ebook img

Human Behavior Understanding: Second International Workshop, HBU 2011, Amsterdam, The Netherlands, November 16, 2011. Proceedings PDF

166 Pages·2011·3.71 MB·English
Save to my drive
Quick download
Download
Most books are stored in the elastic cloud where traffic is expensive. For this reason, we have a limit on daily download.

Preview Human Behavior Understanding: Second International Workshop, HBU 2011, Amsterdam, The Netherlands, November 16, 2011. Proceedings

Lecture Notes in Computer Science 7065 CommencedPublicationin1973 FoundingandFormerSeriesEditors: GerhardGoos,JurisHartmanis,andJanvanLeeuwen EditorialBoard DavidHutchison LancasterUniversity,UK TakeoKanade CarnegieMellonUniversity,Pittsburgh,PA,USA JosefKittler UniversityofSurrey,Guildford,UK JonM.Kleinberg CornellUniversity,Ithaca,NY,USA AlfredKobsa UniversityofCalifornia,Irvine,CA,USA FriedemannMattern ETHZurich,Switzerland JohnC.Mitchell StanfordUniversity,CA,USA MoniNaor WeizmannInstituteofScience,Rehovot,Israel OscarNierstrasz UniversityofBern,Switzerland C.PanduRangan IndianInstituteofTechnology,Madras,India BernhardSteffen TUDortmundUniversity,Germany MadhuSudan MicrosoftResearch,Cambridge,MA,USA DemetriTerzopoulos UniversityofCalifornia,LosAngeles,CA,USA DougTygar UniversityofCalifornia,Berkeley,CA,USA GerhardWeikum MaxPlanckInstituteforInformatics,Saarbruecken,Germany Albert Ali Salah Bruno Lepri (Eds.) Human Behavior Understanding Second International Workshop, HBU 2011 Amsterdam,TheNetherlands,November16,2011 Proceedings 1 3 VolumeEditors AlbertAliSalah BogaziçiUniversity DepartmentofComputerEngineering Bebek34342,Istanbul,Turkey E-mail:[email protected] BrunoLepri FBK-FondazioneBrunoKessler ViaSommarive18,38100Trento,Italy E-mail:[email protected] ISSN0302-9743 e-ISSN1611-3349 ISBN978-3-642-25445-1 e-ISBN978-3-642-25446-8 DOI10.1007/978-3-642-25446-8 SpringerHeidelbergDordrechtLondonNewYork LibraryofCongressControlNumber:2011941084 CRSubjectClassification(1998):I.5,H.5.2,I.4,I.4.8,I.2,I.2.10,H.3-4 LNCSSublibrary:SL6–ImageProcessing,ComputerVision,PatternRecognition, andGraphics ©Springer-VerlagBerlinHeidelberg2011 Thisworkissubjecttocopyright.Allrightsarereserved,whetherthewholeorpartofthematerialis concerned,specificallytherightsoftranslation,reprinting,re-useofillustrations,recitation,broadcasting, reproductiononmicrofilmsorinanyotherway,andstorageindatabanks.Duplicationofthispublication orpartsthereofispermittedonlyundertheprovisionsoftheGermanCopyrightLawofSeptember9,1965, initscurrentversion,andpermissionforusemustalwaysbeobtainedfromSpringer.Violationsareliable toprosecutionundertheGermanCopyrightLaw. Theuseofgeneraldescriptivenames,registerednames,trademarks,etc.inthispublicationdoesnotimply, evenintheabsenceofaspecificstatement,thatsuchnamesareexemptfromtherelevantprotectivelaws andregulationsandthereforefreeforgeneraluse. Typesetting:Camera-readybyauthor,dataconversionbyScientificPublishingServices,Chennai,India Printedonacid-freepaper SpringerispartofSpringerScience+BusinessMedia(www.springer.com) Preface Automatic computer analysis of humanbehavior is an expanding researcharea, with many technical challenges and many potential applications, encompass- ing gaming, surveillance, multimedia, ambient-assisted living, and many more. TheSecondInternationalWorkshoponHumanBehaviorUnderstanding(HBU) aimedtobringtogetherresearchersdevelopingandusingcomputeranalysistools for learning and modeling human behavior, covering both hardware or software aspects. As such, the topics link areas like pattern recognition, sensor technolo- gies, social signal processing, and interaction design. The International Joint Conference on Ambient Intelligence combines con- cepts of ubiquitous technology, intelligent systems