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GURPS 4th edition. Infinite Worlds: The Osiris Worlds PDF

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Preview GURPS 4th edition. Infinite Worlds: The Osiris Worlds

TM T O W he siris OrldsTM Written by PHIL MASTERS Edited by NIKOLA VRTIS Illustrated by TITHI LUADTHONG GURPS System Design z STEVE JACKSON Chief Executive Officer z PHILIP REED GURPS Line Editor z SEAN PUNCH Chief Creative Officer z SAM MITSCHKE GURPS Project Manager z STEVEN MARSH Chief Operating Officer z SUSAN BUENO Production Artist z NIKOLA VRTIS Director of Sales z ROSS JEPSON GURPS FAQ Maintainer z Page Design z PHIL REED and JUSTIN DE WITT VICKY “MOLOKH” KOLENKO Art Direction and Prepress Checker z NIKOLA VRTIS GURPS, Pyramid, Warehouse 23, the pyramid logo, Infinite Worlds, The Osiris Worlds, and the names of all products published by Steve Jackson Games Incorporated are trademarks or registered trademarks of Steve Jackson Games Incorporated, or used under license. GURPS Infinite Worlds: The Osiris Worlds is copyright © 2021 by Steve Jackson Games Incorporated. All rights reserved. Some images used under license from Shutterstock.com. The scanning, uploading, and distribution of this material via the Internet or via any other means without the permission of the publisher is illegal, and punishable by law. Please purchase only authorized electronic editions, and do not participate in or encourage the electronic piracy of copyrighted materials. Your support of the author’s rights is appreciated. STEVE JACKSON GAMES Stock #37-1674 Version 1.0 – September 2021 ® C OnTenTs IntroductIon . . . . . . . . . . . . 2 Bronze Age Dating Problems......4 Osiris-3 . . . . . . . . . . . . . . . . . . . . 7 Recommended Works ..........2 Some Interesting Dates .........4 “That Criminal” ...............7 About the Author . . . . . . . . . . . . . .2 Other Osiris Worlds.............5 Osiris-3, 1345 B.C. .............8 Outworld Operations...........8 1 . AncIent egypt In 2 . three Key WorldlInes . . 6 Dark Armies ..................9 the InfInIte Worlds . . . 3 Osiris-6 . . . . . . . . . . . . . . . . . . . . 6 Osiris-7 . . . . . . . . . . . . . . . . . . . . 9 Osiris-6, 2581 B.C. .............6 Concerns for Visitors...........3 Osiris-7, 554 C.E. ..............9 Pyramid Power! ...............6 Cultural Familiarity .........3 Cleopatra Triumphant..........9 Outworld Operations...........7 About GURPS..............3 Alexandrian Technology ........10 The Great Movers ..............7 Languages .................4 Outworld Operations..........10 i nTrOduCTiOn Ancient Egypt was one of history’s first civilizations. Its in looking there for secrets. Anyone interested in the African origins lost in the Stone Age African mists, it survived to the roots of civilization must study it, too. age of Rome and built the oldest of the Seven Wonders of the Hence, Egypt will always be of some interest to Infinity World. It confronted the empires of Mesopotamia and Iran as Unlimited whenever they encounter a timeline where its power a rival, the Greeks saw it as a land of ancient knowledge and or culture survive – which in practice means most worlds sometimes as an ally, and modern would-be magicians persist with a current-day date in the B.C. range, but not many with a much later present. Researchers will always want reports. Scavengers and opportunists will often find things worth investigating. Meanwhile, Infinity’s dark mystical shadows in the Cabal, who trace their traditions back to the Old Kingdom, regard the place with greedy awe. What is less common are timelines where Egypt is a dom- inant global power or the focus of Infinity’s attention. There are a few, though, and Infinity gives them the tag “Osiris,” after one of the Egyptian gods. This supplement takes a skim through that catalog, paying special attention to three interesting cases. r W eCOmmended Orks Obviously, this supplement builds on the descriptions of Infinity in the GURPS Basic Set and GURPS Infinite Worlds. In addition, while historical information on Ancient Egypt is widely available from multiple sources, GURPS Egypt is an excellent summary of the topic, GURPS Places of Mystery has details of relevant locations, and GURPS Cabal describes the Egyptian early history of the Cabal. Other volumes of interest are referenced where relevant in the text. a a bOuT The uThOr British writer Phil Masters has been the author or co-au- thor of numerous GURPS books over the last 30 years, from GURPS Arabian Nights and GURPS Places of Mystery, through the Discworld Roleplaying Game, to GURPS Infinite Worlds: Britannica-6 and the Fourth Edition GURPS Steampunk series. He has also written for other game lines, including Champions, Mage: The Sorcerers Crusade, Ars Magica, and Trail of Cthulhu. C i 2 OnTenTs and nTrOduCTiOn C O hapTer ne a e nCienT gypT i in The nfiniTe W Orlds Infinity’s corporate knowledge of Ancient Egypt is main- before takes a temporary