ebook img

How To Draw Manga Volume 23: Illustrating Battles: v. 23 PDF

127 Pages·2000·48.988 MB·English
Save to my drive
Quick download
Download
Most books are stored in the elastic cloud where traffic is expensive. For this reason, we have a limit on daily download.

Preview How To Draw Manga Volume 23: Illustrating Battles: v. 23

. ,.. ;. . LES ,. . 7 I l > -- I ' • • I ~::~~;::-: -- I ' TABLE OF CONTENTS Chapter 1 - Drawing Fighting Scenes Theory . . . . . . . . . . . . . . . . . . . .5 How to Sh ow Force . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .. 6 1 . Mark . . . . . . . . . . . . . . . . . . . . . . . . . .6 Using a Crescendo (< ) 2 . Using Close-ups . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .7 of 3. Conveying ·ihe Serso.ion Speed . . . . . . . . . . . : . . . . . . . . . . 8 4 . Expressing 9 Hairstyles . . . . . . . . .. . . . . . . . . . . . . . . . . . . . .. 5. Looking ai the Ooponent - Line of Sight . . . . . . . . . . . . . . . . . . . 10 Larger 1 6. Using Frames . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . l 7. 'Attacked-charac ers• ore the Conclusive . . . . . . . . . . . . . . . . . . 1 2 Fight Factor in Scenes Tool Fre~for-oll Many Sec.ions . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Drawing l 4 Many Sec ions 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . l 5 9. Drawing Theory Knock-ou t Patterns - Composition . . . . . . . . . . . . . . . . 16 I • • • • • 1. Knoc 16 Drawing the eo-ou Character's . . . . . . . . . . . . . . . . . . . . Feet in the forearou d v l 2. Drawing e C aracter's . . . . . . . . . . . . . . . . . . . . 7 SO'{) Head in he a o~eoro v Expressing Swollen Faces . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 es Kicks and Chapter 2 - Drawing B o : c Slaps . . . . . . . . . . . . . l 9 1 20 Drawi ng A ttacked-C a roc e s . . . . . . . . . . . . . 0 • • • • • • • • • • • • • • • • Attacki ng the Face a eo - per Level Attacks . . . . . . . . . . . . .2 2 1. Punc i g So s ce . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 '"E ·" • 2 0 A"ioc ,· n .......... . . . . . . 0 . . . . . . . . . . . . . . 2 6 ~ 0 3 . .... - . - . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 ._._,..._..._!) ·.....-~ - • a r Level Kicks . . . . . . . . . 3 0 • I • • • I • • • • - 5 . .32 055- o • o 0 o f o • o o I o I 0 o 0 o • • 0 o 0 • 0 0 6 . The Kna o r . · a eali s !ic Punches . . . . . . .. 34 I • • • • • • • • • • • •• ""' Simp Ie Ways o a . . . . . . . . . . . . . . . . . 3 5 I • I • • • • • • • • • • • • • • • Slapping . . 36 0 • • • • • • • • • • • • • • • ••• •• • I •• I ••• •••• • • ••••• • •• l. Bos·c a ·a ·ons . . . . . . . . . . . 36 I •••• I • I • • • • • • • • • • • • • • • 2. S Palm he 3 8 ri ing · e of Hand . . . . I • I • • • • • • • • • • • • • • • 3. S epping ,... e Bock of the Hand . . . . . . . . . . . . . .. .. .. .. 40 ~ 41 41 Bock-andJor ( uliiple) Slaps . . . . . . . . . . . . . . . . . . . . . . . . . Stri king the Mid Level Area and Chest . . . . 42 I • • I . . . . . . . . . . . . . . . . Attacks to the Pit of the Stomach and Chest . . . . . . . . . . . . . . . . . . . .4 4 Attacking Opponents Bent Forward 48 I • I ••• • ••••• ••••••• ••••••• Forward - Striking Downwa rd lariat St r i ke s . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 I • • • • • Hand Chops .. . . . . . . . . . . . . . . . . . . . . . . 52 I • I • • ••• • •• • ••••• • Elbows and Knees 54 I • • • • • • • • • • • I •••••• • • • • • • • • • • • • • • • • ••• Dodg ing and Defending . . . . . . . . . . . 56 I •• •• • I • • • • • • • • • • • ••• • How to Draw Dodge Scenes . .. . . . . . . . 58 I • • • • • • • • • • • • I •••••• How to Draw Cu rved Effect lines - Using a Fine-Point Pen 60 0 •••••••• Expressi ng Weariness . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .6 2 2 Chapter 3 - Drawing Throws, Grabs and Grappl ing . . . . . . . . . . . . . .6 3 Throwing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ·. . .6 4 l . Grabbing the Arm and Throwing . . . . . . . . . . . . . . . . . . . . . . .6 4 2. Making Throwing Scenes Simple . . . . . . . . . . . . . . . . . . . . . . .6 5 3. Aikido Throws . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .6 6 4. Using Falling Poses . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .6 7 5 . 6 8 Other Throwing See nes . . . . . . . . . . . . . . . . . . . . . . . . . . . . Having Your Doors Blown Off, Being Hurled Against Something . . . .7 0 1. Male Examples . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .7 0 2. Female Examples . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .7 2 Grabbing . . . . . . . .. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .7 4 1. Grabbing Sh'rt Collars . . . . . . . . . . . . . . . . . . . . . . . . . . . . .7 4 2. Grabbing Faces . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .7 6 3. Grabbing Throats . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .7 7 4. Grabbing Arms . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ..7 8 Detaining . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 l . Escape Techniques . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .8 3 2. Grabbing from Behind . . . . . . . . . . . . . . . . . . . . . . . . . . . . .8 4 Lunging . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .8 6 Punching Sitting Astride .. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .8 8 Crouching Down, Falling to the Knees a nd Falling Over . . . . . . . . . .9 0 Getting Up and Standing Up . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .9 2 Head-locks and Sleeper Holds . . . . . . . . . . . . . . . . . . . . . . . . . . . . .9 4 l . Basic Head-lock Po ern.s . . . . . . . . . . . . . . . . . . . . . . . . . . . .9 4 2. Lock Var'otions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .9 5 3. Strangle Holds - Sleeper o s . . . . . . . . . . . . . . . . . . . . . . . .9 6 Sailor Suit School Uniform Ba Iles . _ . . . . . . . . . . . . . . . . . . . . . . . . 98 1. 98 Punching . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2. Kicking . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .. . . . . . . . 102 3 . Throwing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 6 4. Pro-Wrest Techniques . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 7 1ng 5 . Gropp ing . . . . . . . . . . . . . . . .. .. .. . . . . . . . . . . . . . . . l 08 6 . Pinning Down . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110 Ripped Clothing - Being Covered All Over with Wounds . . . . . . . . . . . . . 1 12 4 - Chapter Learn From the Masters Mango Artist Case Study Techniques . . . . . . . . . . . . . . . . . . . . . . . . l l 3 HIIROO SANJOO (Hero Visit) by Kazuaki Morita . . . . . . . . . .. . . . . . . 1 14 by ICHIGEKI (One Shot) M iyoko Satomi . . . . . . . . . . . . . . . . . . . . . . . . 1 16 KURU II (Come On !I) by Takashi Nakagawa . . . . . . . . . . . . . . . . . . . . . 118 by KE·N·KA1t* (Cat Fight) Kimiko Morimoto .. . ·. . . . . . . . . . . . . . . . . . 120 Fightl by Takehiko Matsumoto . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 2 by PAIRUDORAIBAA {Pile-Driver) Kunichika Harada . . . . . . . . . . . . . . . . 124 3 - - - · - -- - - • HOW TO DRAW MANGA: ILLUSTRATING BATTLES by Hikaru rlayashi Go or .ce I Copyright © 19 98 Hikaru Hayashi, Go Office Copyright © 19 98 Graphic-sha Publishrng Co., Ltd. 1n Rrst published 1998 by Graphic-sha Publishing Co.l Ltd. This English edition was pubhsneo 1n 20CYJ by Graphic-sha Publis ing Co .• Ltd. v Planntng & Production: Yasuo Matsumoto, Jun Ma subara, Kenro ShimazaKJ, rai ~urakawa, Riho Yag1zawa, Takehiko Matsumoto, Kazuaki Morita Cover drawing· lakchiko Matsumomo Cover CG work: Takasni Nakagawa Cover desrg'l: Hideyuki Amemura Eng ish edition layout: Shin1chi lshioka l::nghs'ltranslatJon· Chrisltan Slorrns E:ngl sh slat on managernent: Ungua franca - - Pt.Or.jp) ~ran """l<f..l·· Japanese edition editor: rVlotofumi Co.t Ltd.) r\J~IC::;~:fl1 ,,-...