and advanced user interface design, presenting an excellent opportunity to foster collaborations across dis- ciplines. The first HBU Workshop had a pattern recognition focus, and was organized as a satellite to ICPR 2010. The second workshop had a focus theme on inducing behavioral change, which means moving the computer from a pas- sive observer role to a socially active participating role and enabling it to drive some kinds of interaction, such as influencing attitudes and behaviors of people in natural or virtual environments. This proceedings volume contains 13 papers presented at the workshop, as wellastheabstractsofthekeynotetalksbyNuriaOliver(TelefonicaSpain)and Wijnand Ijsselsteijn (Eindhoven University of Technology), and a summarizing paper.Wereceived32submissionsintotal,andtheeachpaperwaspeer-reviewed by at least two members of the Technical ProgramCommittee. We would like to take the opportunity to thank our Program Committee membersandreviewersfortheirrigorousfeedback,ourauthorsandourkeynote speakers for their contributions. We would also like to thank the AmI 2011 Organizing Committee, and in particular Ben Kr¨ose, Gwenn Englebienne, and Reiner Wichert. November 2011 Albert Ali Salah Bruno Lepri Organization Conference Co-chairs Albert Ali Salah Bog˘azi¸ci University, Turkey Bruno Lepri MIT, USA, and FBK, Italy Technical Program Committee Hamid Aghajan Stanford University, USA Lale Akarun Bo˘gazi¸ci University, Turkey Oya Aran IDIAP, Switzerland Mark Cavazza Teesside University, UK Mauro Cherubini Telefonica Research, Spain Jeffrey Cohn University of Pittsburgh, USA Theo Gevers University of Amsterdam, The Netherlands Jordi Gonza´les Universidad Aut´onoma de Barcelona, Spain Dirk Heylen University of Twente, The Netherlands Stephen Intille Northeastern University, USA Taemie Kim MIT, USA Tsvika Kuflik University of Haifa, Israel Bruno Lepri MIT, USA, and FBK, Italy Vittorio Murino IIT, Italy Maja Pantic Imperial College London, UK Eric Pauwels CWI, The Netherlands Alex Pentland MIT, USA Fabio Pianesi University of Trento, Italy Peter Robinson Cambridge University, UK Michael S. Ryoo ETRI, South Korea Albert Ali Salah Bog˘azi¸ci University, Turkey Ben Schouten Eindhoven University of Technology, The Netherlands Nicu Sebe University of Trento, Italy Alessandro Vinciarelli University of Glasgow, UK Massimo Zancanaro FBK, Italy Additional Reviewers Hande Alemdar Leonardo Giusti Hatice Ko¨se Ne¸se Alyu¨z Jungong Han Ilkka Kosunen Shlomo Berkovsky Kyriaki Kalimeri Oswald Lanz Hamdi Dibeklio˘glu Tim van Kasteren Wei Pan Eyal Dim Cem Keskin Table of Contents Human Behavior Understanding for Inducing Behavioral Change: Application Perspectives.......................................... 1 Albert Ali Salah, Bruno Lepri, Fabio Pianesi, and Alex Sandy Pentland Analysis of Human Actions and Activities Urban Computing and Smart Cities: Opportunities and Challenges in Modelling Large-Scale Aggregated Human Behavior .................. 16 Nuria Oliver Human Action Categorization Using Ultrasound Micro-Doppler Signatures ...................................................... 18 Salvador Dura-Bernal, Guillaume Garreau, Charalambos Andreou, Andreas Andreou, Julius Georgiou, Thomas Wennekers, and Susan Denham Sequential Deep Learning for Human Action Recognition ............. 29 Moez Baccouche, Franck Mamalet, Christian Wolf, Christophe Garcia, and Atilla Baskurt One-Sequence Learning of Human Actions .......................... 40 Carlos Orrite, Mario Rodr´ıguez, and Miguel Montan˜´es Face and Gesture Analysis Analyzing Facial BehavioralFeatures from Videos.................... 52 Abdenour Hadid Adaptive Integration of Multiple Cues for Contingency Detection ...... 