penalty to “skills with a cultural tained by one of dozens of specialist offices under the Records component” (p. B23) of -1 to -3, at the GM’s option. This is and Research Division, staffed by scholars and retired Scouts. akin to a technological familiarity penalty (p. B169); each -1 This is strictly a civilian department; some of the academics of penalty can be eliminated by eight hours of immersion in periodically need reminding of that, as they would love to get the life of the society. So, for example, a penalty of -3 is usu- out into the field to confirm their theories. Also, one minor ally eliminated after three days of life in the specific setting. complaint against them is that, because they recruit from mainstream academia, they are institutionally incapable of treating the supernatural as real. Members of any Infinity branch can call on the abOuT GURPS Ancient Egypt Office’s expertise. The office also liaises with outside organizations, from White Star to Steve Jackson Games is committed to full support of GURPS Time Tours. Actual fieldwork, though, is in the hands players. We can be reached by email: [email protected]. of the usual I-Cop and Scout teams and departments. Our address is SJ Games, P.O. Box 18957, Austin, TX 78760. Resources include: C V OnCerns fOr isiTOrs New supplements and adventures. GURPS continues to grow – see what’s new at gurps.sjgames.com. Ancient Egypt was a civilization, with a remark- Warehouse 23. Our online store offers GURPS print items, able degree of continuity across its 3,000 years. plus PDFs of our books, supplements, adventures, play aids, Although it was sometimes conquered, like other and support . . . including exclusive material available only on long-lived civilizations, it showed a capacity for Warehouse 23! Just head over to warehouse23.com. assimilating conquering rulers; it helped that one Pyramid (pyramid.sjgames.com). For 10 years, our PDF who declared himself Pharaoh might be worshiped magazine Pyramid included new rules and articles for GURPS, as a god, which many doubtless enjoyed. Many details plus systemless locations, adventures, and more. The entire 122- of its culture are lost on Homeline, though, making issue library is available at Warehouse 23! it hard to insert agents into the Ancient Egypt of a Internet. To discuss GURPS with our staff and your fellow newly discovered world and have them pass as any- gamers, visit our forums at forums.sjgames.com. You can also thing except bumbling outlanders – so that is what join us at facebook.com/sjgames or twitter.com/sjgames. they typically do, entering from a neighboring area Share your brief campaign teasers with #GURPShook on Twit- and posing as merchants or other travelers. ter. Or explore that hashtag for ideas to add to your own game! The GURPS Infinite Worlds: The Osiris Worlds web page is Cultural Familiarity gurps.sjgames.com/osirisworlds. For GURPS purposes, from 3100 to 330 B.C., Store Finder (storefinder.sjgames.com): Discover nearby “Ancient Egypt” has one Cultural Familiarity. That, places to buy GURPS items and other Steve Jackson Games inevitably, is a simplification. Egyptian culture was products. Local shops are great places to play our games and indeed remarkably stable, but it really is a stretch to meet fellow gamers! imagine the exact same systems of etiquette and def- Rules and statistics in this book are specifically for the erence surviving unchanged for 3,000 years. Hence, GURPS Basic Set, Fourth Edition. Page references that begin anyone with that Cultural Familiarity entering a with B refer to that book, not this one. version of Ancient Egypt that they have not visited a e i W 3 nCienT gypT in The nfiniTe Orlds After 330 B.C., Cultural Familiarity (Hellenic) becomes more For example, someone with Native-level Middle Egyptian appropriate in Alexandria and other cities, but the older cul- effectively has Accented Old and Late Egyptian and Broken- tural patterns may persist in backwoods parts of Egypt for level Demotic. many years. To add to the complications, written Egyptian uses multi- ple scripts. From early times, formal and religious texts are Languages written in hieroglyphs, but producing a page of clear hiero- glyphic text requires Native-level literacy and a successful The language of Ancient Egypt is effectively dead on Artist (Calligraphy) roll at +3; if that roll is failed, any rolls Homeline; even the most knowledgeable academics cannot involving comprehension of the text are at -2. Casual Old, teach it beyond Broken level unless they have studied time- Middle, and Late Egyptian writing uses hieratic; Demotic lines where it is still used. “Egyptian” evolved over time, but writing almost always uses the even more casual Demotic oversimplifying for game purposes, it can be divided into Old, script, while hieroglyphs disappear, and Coptic is written in Middle, and Late Egyptian, the languages of the Old, Middle, its own script, based on Greek with some letters