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Go in Practice PDF

294 Pages·2016·1.528 MB·english
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Go in Practice MATT BUTCHER MATT FARINA MANNING SHELTER ISLAND ©2016 by Manning Publications Co. ISBN 9781633430075 Printed in the United States of America brief contents PART 1 BACKGROUND AND FUNDAMENTALS ...............................1 1 ■ Getting into Go 3 2 ■ A solid foundation 27 3 ■ Concurrency in Go 59 PART 2 WELL-ROUNDED APPLICATIONS....................................85 4 ■ Handling errors and panic 87 5 ■ Debugging and testing 113 PART 3 AN INTERFACE FOR YOUR APPLICATIONS....................145 6 ■ HTML and email template patterns 147 7 ■ Serving and receiving assets and forms 168 8 ■ Working with web services 194 PART 4 TAKING YOUR APPLICATIONS TO THE CLOUD .............215 9 ■ Using the cloud 217 10 ■ Communication between cloud services 235 11 ■ Reflection and code generation 253 contents foreword xiii preface xv acknowledgments xvi about this book xviii about the authors xx about the cover illustration xxi PART 1 BACKGROUND AND FUNDAMENTALS....................1 1 Getting into Go 3 1.1 What is Go? 4 1.2 Noteworthy aspects of Go 6 Multiple return values 6 ■ A modern standard library 7 Concurrency with goroutines and channels 9 ■ Go the toolchain— more than a language 13 1.3 Go in the vast language landscape 17 C and Go 17 ■ Java and Go 18 ■ Python, PHP, and Go 19 JavaScript, Node.js, and Go 21 1.4 Getting up and running in Go 22 Installing Go 22 ■ Working with Git, Mercurial, and version control 22 ■ Exploring the workspace 23 ■ Working with environment variables 23 1.5 Hello, Go 24 1.6 Summary 25 2 A solid foundation 27 2.1 Working with CLI applications, the Go way 28 Command-line flags 28 TECHNIQUE 1 GNU/UNIX-style command-line arguments 31 Command-line frameworks 33 TECHNIQUE 2 Avoiding CLI boilerplate code 33 2.2 Handling configuration 38 TECHNIQUE 3 Using configuration files 39 TECHNIQUE 4 Configuration via environment variables 43 2.3 Working with real-world web servers 44 Starting up and shutting down a server 45 TECHNIQUE 5 Graceful shutdowns using manners 46 Routing web requests 49 TECHNIQUE 6 Matching paths to content 49 TECHNIQUE 7 Handling complex paths with wildcards 52 TECHNIQUE 8 URL pattern matching 54 TECHNIQUE 9 Faster routing (without the work) 57 2.4 Summary 58 3 Concurrency in Go 59 3.1 Understanding Go’s concurrency model 59 3.2 Working with goroutines 60 TECHNIQUE 10 Using goroutine closures 61 TECHNIQUE 11 Waiting for goroutines 63 TECHNIQUE 12 Locking with a mutex 67 3.3 Working with channels 72 TECHNIQUE 13 Using multiple channels 73 TECHNIQUE 14 Closing channels 76 TECHNIQUE 15 Locking with buffered channels 80 3.4 Summary 82 PART 2 WELL-ROUNDED APPLICATIONS ........................85 4 Handling errors and panics 87 4.1 Error handling 88 TECHNIQUE 16 Minimize the nils 90 TECHNIQUE 17 Custom error types 92 TECHNIQUE 18 Error variables 93 4.2 The panic system 95 Differentiating panics from errors 96 ■ Working with panics 97 TECHNIQUE 19 Issuing panics 97 Recovering from panics 99 TECHNIQUE 20 Recovering from panics 100 Panics and goroutines 104 TECHNIQUE 21 Trapping panics on goroutines 105 4.3 Summary 111 5 Debugging and testing 113 5.1 Locating bugs 114 Wait, where is my debugger? 114 5.2 Logging 114 Using Go’s logger 115 TECHNIQUE 22 Logging to an arbitrary writer 116 TECHNIQUE 23 Logging to a network resource 118 TECHNIQUE 24 Handling back pressure in network logging 120 Working with system loggers 123 TECHNIQUE 25 Logging to the syslog 123 5.3 Accessing stack traces 126 TECHNIQUE 26 Capturing stack traces 126 5.4 Testing 129 Unit testing 129 TECHNIQUE 27 Using interfaces for mocking or stubbing 130 TECHNIQUE 28 Verifying interfaces with canary tests 132 Generative testing 134 5.5 Using performance tests and benchmarks 136 TECHNIQUE 29 Benchmarking Go code 137 TECHNIQUE 30 Parallel benchmarks 139 TECHNIQUE 31 Detecting race conditions 141 5.6 Summary 142 PART 3 AN INTERFACE FOR YOUR APPLICATIONS.........145 6 HTML and email template patterns 147 6.1 Working with HTML templates 148 Standard library HTML package overview 148 ■ Adding functionality inside templates 150 TECHNIQUE 32 Extending templates with functions 150 Limiting template parsing 152 TECHNIQUE 33 Caching parsed templates 153 When template execution breaks 154 TECHNIQUE 34 Handling template execution failures 154 Mixing templates 155 TECHNIQUE 35 Nested templates 156 TECHNIQUE 36 Template inheritance 158 TECHNIQUE 37 Mapping data types to templates 161 6.2 Using templates for email 164 TECHNIQUE 38 Generating email from templates 164 6.3 Summary 166 7 Serving and receiving assets and forms 168 7.1 Serving static content 169 