hyperdocument Delivery 57 D. Stieger Verbesserung der Kantenbeschreibung in Hyperkollektionen durch Relevanzriickkoppelung 69 D. Reiter, D. Roller Erschliessung von Information und Wissen: Verfahren zur dynamischen Aggregation von Hypertrails 81 F. Maurer, G. Pews Hypermedia als Zwischenrepriisentation bei der Expertensystementwicklung 93 M. Cadisch, A. Gloor, T. Kocsis, R. Burgin, E. Pretsch A Knowledge-Based Hypermedia System for Molecular Spectroscopy 105 P. Purgathofer, T. Grechenig Navigation in Hypertext by Browsing in Survey Objects 116 K. Andrews, F. Kappe Strait-Jacketing Authors: User Interface Consistency in Large-Scale Hypermedia Systems 130 U. Glavitsch, D. Knaus, J. Rentsch Audiodokumente in Hypermedia-Informationssystemen 138 W. Herold, M. Millier Ein Stufenindex als Navigationshilfe fUr Hypertextdokumente 150 K. Meusel, B. Schrocksnadl, J. Schiff Orientierung und Navigation in strukturierten Hyperdokumenten 160 M. Henke Hypermedia in der Medizin - Die Gestaltung der digitalen Patientenakte als Hypermedium 172 VIII H. Eirund, M. Hofmann Designing Multimedia Presentations 183 U. Glowalla, J. Hasebrook, G. Hiifele Implementation und Evaluation computerunterstiitzter Aus-und Wciterbildung mit dem Hypermedia-System MEM 195 B.H. Thomas Using a Language for Process Specification (ALPS) to Define Hypertext Trails 208 J. Gu, U. Thiel Automatically Converting Linear Text to Hypenext: A Case Study 220 Short Contributions V. Risak Hypertext und nichtkonventionelle Textstrukturen 232 E. Griffiths Flight Preparation with HyperCard 235 H.G. Klein Hypertext in the Humanities: TERESA 238 Index of Contributors 241 Designing Hypermedia Representations from Work Domain Properties Annelise Mark Pejtersen Ri~ National Laboratory Dk 4000 Roskilde Denmark This paper argues that associative, semantic networks in hypermedia systems cannot be based only on the individual users' associative relationships as they occur during interaction with the system. Instead they should be chosen to represent different semantic relationships and struc tures derivedfrom an analysis of the properties oft he work domain, the task situation, and the user characteristics, which constitute the predominant features of a work system. Such se mantic relationships should be identified for the different perspectives of the work system in order to support the user's activities at the different levels of representation at which the user chooses to perform. In addition, the interface formats should allow different perception oft he information presented as required by semantic analysis, associative problem solving, navigation in the problem domain, and procedural interactions. This approach is illustrated with the Book House hypermedia system for libraries. 1. Introduction Hypermedia system design reflects an increased attention to the development of applications for more complex work domains. From a start as a novel way of supporting information re trieval and text processing and as the basis for experiments in conceptual issues related to re search in a promising new technology, hypermedia designs have progressed into areas of soft ware development, education and training, community information, museums etc. Currently hypermedia systems are being developed for a variety of domains such as patent law, auditing, post office work, business management, case handling. However, as will be shown below, all these hypermedia designs are being introduced into domains which share common characteris tics to a great extent. Meyrowitz, (1989, 1992) Nielsen (1990), Romiszowski (1990) and many others put for ward claims for systems with "interesting content" rather than hypermedia systems for the pur pose of experimenting with hypermedia concepts. Since the latest developments have shown - and hopefully will even more so in the future -a growing number of systems with "interesting content", this paper discusses some of the analytical perequisites for rendering modem, com plex, real world work domains representable in hypermedia systems. Shneidermann (1989) suggests that hypermedia systems are particularly well suited for domains where a large body of information can be organized into numerous, related fragments. Many modern work domains are defined by a relatively high degree of information com plexity. The size of the problem space and the number of different, potentially relevant factors to take into account are large and often require simultaneous attention. At the same time, domain information can be dynamically changing because of environmental influences. In complex and unstable domains, rigourous rule-based task procedures have to be replaced by problem solv ing, decision making and coordinating activities.This will give users more degrees offreedom and fewer constraints regarding their possibilities for taking action. Users' discretionary, ex plicit explorations of goals and constraints will be required in order to ensure that the system is maintained within the boundaries of acceptable performance. 2 These tendencies and the accompanying needs for users to be able to explore actively the domain constraints and goals require systems with hypermedia features. Support is required for the identification of the degrees of freedom left for users' improvisations, associations and in ventiveness as limited by the domain constraints. From this follows the idea of a transparent system which directly makes visible to the users the network of domain relations and con straints and encourages the utilization of the alternatives available for action depending on per sonal characteristics and subjective preferences. However the prevailing need for support is heavily dependent on the domain. Secondly, studies of user performance in actual task situations have uncovered several dif ferent forms for "natural decision making." Users in familiar situations are not likely to catego rize or process multiple attributes of information in a normative way as system designers often expect them to. Nor do they sequentially carry out a formal situation analysis, goal formulation, priority judgment and planning (Klein 1989, Pejtersen 1984, Rasmussen 1986). Depending on their expertise, they will resort to browsing and search within the context of their task environ ment in the hope that they will recognize information matching their mental model of the case in question. Without the need for a deep analysis of the information presented, users with some training have the skill to directly perceive the meaning of the information and act upon it imme diately (Rasmussen and Vicente 1990). From a different perspective, Bush's assumptions about associative information processing being the most natural way for humans to solve prob lems fit into these findings. (Bush 1945, Nyce and Kahn 1992). An extension of this is that problem solving can take place at several levels of abstraction ranging briefly from goal to functional to physical considerations. There is thus a need to ex pand the initial hypermedia attention to associative recognition based information processing as a unique natural approach to also include mUltiple levels of processing. Information about the semantic relationships in the domain networks needs to be displayed in ways that support this multi-modal type of analytical and associative information processing behaviour. These features of user behaviour in modem work systems with their associated needs for the exploration of domain constraints and action possibilities in network structures which are easily perceptible at multiple levels will make the hypermedia concept an appropriate vehicle for many system designs -also in domains which have not previously been considered. 