borrowed and New Kingdoms respectively, with the latter two surviv- from Demotic. Understanding of the hieroglyphic, hieratic, ing into the following periods in legal and religious use; and and Demotic scripts was lost in the Middle Ages, and only Demotic, used for general and literary purposes in Ptolemaic recovered in the 19th century. times and evolving into Coptic in the Roman period. Coptic was generally replaced by Arabic after the Muslim conquest s i d but remained in everyday use among Coptic Christians until Ome nTeresTing aTes the Middle Ages. It survives today as the liturgical language These dates might be of particular interest to Infinity of the Coptic Church. researchers and other outtimers. In games which deal with languages in detail, someone who knows one of these languages can be treated as know- 5500-3150 B.C.: TL1 communities along the Nile cohere into ing its immediate predecessor and successor at one level 30 pocket kingdoms, or “nomes,” which in turn merge into below, and languages two steps removed as two levels below. Upper Egypt (the river valley) and Lower Egypt (the broad river delta). c. 3150 B.C.: Southern kings invade the north, uniting Egypt and becoming the first b a d p rOnze ge aTing rOblems pharaohs. 2686 B.C.: Start of the Third Dynasty and the One problem (or opportunity) with historical Bronze Age game Old Kingdom. settings is uncertainty over dates. Traditional chronologies are based c. 2630-2610 B.C.: Career of Imhotep, “his- largely on lists of Egyptian pharaohs and their reigns (which assumes tory’s first scientist,” vizier to the Pharaoh, that records remained reliable across 2,500 years). However, it is the greatest architect, philosopher, and unclear whether some of these reigns took place in sequence or in physician of his age, and creator of the first parallel (with Egypt split between rival rulers, or fathers training their pyramid tomb. sons in kingship). Some lists may have excluded hated rulers entirely. 2589-2566 B.C.: Reign of the Fourth Dynasty Carbon dating has not always helped enough. Some scholars are even Pharaoh Khufu, or Cheops, who commands unsure that, say, the “Greek Dark Ages” at the end of the Bronze Age the construction of the Great Pyramid of actually happened. Some want to prove the accuracy of the Bible; some Giza, a 480’ wonder that survives to this think that it is overrated. Some hate to discard existing chronologies; day on Homeline. The engineering methods others say that the whole mess needs reworking. used are still unclear. See GURPS Egypt, p. 32, for more on this. Since that book was writ- 2558-2532 B.C.: Reign of Khufu’s son Khafre, ten, a little evidence has been found to support something like the tra- or Chephren, who builds the second great- ditional chronology, but it is still possible to believe that 250-350 years est pyramid and orders the construction of can be cut out of accepted Egyptian timelines without being treated as the great Sphinx (unless the fringe theories a crank. There are also people who would cut more. that it is at least partially much older are For convenience, this supplement follows GURPS Egypt for dates. correct). However, an Infinite Worlds game could easily involve “calibration” 2184 B.C.: Collapse of the Old Kingdom into missions to timelines with different astronomical dates, checking who an “Intermediate Period.” is presently Pharaoh and what is happening elsewhere in the region. c. 2040 B.C.: Egypt reunited under the Middle Any GM who is convinced by one of the rival theories is welcome to Kingdom. adjust the “present” dates of any Osiris timeline to match. 1782 B.C.: Collapse of the Middle Kingdom For real confusion, different chronologies could be correct on dif- into another Intermediate Period. ferent timelines. Some experts might then call “wrong” timelines myth c. 1660 B.C.: Lower Egypt conquered by the parallels, making their rivals into fantasy writers. Echo timelines might Hyksos (possibly Indo-Europeans, more be used to determine the correct chronology for Homeline, but then, probably a Levantine people). This may determined scholars might question whether those really are echoes. have been a military conquest, with the For extra chaos, Scouts might discover that reality quakes are ripping Hyksos introducing war chariots to Egypt, through various early-date timelines, creating the very anomalies that or perhaps just large-scale immigration. The cause so much controversy. Hyksos rapidly adopt Egyptian customs. a e i W 4 nCienT gypT in The nfiniTe Orlds c. 1570 B.C.: The pharaohs of Upper Egypt reunite the land, founding the O O W New Kingdom, which invades Canaan Ther siris Orlds to eradicate the Hyksos threat. Egypt Osiris-1 (Q6, current year 1261 B.C.), originally called “Kadesh,” saw an then conquers Nubia. overwhelming Egyptian victory at the Battle of Kadesh. Ramesses II then 1498-1483 B.C.: While serving as regent snapped up many lesser kingdoms before pivoting to confront