~ ,~, ro~m Foretgr la'lguage edition projeci axJra Graphic-sha Puolishing Co., Ltd.) ~..!0-~ o All rights reserved. No part or used in any form or ~·--_,.:-;aj by any means. grap ic. .... .,... ......... ..," ;oiocopying, record,ng or I am information ra- - ·ssion of the publisher. sto~age DistribL1ted by buled in the U .S.A. by ·.:...r~.J-U NIPPAN IPS CO., LTD. GJTAL MANGA DISTRIBUTION 11 -6, 3chome, lidabashi. - ,.... DivlSJon of DIGITAL MAN GAl Inc. Ch1yoda-ku, TOKYO 1123 Dominguez St. Unit K I 'I 102-0073 lJapa0 Carson, CA 90146, U.S.A. Tel: +81 ·(0)3 3238-0676 Te: (3 10) 6011-9101 Fax: i81-(0)3-3238-0996 =ax: (31 0) 604 - 1 .. 34 E-mail: ips03@nippan- ps. co .jp E-mail: [email protected] URL: htip//wv'.tvv.erllanga.com/dmd/ Firs! pnnting: August 2000 Second printirg: May 2001 ISBN: 4-7661-11117-8 Printed and bound in China by Everoest Pnnting Co., Ltd. 4 ,, .... ·"'=r····. . :--'.1 • • '£r • '• J"• ~. ~ .,. - .. :>.~;.- : . ~-.= - • • .. ' ~ • • 1. Using a Crescendo(<) Mark This plain , horizontal drawing is too explanative. Use a crescendo mark, which is shaped like 'ku' in the Japanese phonetic alphabet. -------- The neck done with a crescendo mark. --- '--- ' ~ ~ POOW ' Tl1e key to battle action shots is deformity. It is important to make the person who gets hit I I look Ii ke he has really been hit. The tn.Jnk of the body done with a crescendo mark. Close-ups Once the characters· positions have been established, go for a close-up to one side. I \ I I \ • \ \ • • ·- I • - \~ -- - - .. ---..~ - - .... -- -- 11, 1 I I 7 3. Conveying the Sensation of Speed The sensation of speed is added to the force when the fist is expressed with oblique lines. -- - Draw the ---- ··- --- ·- outline of the oblique lines in conjunction with the • direction of the speed. -=s- 1: -. - . -:::, '.i . .-::- --~ = - s. - ~ - .. - ~-• -=- - ·- - ... .,. . ~ - =- _,...;.__ • -~ .. ----=- ..: :~-.:. __ .. :. ~- •• • -=.-..,..- ~ f ~~~J c -- - :--. ~-r . - -- - - . ·•·- !~ J -~ !--. --~--::.----- ---- -:-- '-...._ -·=--~-- - - --- - ! /;- ~ ~ .... ~ ~..,_ .....____·.:.. - - The arm itself can be used to express the speed's afterimage . Double • pass hr give it =. slightl~ slantec - -- look. • ~ - - --------------- -- ---- -- :."~S- -- - ~ - - - ---~- For a sensation of speed too fast for the naked eye) emphasize the locus of the punch with \Nhite lines. -- - By drawing -- a retracted .. ---- - hand, the - -- - tr - - - speed of punch that was deliver is emphasc· - - --·- - - - -: - \ - Express the character - ~-- - that has been - - -- - - hit with oblique lines -- - - - -- - :-:£ .. - - 8 .. g Hairstyles Hair can yield effects to the movement and in the scene. By fluttering the hair or by ~~s: po~1er adding gradation to the 11ead movement. a sense of speed may be expressed. I I I I I I I ' I I l ( I used together witll Gradation : speed lines in conjunction Fluttering hair done in normal black. oass lines. with the direction of the effect ~--- I . • ' • I ,, I I -:r--::::1aat1on: with a tone and double Fluttering w1 n ie' -:r Fluttenng hairlines lm ~5 11nes. -~s Try this techn ique to increase the force even more. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ Force and the 1 ,. p sensation of I .(! speed can be : I , I expressed I • I ~ differently based : I • I upon the space : ~ I , they are in. Hair 1 I I that dances In the I I I air and clothing 1 I • • that flutters, as I well as flying : blood and sweat I ... , .. ·. i . ~ I ;.i' f can become • f.··~ I ll· ,,l: It : // . effective items for I ... . I expreSSIOn . 1 I ' - ------------------- - --------------------------------~ flying blood flying liquids like sweat and spil along w1th dirt 9

See more

The list of books you might like

Most books are stored in the elastic cloud where traffic is expensive. For this reason, we have a limit on daily download.