TECHNIQUE 39 Serving subdirectories 171 TECHNIQUE 40 File server with custom error pages 172 TECHNIQUE 41 Caching file server 174 TECHNIQUE 42 Embedding files in a binary 176 TECHNIQUE 43 Serving from an alternative location 178 7.2 Handling form posts 180 Introduction to form requests 180 TECHNIQUE 44 Accessing multiple values for a form field 182 Working with files and multipart submissions 183 TECHNIQUE 45 Uploading a single file 183 TECHNIQUE 46 Uploading multiple files 185 TECHNIQUE 47 Verify uploaded file is allowed type 187 Working with raw multipart data 189 TECHNIQUE 48 Incrementally saving a file 189 7.3 Summary 193 8 Working with web services 194 8.1 Using REST APIs 195 Using the HTTP client 195 ■ When faults happen 196 TECHNIQUE 49 Detecting timeouts 197 TECHNIQUE 50 Timing out and resuming with HTTP 198 8.2 Passing and handling errors over HTTP 200 Generating custom errors 201 TECHNIQUE 51 Custom HTTP error passing 201 Reading and using custom errors 203 TECHNIQUE 52 Reading custom errors 204 8.3 Parsing and mapping JSON 206 TECHNIQUE 53 Parsing JSON without knowing the schema 206 8.4 Versioning REST APIs 209 TECHNIQUE 54 API version in the URL 209 TECHNIQUE 55 API version in content type 211 8.5 Summary 213 PART 4 TAKING YOUR APPLICATIONS TO THE CLOUD..............................................215 9 Using the cloud 217 9.1 What is cloud computing? 218 The types of cloud computing 218 ■ Containers and cloud-native applications 220 9.2 Managing cloud services 222 Avoiding cloud provider lock-in 222 TECHNIQUE 56 Working with multiple cloud providers 222 Dealing with divergent errors 225 TECHNIQUE 57 Cleanly handling cloud provider errors 225 9.3 Running on cloud servers 227 Performing runtime detection 227 TECHNIQUE 58 Gathering information on the host 227 TECHNIQUE 59 Detecting dependencies 229 Building for the cloud 230 TECHNIQUE 60 Cross-compiling 230 Performing runtime monitoring 232 TECHNIQUE 61 Monitoring the Go runtime 233 9.4 Summary 234 10 Communication between cloud services 235 10.1 Microservices and high availability 236 10.2 Communicating between services 237 Making REST faster 237 TECHNIQUE 62 Reusing connections 238 TECHNIQUE 63 Faster JSON marshal and unmarshal 241 Moving beyond REST 244 TECHNIQUE 64 Using protocol buffers 244 TECHNIQUE 65 Communicating over RPC with protocol buffers 247 10.3 Summary 252 11 Reflection and code generation 253 11.1 Three features of reflection 254 TECHNIQUE 66 Switching based on type and kind 254 TECHNIQUE 67 Discovering whether a value implements an interface 258 TECHNIQUE 68 Accessing fields on a struct 262 11.2 Structs, tags, and annotations 266 Annotating structs 266 ■ Using tag annotations 267 TECHNIQUE 69 Processing tags on a struct 268 11.3 Generating Go code with Go code 274 TECHNIQUE 70 Generating code with go generate 275 11.4 Summary 280 index 281 foreword When I heard that Matt Farina and Matt Butcher were starting a new book on Go, I was excited. Both have been key contributors in the Go ecosystem for years, and have extensive work experience and backgrounds that flavor the prose in this book with the spice of past learnings. The book is intended as a spiritual successor to Go in Action, taking you beyond the basics that we introduced there and into more practical learning. The book is broken into four easily digestible parts, each with a different focus. Part 1 is a refresher on key Go concepts. If you’re in a hurry and comfortable with your Go skills, you can safely skip this section, but I discourage that. In reviewing the final manuscript, I found nuggets of such value that I think everyone would benefit from these chapters. Part 2 dives into the mechanics of managing a Go application in the real world. The chapter on errors is one of the best treatises on Go errors I’ve ever read, and the chapter on debugging and testing provides useful information on that crucial middle step of application development that takes your application from proof of concept to reliable production system. In part 3, you’ll learn about ways to create user interfaces for your application. The chapter on templates is an excellent guide to what many find to be a complicated part of Go’s ecosystem. You’ll see practical ways to reuse your templates and make your web interfaces more dry. The examples alone are worth the price of the book, as it’s difficult to find examples of template usage that can be easily mapped to a real-world application. Later, you’ll see how to create and consume a standards-compliant REST API and learn the tricks to properly versioning that API.

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Most books are stored in the elastic cloud where traffic is expensive. For this reason, we have a limit on daily download.