the rising for her infant son, Queen Hatshepsut power of Assyria. A showdown is coming; Infinity believes that Egypt’s supe- decides that she wants a male Pha- rior resources will probably overwhelm King Shalmaneser’s tactical skill. raoh’s status; she takes to dressing There are also two known timelines in which Kadesh was a total Hittite and acting as a man. victory. On Hatti-1 (Q6, current year 969 B.C.), the Hittites went on to pre- 1350-1334 B.C.: Reign of Akhenaten, vent the rise of Assyria, and still dominate the Middle East, blunting the Late “the inventor of monotheism”; see Bronze Age collapse. On Hatti-2 (Q4, current year 1210 B.C.), the Hittites are GURPS Who’s Who 1, pp. 14-15. expanding north and west, developing as a maritime power and picking off 1334-1325 B.C.: Reign of Akhenaten’s Mycenaean kingdoms while Assyria turns south to conquer Egypt and expand successor, Tutankhaten, who restores into Africa and the Arabian coastlands. the old religion, changing his name to On Osiris-2 (Q3, current year 2452 B.C.), a Cabalist faction is exploiting Tutankhamun. He is buried in a rela- Egypt as a trove of magical resources; the mana level is normal, but Cabalist tively small tomb that survives largely visitors are secure in their technological superiority. As they are also training intact to be famously rediscovered in local wizards as minions, Egypt has become a garish dark fantasy land of the 20th century. dueling necromancers and scheming nomarchs. Infinity would like to prevent 1279-1212 B.C.: Reign of Ramesses magical civil war, but all that sorcerous firepower makes things risky. II, thought to be the Pharaoh of the Osiris-4 (Q7, current year 1989 B.C.) was a close parallel when it was Bible, whose monuments still litter discovered by Centrum some years ago, and they decided on an experimental Homeline Egypt. Creation of 1,000- policy of gradualist intervention with Egypt as their pawn. It now has an Iron ton statues and wars against the Hit- Age technological base and cadres of sophisticated bureaucrats and military tites drain his treasury, and Egypt officers; its empire encompasses much of the Eastern Mediterranean. Infinity must subsequently deal with foreign interventions are limited to occasional subtle assistance to independent king- invasions and minor civil wars. doms, mostly to annoy Centrum on principle, but that generally just leads to 1274 B.C.: Battle of Kadesh, probably a more dead locals, followed by Egyptian victory. Infinity is inclined to write marginal victory for Ramesses over the timeline off; Centrum will have to put in a lot of work to turn this into any- the Hittites. thing more profitable than a source of low-tech indentured workers, after all. c. 1200-900 B.C.: The Late Bronze Age Osiris-5 (Q5, current year 1266 B.C.) is a rather ordinary parallel, despite collapse. Kingdoms and empires small mammoth herds in Siberia and an unusual culture in the Andes. How- from Greece to Babylon implode, ever, Infinity believes that in less than five years, Egypt will see trouble from a perhaps because of a combination group of foreign conscript-workers, the “Apiru,” in the eastern Delta. This may of climate change, the development or may not involve a divinely inspired leader, ominous plagues, and miracu- of ironworking (shifting Egypt from lous events during the conscript-workers’ flight to their ancestral homelands. TL1 to TL2), and an associated rev- They are expected to shake off pursuing chariot forces in the marshes of the olution in military tactics. Egypt “Sea of Reeds” and escape into the Sinai Desert. Infinity dreads to think what is invaded c. 1175 B.C. by the “Sea various Homeline groups would do to interfere with these events, or just Peoples,” and although Ramesses III observe them. Hence, access to the timeline is strictly limited. defeats them, Egypt fragments again On newly discovered Osiris-8 (Q4, current year 1153 B.C.), the Bronze Age under his successors. collapse seems not to be happening, with the Mycenaean Greek kingdoms 1069 B.C.: End of the New Kingdom and and Hittite Empire surviving longer and a persistent Egyptian presence in the start of the Third Intermediate Period. Levant preventing both the rise of the Sea People-descended Philistines and 671 B.C.: Lower Egypt conquered by the emergence of monotheistic Israel. Stable empires in a balance of power Assyria. In 664 B.C., the Assyrian vice- may lead to a cultural flowering, but that stability might mean a delay in the roy declares himself Pharaoh. move to Iron Age technology. 525 B.C.: Egypt conquered by Persia. 404 B.C.: Egypt regains independence. 343 B.C.: Egypt reconquered by Persia. 332 B.C.: Persians conquered by Alexander 44 B.C.: Caesar assassinated in Rome, leading to civil wars. the Great. Egypt sees Alexander as a liberator; they have Mark Antony allies with Cleopatra, but they are defeated at been allying with Greeks against Persia for years, and Alex- Actium in 31 B.C.; Egypt becomes a province of the Roman ander gives them a new capital, Alexandria. Empire, which treats it as a source of grain, wealth, and 323 B.C.: Death of Alexander. weird ideas. 