2. Outline The purpose of this paper is to put forward some arguments for the implementation of the hypermedia concept in advanced system design for complex work domains. The basic assump tion is that hypermedia is a cognitive concept (and only secondarily a particular category of software) which was developed and implemented in a period when retrieval and control of in formation was no longer feasible with traditional procedures due to the rapidly increasing com plexity and amount of the information to be processed. In addition the paper will demonstrate the growth in the development of hypermedia systems during the last four years and indicate that this increase is limited to a relatively narrow variety of domains and indeed has its peak domains possessing common characteristics. Some reasons are given for this trend both in relation to the nature of the hypermedia concept and in relation to the different characteristics of various work domains. Thirdly, the paper suggests a framework for the design of hypermedia representations based on an analysis of work system properties which can be useful for all kinds of domains. Without such a framework, it is difficult to see how hypermedia designs can emerge from their present limitations to applications in a restricted number of domains and thus achieve their deserved im pact on new system developments. This framework also offers a solution to some of the most frequently discussed problems in the hypermedia literature about how to overcome users'"disorientation" and "cognitive overhead" (Conklin 1987). It is claimed that non-sequen- 3 tial, unconstrained associative behaviour is an efficient way of problem solving for skilled users, but for users in unfamiliar situations, analytical, even sequential, reasoning on symbolic structures is a more efficient problem solving behaviour. Finally, the paper includes a running discussion of the Book House system designed for end user..' information retrieval in libraries. It is used to exemplify how the framework for cognitive work analysis presented in this paper was employed for empirical domain analyses in libraries in the late 70's and the beginning of the SO's before hypermedia tools and concepts became familiar. Although they were carried out independently of this technique, the studies identified user behaviours which actually could only be adequately supported by hypermedia structures and representations. Thus years of empirical studies of cognitive user behaviour based on a dif ferent perspective pointed to a need for system features that actually turned out to be equivalent to a hypermedia system concept. The strength of this concept was confirmed by a successful user evaluation of the Book House in real life environments. 3. Hypermedia The success of hypermedia systems is based on the concept of free and flexible navigation in semantic relationships which enable the tailoring and design of connections and relationships matching the semantics of the problem space with the semantics of users' cognitive worlds. It allows the design of a rich, multidimensional resource envelope for mUltiple associative activi ties as an alternative to the support of a particular normative interaction procedure. The strength of hypermedia systems for representing information is the ability of links to explicitly represent flexible semantic structures, and the ability of nodes to generate a natural correspondence be tween objects in the world and the nodes in the hypertext database (Conklin 1987, Begoraj, 1990). Others see important features in the "non-linear access to information, varied informa tion access, integrated information access, ease of access and free access of information" (Duchastel, 1990). There are numerous definitions of typical hypertextlhypermedia features which distinguish hypermedia applications from another computer systems and place varying and selective em phasis on their characteristics. From an artefacts point of view: "Windows on a screen associ ated with objects in a database, and links provided between these objects, both graphically (i.e. labelled as icons) and in the link database (i.e. as pointers)" (Conklin 1987). "Data stored in a network of nodes connected by links" (Smith and Weiss,I988); as a design concept: "a set of abstractions that provide a conceptua1 framework for creating, storing, retrieving information in a hypermedia" (Leggett et ai, 1990); and finally from a pragmatic "look and feel" user point of view "when users' interactively take control of a set of dynamic links among units of informa tion" (Nielsen 1990). For the purpose of the present paper, which discusses the Book House within a cognitive design framework and as an actual artefact. any of these and most other definitions are equally representative. The hypermedia language uses application-dependent terminology, but basically it consists of nodes which are the single database entities containing the information content to be pro cessed, stored, retrieved and of links connecting the attributes of node contents in graph struc tures which are collections of nodes in a network which can be further divided into subcate gories such as subgraphs or webs. Interaction with the database is enabled by navigating in (part 00 the total network of nodes by browsing through links, keyword searching or browsing through a selective collection of link and nodes in the network with a browser. and thus creat ing individual user palhs. of associations. Important for this discussion is that there are no constraints on nodes or semantic structures; any assembly of nodes and links is possible; multiple structures are possible for the same con tent information. It is possible to present and view content information from different perspec tives and in different contexts; links and network structures can be easily modified. Thus a

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