62 Jinhan Lee, Crystal Chao, Andrea L. Thomaz, and Aaron F. Bobick DTW Based Clustering to Improve Hand Gesture Recognition......... 72 Cem Keskin, Ali Taylan Cemgil, and Lale Akarun Persuasive Technologies Augmenting Social Interactions: Experiments in Socio-emotional Computing...................................................... 82 Wijnand IJsselsteijn X Table of Contents An Energy-SavingSupport System for Office Environments ........... 83 Marc Jentsch, Marco Jahn, Ferry Pramudianto, Jonathan Simon, and Amro Al-Akkad From Stress Awareness to Coping Strategies of Medical Staff: Supporting Reflection on PhysiologicalData......................... 93 Lars Mu¨ller, Vero´nica Rivera-Pelayo, Christine Kunzmann, and Andreas Schmidt Why Won’t You Do What’s Good for You? Using Intelligent Support for Behavior Change ............................................. 104 Michel Klein, Nataliya Mogles, and Arlette van Wissen A Research Framework for Playful Persuasion Based on Psychological Needs and Bodily Interaction...................................... 116 Marco Rozendaal, Arnold Vermeeren, Tilde Bekker, and Huib de Ridder Social Interactions Automatic Modeling of Dominance Effects Using Granger Causality.... 124 Kyriaki Kalimeri, Bruno Lepri, Taemie Kim, Fabio Pianesi, and Alex Sandy Pentland Abnormal Crowd Behavior Detection by Social Force Optimization..... 134 R. Raghavendra, Alessio Del Bue, Marco Cristani, and Vittorio Murino Understanding the Influence of Social Interactions on Individual’s Behavior Pattern in a Work Environment ........................... 146 Chih-Wei Chen, Asier Aztiria, Somaya Ben Allouch, and Hamid Aghajan Author Index.................................................. 159 Human Behavior Understanding for Inducing Behavioral Change: Application Perspectives Albert Ali Salah1, Bruno Lepri2,3, Fabio Pianesi2, and Alex Sandy Pentland3 1 Bog˘azi¸ci University,Department of Computer Engineering, Istanbul, Turkey [email protected] 2 FBK, via Sommarive 18, Povo, Trento, Italy {lepri,pianesi}@fbk.eu 3 MIT Media Lab, 20 Ames Street,02-139 Cambridge, MA, USA [email protected] Abstract. Pervasive sensing and human behavior understanding can help us in implementing or improving systems that can induce behav- ioral change. In this introductory paper of the 2nd International Work- shop onHumanBehaviorUnderstanding(HBU’11), whichhasaspecial focusthemeof“InducingBehavioralChange”,weprovideataxonomyto describe where and how HBU technology can be harnessed to this end, and supply a short survey of the area from an application perspective. Wealso consider how social signals and settings relate to this concept. 1 Introduction In recent years, the automatic analysis of human behavior has been attracting anincreasingamountof attentionfromresearchersbecause ofits importantpo- tential applications and its intrinsic scientific challenges. In many technological fields(pervasiveandubiquitouscomputing,multimodalinteraction,ambientas- sistedlivingandassistedcognition,computersupportedcollaborativework,user modeling, automatic visual surveillance, etc.) the awareness is emerging that a systemcanprovidebetter andmoreappropriateservicestopeople only ifitcan understand much more about users’ attitudes, preferences, personality, social relationships etc., as well as about what people are doing, the activities they have been engaged in the past, their routines and life-styles, etc. At the same time, severalattempts have been made to build persuasive tech- nologies.Mostoftheresearchonthistopicisoftencomprisedundertheumbrella oftheterm‘captology’,whichgenerallyreferstothestudyofmachinesdesigned to influence people’s attitudes and behaviors. The challenge in captology is to design an engaging and stimulating environment (or technology) that in time