305 B.C.: Alexander’s general Ptolemy, who was governing Egypt remained important to Rome and its successors, Egypt, declares himself Pharaoh, establishing the last the Byzantines, but purely as a province. Eventually, it fell dynasty. to Islam (see GURPS Arabian Nights). Though it sometimes 48 B.C.: Julius Caesar arrives in Egypt during a civil war and achieved varying degrees of independence, its culture and gov- allies with Queen Cleopatra. ernment were now Islamic. a e i W 5 nCienT gypT in The nfiniTe Orlds C T hapTer WO T k hree ey W Orldlines These three worldlines present especially interesting chal- Centrum, Reich-5, or the Cabal. For other Osiris worlds, none lenges for Infinity Unlimited – and in some cases also for of them entirely lacking in complications, see p. 5. O -6 siris The Russian parachronic researchers who discovered complete and work on the future Pyramid of Khafre already this timeline by random dialing claim that they reported underway, thanks to something that enables the builders to it promptly, as per regulations. Infinity believes that the move the great stone blocks around with casual ease, with no Yugorovsky Group was running around there for weeks need for conscript labor. before some more academic Russian scout looked at Egypt Infinity needs to know what is going on in case this power and panicked, but so far as anyone can tell, no harm was done or ability threatens The Secret, but investigating may itself by the delay. Regardless, the Russian miners have pulled out. run that risk. Its experts are understandably but dangerously What any Egyptologist would have expected to find was curious. The only people who seem to be comfortable with the the Great Pyramid under construction. What the Scouts have situation are the locals. That may be their mistake. observed from a nervous distance seems to be a fringe theo- rists’ myth parallel: The Great Pyramid and the Sphinx almost p p ! yramid OWer Imhotep was a genius, but he made himself into a pawn when offered the opportunity to realize his visions O -6, 2581 b.C. siris with such ease. That said, the “Builders” with whom he struck some kind of deal demand very little; they not Current Affairs only help build giant structures with their unfathomable “magic,” but also offer good advice on peaceful gover- Pharaoh Khufu wills the construction of the greatest won- nance. Imhotep and his early successors only had the ders of the world but may not understand the price. help of a handful of Builders, but Khufu believes that power is meant to be used, and now there are many more Divergence Point in the city than there used to be. 2656 B.C.; seeking the most efficient way to construct the The Builders’ aid is only given to the Pharaoh and the Step Pyramid, Imhotep makes an alliance with entities of court; although they assist with other projects if asked by unfathomable power. the Pharaoh, they have made no bargains with the priest- hood. Hence, Egypt’s millennia-long conflict between the Major Civilizations pharaohs and the priesthood is being preemptively set- tled in favor of the former. Some Egyptians are disturbed Egyptian (unitary), Mesopotamian (multipolar). that such clearly divine beings are uninterested in offers of prayers or sacrifices. Great Powers No Egyptian human knows, or likes to ask, why Egypt (dictatorship, CR3). the Builders act so obligingly, but Infinity has pointed some passive instruments at the pyramids – which are slightly different from the versions on Homeline – and Worldline Data has noted some subtle but growing modulations in TL: 1 (“Builders” 1+?^) Mana Level: low local quantum flux patterns. The best current guess Quantum: 6 Infinity Class: Z1 is that the Builders have manipulated the Egyptians Centrum Zone: Currently undiscovered (potentially Red) into requesting an ultra-advanced energy modulator while reducing them to a state of happy submission. T k W 6 hree ey Orldlines Why remains a mystery, but that level of quantum flux manipulation might do anything – includ- T g m ing creating trans-dimensional portals at he reaT OVers whim – and the Egyptian population may be Possibilities as to what the “Builders” are include: scheduled for use as a psychic energy source. • A cult of psionic adepts with more telekinetic aptitude than any O O known mortal human psionic. If they are native to this world, uTWOrld peraTiOns how did they arise here? If not, where did they come from? Worlds with exotic (possibly alien) technol- • Wizards from this or another timeline with a lot of power focused ogies, advanced psionics, or radical magitech on the Earth college or equivalent. Could they be a Cabalist fac- give Infinity the willies, and on Osiris-6, they tion seeking to reenact the origins of the Cabal itself under con- still don’t know where to start asking