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Foundations of 3D Graphics Programming PDF

293 Pages·2006·1.6142 MB·other
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by Jim X. Chen, Edward J. Wegman| 2006| 293 pages| 1.6142| other

About Foundations of 3D Graphics Programming

This new reference text offers a shortcut to graphics theory and programming using JOGL, a new vehicle of 3D graphics programming in Java. It covers all graphics basics and several advanced topics, without including some implementation details that are not necessary in graphics applications. It also covers some basic concepts in Java programming for C/C++ programmers. The book is designed as quick manual for scientists and engineers who understand Java programming to learn 3D graphics, and serves as a concise 3D graphics textbook for students who know programming basics already.

Detailed Information

Author:Jim X. Chen, Edward J. Wegman
Publication Year:2006
ISBN:1846281857
Pages:293
Language:other
File Size:1.6142
Format:PDF
Price:FREE
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