wouldsteertheuser’sbehaviortowardsadesiredbehavior.In[15],Foggstresses the distinction betweena technology’sside effects andits plannedeffects,where A.A.SalahandB.Lepri(Eds.):HBU2011,LNCS7065,pp.1–15,2011. (cid:2)c Springer-VerlagBerlinHeidelberg2011 2 A.A. Salah et al. the latter is relevant from a design perspective. For instance, exposure to vio- lent video games may increase aggressivethoughts, feelings, and behaviors,and decrease helping behavior, as unplanned side effects [2]. Although a better un- derstanding of the mechanisms underlying side effects would make it possible to compensate for them, it is the planned effects themselves that have been attracting most of the attention. Currenteffortstowardspersuasivetechnologieshaverarelytakenintoaccount the real-time understandingofindividualtraits orthe socialdynamicsthe users engagein.Technologiesforhumanbehaviorunderstanding(HBU),however,can be gainfully employed to make these persuasive systems more context-aware, interactive, adaptive, immersive and even anthropomorphic. The goal of this paper is to give an application perspective on how to reach these goals. Since persuasion is not always an explicit goal of such systems (as we will show later viaexamples),thesystemswedescribeherespanabroaderareathan“classical” persuasive technologies. Thispaperisstructuredasfollows.Section2describestaxonomiesforemploy- ing HBU in a persuasive environment. Then, Section 3 reports recent research focusindifferentpervasivesensingmodalities.Section4givesapplicationexam- ples for inducing behavior change,selected from four different domains. Finally, Section5 concludesthe paper.Inthis work,we arenotgoingto discussthe the- oreticaland socialaspects ofbehavioralchange;these are tackledina follow-up paper explicitly dealing with these issues [34]. In the present volume, [31] gives a good overview of theories on behavior change. 2 Taxonomies InthissectionwediscusswhereandhowHBUcanbeemployedtoinducebehav- ioralchange.Weshouldnoteherethatincomputerscience,theterm“behavior” usually refers to a relatively short, measurable pattern of activity, whereas in psychology,it incorporatesa broadrange of details, pertaining to ability, inten- tions, and sustainability. The construction of relations between different time scales is one of the challenges in this area. By Human Behavior Understanding (HBU), we meanhere patternrecognitionandmodeling techniques to automat- ically interpret complex behavioral patterns generated when humans interact with machines or with other humans [52]. These patterns encompass actions and activities, attitudes, affective states, social signals, semantic descriptions, and contextual properties [53]. Since persuasionis a detailed frameworkfor dis- cussing how to induce behavior change, we will adopt it as our main guideline, and deviate from it only occasionally. Technology can achieve persuasion by being a tool (improving abilities, pro- vidingcustomizedinformation,guidingpeoplethroughaprocess,etc.),bybeing the channel of persuasion (particularly relevant for ambient intelligence (AmI) scenarios,where the environmentuses feedback andvisualizationto providebe- havior changing experiences) or by being a social actor to persuade through social communication channels [15].

Description:
This book constitutes the refereed proceedings of the Second International Workshop on Human Behavior Understanding, HBU 2011, held in Amsterdam, The Netherlands, in November 2011, in conjunction with AmI-11, the International Joint Conference on Ambient Intelligence. The 13 revised full papers pres
See more

The list of books you might like

Most books are stored in the elastic cloud where traffic is expensive. For this reason, we have a limit on daily download.