questions. trolled conditions? Anyone capable of this may also be perfectly • Aliens with hypertech. But why should this be the only timeline capable of detecting off-world investigators, with the confirmed presence of extraterrestrials on Earth? Or capturing them, and pulling information out of could they be extradimensional aliens, from a timeline outside of their brains, so the Scouts move very slowly. Infinity’s quantum model? Infinity also wants to keep knowledge of this The Builders are rarely observed up close by casual observers. world secret on Homeline; too many crazies and Scouts who have seen them from a distance report that they appear opportunists (and crazy opportunists) would humanoid, if taller than normal humans, but are always clad entirely just love to hear that this sort of “ancient wis- in “shining white” garments, including full-face masks. They carry dom” is real and accessible. That should not be off the classic air of mystery so easily that some Scouts say that they hard – unless any Russian mining scouts know must be survivors of Lost Atlantis, just because. No reliable local too much and feel inclined to sell the story. informant has come up with more details; the Builders never shed Fortunately, no other crosstime power seems to their “robes” in front of mortals. know about this Egypt . . . yet. Scouts have not observed them using any powers other than Scenarios on or concerning Osiris-6 might those involved in cutting and assembling the great monuments, and involve intensive training in mental defense fol- they work to the designs of human engineers. They do sometimes lowed by very careful infiltration of Egyptian move around on flying platforms that may be antigravity vehicles or society, double-checking that the Russians who a way to focus telekinetic energies. However, Infinity cannot believe discovered the place are not talking to anyone, that beings who can do what they do lack other scary powers. It is or research into possible analogous events in the possible that they are taking some kind of payment but are obscuring past of other timelines. Visits to Mesopotamian the fact from the minds of observers. Paralabs is developing subtle, city-states to determine what anyone there preferably passive, instruments that can be disguised as TL1 equip- knows might be profitable. Of course, Nazis or ment and used to determine what the “Builders” are doing. Centrum agents might show up sometime. O -3 siris This timeline was discovered when a Nexus Oversight team them that any attempt to visit Egypt would be crazy. The third (Infinite Worlds, p. 13) investigating a dimensional highway was an encounter with a patrol of vicious nonhuman troops. blundered into a primal forest in Europe and measured the Moreover, no one had heard the name “Akhenaten”; the ruler local parachronic coordinates. Probes identified the local of the Egyptian Empire was known only as the Pharaoh, date and other conditions and failed to detect any large-scale though the word might be accompanied by a curse. deviations from Homeline history. As the reign of the heretic Pharaoh Akhenaten (see “That Criminal,” below) seemed like “T C ” haT riminal an interesting topic to investigate, Scout teams were inserted into the Syrian highlands, disguised as itinerant traders. In Homeline history, Akhenaten ascended the throne as The first clue that all was not well came when the Scouts Amenhotep IV and made a bold attempt to curb the power of had difficulty establishing contact with paranoid local herd- the priests of the state worship of Amun. He replaced it with ers. The second was when locals who they did contact told worship of the solar disc (or Aten), changed his name, and moved the court to his new city of Akhetaten. Akhenaten is sometimes described as the inventor of monotheism . . . King of the Gods, whose names are and even as history’s first individualist; romantics from Homeline had long wanted to meet him, although some manifold, whose forms are holy, thou being of Egyptologists warned them to be prepared for a shock. hidden form in the temples, whose Ka is holy. Archaeological evidence suggests that the workers in – The Egyptian Book of the Dead Akhetaten were malnourished and sickly; perhaps it was less a utopia than a cult compound. T k W 7 hree ey Orldlines have already killed two Scouts, and Infinity is frankly more worried about the danger that others may be cap- O -3, 1345 b.C. siris tured and magically interrogated. Current plans involve providing secret aid to the Hittites, if only to buy time. It would help if Infinity had any a clear idea what Current Affairs the Pharaoh is. The best guess is that Amenhotep has The Dark Pharaoh reshapes Egypt into a weapon and been possessed by a malevolent supernatural entity, and a dark mirror of his (its?) will, while terrified Hittites and if it claims to be a god, it may have a point. Professor Babylonians strengthen their defensive alliance. William Headley (p. B314) of ISWAT might have some ideas, but these currently remain nebulous (and unpro- Divergence Point nounceable). The Scouts or ISWAT may soon be tasked to acquire more information. 