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Graphics Systems - Department of Aerospace Engineering PDF

142 Pages·2007·2.81 MB·English
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Preview Graphics Systems - Department of Aerospace Engineering

Graphics Systems Dr. S.M. Malaek Assistant: M. Younesi Overview Display Hardware (cid:132) How are images displayed? (cid:137) Overview (Display Devices) Raster Scan Displays (cid:132) Random Scan Displays (cid:132) Color CRT Monirors (cid:132) Direct View Storage Tube (cid:132) Flat panel Displays (cid:132) Three Dimensional Viewing Devices (cid:132) Stereoscopic and Virtual Reality (cid:132) System Overview (Display Devices) The display systems are (cid:132) often referred to as Video Monitor or Video Display Unit (VDU). Display Hardware Video Display Devices (cid:132) The primary output device in (cid:132) a graphics system is a monitor. Video Monitor Cathode Ray Tube (CRT) 1. Electron Guns 2. Electron Beams 3. Focusing Coils 4. Deflection Coils 5. Anode Connection 6. Shadow Mask 7. Phosphor layer 8. Close-up of the phosphor coated inner side of the screen Cathode Ray Tube (CRT) Refresh CRT Light emitted by the Phosphor (cid:132) fades very rapidly. One way to keep Refresh CRT: (cid:132) the phosphor glowing is to redraw the picture repeatedly by quickly directing the electron beam back over the same points. Electron Gun

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True Color For true Color three bytes of information are used, one for each of the red, blue and green signals that make a pixel. A byte can hold 256 different values
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