1350 B.C.; seeking spiritual communion with the Aten, the new Pharaoh Amenhotep IV achieves union with some- thing which is not the Sun God. Major Civilizations Egyptian (empire), Hittite (empire with satellites), Mes- opotamian (empire with rivals), Minoan (diffuse). Great Powers Egypt (theocracy, CR6), Hittites (dictatorship, CR4), Kassite Babylon (dictatorship, CR4), Mycenaean Kingdoms (clan/tribal, CR2). Worldline Data TL: 1 Mana Level: normal Quantum: 3 Infinity Class: Z1 Centrum Zone: Inaccessible On Osiris-3, it is much worse. Infinity does not believe that the situation cor- responds to any other timeline’s his- tory, whatever the priests of Amun said. Amenhotep has been transformed into something terrible, raised an army of monsters, and developed uncanny powers that strengthen his rule over an Egyptian Empire where rebels and captured enemies die horribly. Now, Egypt’s ghoul armies are moving north while the Hittites quail. O uTWOrld O peraTiOns Infinity would be happy to pull out of Osiris-3 and prohibit further visits, except that they do not know whether the Dark Pharaoh may be capable of operating beyond this timeline, especially as several nexus portals and dimensional highways have now been identified as leading here. (Nexus Oversight is fortifying those very strongly.) Hence, a base has been set up on Lucifer-2 (see Infinite Worlds, p. 134) from which cautious expeditions jump over. The problem is that any contact with Egyptian authorities is dangerous; ghouls T k W 8 hree ey Orldlines Fortunately, no other crosstime factions appear to be aware of this timeline yet. Centrum is unlikely to find it Dark Armies except via a random portal, Reich-5 does not seem to have blundered into it and would hopefully be ideologically The Pharaoh’s elite forces have been raised magically disinclined to ally with Egypt, and no Cabal activity has from dark corners of the land, or perhaps from other been identified. Some Patrol officers have wondered about dimensions, and reshaped into soldiers. They are brutal, reaching out to saner elements of the Cabal for some kind with unpleasant eating habits, and very tough. They take of alliance here, but most analysts are unsure whether military discipline but lapse into uncontrolled atrocity Cabalists would be most likely to oppose the Pharaoh, given the chance. Use one of the Ghoul, Fantasy Ghoul, or study him closely, or offer him Grand Master status. Ghul templates from GURPS Horror, pp. 59-60, depend- Also, the symmetry of this mystery and that of Osiris-6 ing on what the GM wants to define as the true nature of (pp. 6-7) has not escaped Infinity’s notice. The possibility the Pharaoh. Other monsters may also be present as elite that the Builders are planning to unleash an interdimen- assault troops or palace guardians. sional psychic WMD on the Dark Pharaoh is interesting, but leaves the question of possible collateral damage. O -7 siris Osiris-7 isn’t the first timeline to be discovered where Now, six centuries on, Infinity has found a world where Antony and Cleopatra won at Actium; Johnson’s Rome the Egyptian-Roman Empire thinks that its glory is eternal, (Infinite Worlds, pp. 130-131) has a similar past. In this and clockpunk wonders simply embellish it. Infinity, how- timeline, though, Cleopatra was a more equal partner, ever, knows that all good things will come to an end. thanks to a stroke of luck dating back a generation, and the Antonine-Ptolemaic dynasty resurrected much of the glory C T leOpaTra riumphanT that was Egypt. On Homeline, Cleopatra played the hand that she was given quite well. In a world where her father was better advised, she held better cards. While her conflict with her brother and her O -7, 554 C.e. siris alliances with Roman leaders happened much the same way, she made a point of securing the Current Affairs loyalty of the palace guards, a small force but trained in the skills and tactics of a Roman legion. Roman dynamism, Hellenic ingenuity, and Alexandrian schol- Additionally, the aid of experienced Egyptian dip- arship power a clockpunk empire of whirling cogwheels, Heronian lomats enabled Caesar and Antony to win more in motors, and luminous war-balloons, intimidating other pow- the east at lower cost. Hence, Actium was a genu- ers – but not Rome itself, which dreams of old-fashioned glory. ine joint victory for her and Antony. The Roman politician was smart enough to acknowledge this Divergence Point without alienating anyone too badly; Alexandria 55 B.C.; a better-advised Ptolemy XII acquires the nucleus of a became the de facto capital of the eastern half of Roman-style army and initiates a subtle diplomatic policy. the empire, but Egyptian corn and wealth and tri- umphs over Persia kept Rome content. Major Civilizations At about this time, Cleopatra began restoring and expanding the Library of Alexandria as a sym- Romano-Hellenic-Egyptian (empire, turning bipolar), Chinese bol of her glory. A couple of centuries later, this (multipolar), Indic (empire with rivals), Iranic (empire), Bactrian paid off when scholars there invented the scien- (diffuse). tific method. The technologies they create tend to be small, elegant, and showy rather than powerful, Great Powers but they filter through to strengthen the empire. Rome-Alexandria (oligarchy, CR4), Persia (feudal, CR4), Meanwhile, Egypt’s leaders encountered the Neo-Panchala (caste, CR4), South Chinese League (dictatorship, problem of governing a sprawling, polyglot realm, CR5), Tocharians (theocracy, CR2). but the solution was implicit in their situation; they formalized the existence of two capitals. Worldline Data Alexandria is sophisticated and diplomatically adept; Rome is straightforward and provides a TL: 2+2 Mana Level: low military foundation. It is surprising that this has Quantum: 6 Infinity Class: P9 taken so long to lead to the predictable problems: Centrum Zone: Yellow a deep cultural split, with ambitious consuls in Rome sneering at the emperors who prefer the luxuries of Alexandria. T k W 9 hree ey Orldlines a T lexandrian eChnOlOgy Most of Osiris-7 is at high TL2 and rising. The western speeds but little torque, and even if they are connected to empire is heading strongly into TL(2+1), mostly through ingenious gear systems, are very inefficient. imported technologies from Alexandria that bring it close Most dramatically, at least in the eyes of locals, to Homeline TL3; it has stirrups, steels, and new farm- Alexandria has hot air balloons, as good as if not better ing methods. Its armies resemble those of the Homeline than anything in Homeline’s 19th century. Low-tech hot Byzantine Empire, with good infantry and cavalry. Persia, air balloons are usually incapable of prolonged flights, India, and China have imported some similar technolo- but Alexandrian alchemists have developed expen- gies, and their alchemists and doctors are fully capable of sive, dangerous fuels based on naphtha that allow, for independent breakthroughs. example, military observation balloons to stay up for a The Alexandrian Empire is solidly TL(2+1), advancing couple of hours. Even Alexandrian alchemists have not to TL(2+2) in Egypt and dabbling with TL(2+3) clock- yet produced hydrogen, but they may achieve this soon; if punk gadgets in Alexandria. Tinkerers there build excel- they do, local aeronautics will doubtless adopt it. (These lent clockwork, complete with escapement mechanisms; are comparable to the observation balloons described in if using the rules on pp. 7-15 of GURPS Steampunk 2: GURPS Vehicles: Steampunk Conveyances, pp. 13, 17, Steam and Shellfire, treat these as TL5 devices with the but with increased SM.) Dedicated and Mechanical options mandatory. The best Inventors are also tinkering with submersible designs local steels give elite troops fancy TL4-equivalent armor; resembling Fulton’s Nautilus (Steampunk Conveyances, elegant Alexandrian scholar-equestrians wear small- pp. 10-12). swords and have developed fencing skills to go with them. Alexandria does not have gunpowder, but a few army officers carry powerful (but very expen- sive) air guns, equal in performance to the assas- sin’s air rifle in GURPS Steampunk 2, pp. 32-33, or the Steyr-Girandoni in GURPS High-Tech, p. 88. Steam power has been invented, but so far is just a toy; “Heronian” engines develop high O O uTWOrld peraTiOns Osiris-7 would make a fascinating study and a great tourist destination, without many threats to The Secret – if not for the politics. The Roman Empire has already fragmented in everything but name, and war looks inevitable. The eastern frontier is far from sta- ble, and the tribes of northern Europe, having been bottled up by Alexandrian technology and diplomacy, are poised to lash out. China and India experience troubles, too, despite having assimilated a number of imported Alexandrian inventions. Infinity keeps agents in place, trying to decide how much to interfere while shepherding tourists and monitoring Cabalists in the Library of Alexandria. Centrum, however, having recently discovered this timeline, is moving resources into place to bolster Alexandria, before turning it into a global technoc- racy. The problem for I-Cops is stymieing that without handing the empire over to the ur-fascism of Rome. A further minor oddity is the appearance of an enigmatic prophet who has united several Bactrian tribes with a powerful monotheistic message that reminds some I-Cops of early Islam. With Persia and China both unstable and distracted, there may be scope for a new power to erupt in the near future – especially if Alexandria backs the prophet in order to keep Persia off balance, which would be typical of its excessive cleverness. T k W 10 hree ey Orldlines

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