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Robert W. Rieber · Robert J. Kelly Film, Television and the Psychology of the Social Dream Film, Television and the Psychology of the Social Dream Robert W. Rieber · Robert J. Kelly Film, Television and the Psychology of the Social Dream With a contribution from Charles Winick 1 3 Robert W. Rieber Robert J. Kelly New York, NY Brooklyn College USA Brooklyn, NY USA ISBN 978-1-4614-7174-5 ISBN 978-1-4614-7175-2 (eBook) DOI 10.1007/978-1-4614-7175-2 Springer New York Heidelberg Dordrecht London Library of Congress Control Number: 2013947836 © Springer Science+Business Media New York 2014 This work is subject to copyright. All rights are reserved by the Publisher, whether the whole or part of the material is concerned, specifically the rights of translation, reprinting, reuse of illustrations, recitation, broadcasting, reproduction on microfilms or in any other physical way, and transmission or information storage and retrieval, electronic adaptation, computer software, or by similar or dissimilar methodology now known or hereafter developed. Exempted from this legal reservation are brief excerpts in connection with reviews or scholarly analysis or material supplied specifically for the purpose of being entered and executed on a computer system, for exclusive use by the purchaser of the work. Duplication of this publication or parts thereof is permitted only under the provisions of the Copyright Law of the Publisher’s location, in its current version, and permission for use must always be obtained from Springer. Permissions for use may be obtained through RightsLink at the Copyright Clearance Center. Violations are liable to prosecution under the respective Copyright Law. The use of general descriptive names, registered names, trademarks, service marks, etc. in this publication does not imply, even in the absence of a specific statement, that such names are exempt from the relevant protective laws and regulations and therefore free for general use. While the advice and information in this book are believed to be true and accurate at the date of publication, neither the authors nor the editors nor the publisher can accept any legal responsibility for any errors or omissions that may be made. The publisher makes no warranty, express or implied, with respect to the material contained herein. Printed on acid-free paper Springer is part of Springer Science+Business Media (www.springer.com) Contents 1 The Cultural Psychology of Motion Pictures: Dreams that Money Can Buy .................................. 1 Introduction ................................................. 1 Psychology in the Cinema ...................................... 3 The Lay of the Land and the Flow of the Stream. . . . . . . . . . . . . . . . 3 References .................................................. 28 2 The Aliens in Us and the Aliens Out There: Science Fiction in the Movies .................................. 31 References .................................................. 43 3 The Role of Movies and Mental Health .......................... 45 Psychiatry and Movies ........................................ 45 Study Design ................................................ 48 Approaches to Treatment ...................................... 49 Kinds of Therapists ........................................... 51 Serious ................................................ 51 Exceptional Workers ..................................... 53 Troubled ............................................... 57 Eccentric ............................................... 58 Evil ................................................... 60 Fools .................................................. 61 The Patients Take Over ........................................ 63 Actors and Their Roles ........................................ 64 Actors Who Appeared Twice as Therapists .................... 66 Actors Who Appear as Therapist and Patient ................... 67 Actors Appearing Most Frequently in Therapy Situation ......... 69 Directors ................................................... 71 Psychiatry-Related Films in Learning ............................. 72 Psychiatric Content on Television ................................ 73 Some Trends ................................................ 74 References .................................................. 75 v vi Contents 4 Bedlam in Spyland: Is Bourne Bond? ........................... 79 A Pre-history of Treachery and Espionage ......................... 79 Film Language ............................................... 80 From the Page to the Stage and Studio ............................ 81 Inventing Society ............................................. 81 Selling Thrills and Good Guys .................................. 82 The Ethos and Style of Hollywood: Entertainments, Markets, and Brand Management. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83 The Nature of the Enemy ...................................... 84 The Enemy and the Hero ....................................... 84 Actors and Stars: An Excursus .................................. 85 Hollywood as America’s State Theater: Pathways of the Stars .......... 86 Apocalyptic Change and Cinema ................................ 87 The Enemy Defines the Hero ................................... 89 Who are the Enemies? Sexual Innuendo and Misogyny ............... 89 Quantum of Solace: Bond Gets Bourne-Like ....................... 92 War Mart: Action Heroes for Grown-Ups .......................... 92 Bonding and Bondage: The Captive Audience and Long Distance Spying ..................................... 92 The Flat World of Globalization ................................. 93 Spy Land and Gang Land: Film Authenticity and Censorship .......... 94 The Mafia Makes an Offer… ................................... 95 The Godfather Provenance ..................................... 96 The Mean Streets: Shock and Awe ............................... 97 The Cultural Nostalgia of Nationhood ............................ 98 Peddling the Myths of Heroism ................................. 98 In The Service of Eros: Dangerous Sexual Liaisons .................. 99 Nihilistic Relativism .......................................... 99 Conclusions ................................................. 100 References .................................................. 101 5 The Cult of Celebrity: How Hollywood Conquered Reality ......... 103 Introduction ................................................. 103 There’s no Business Like Show Business .......................... 103 Celebrity Worship ............................................ 105 The Seditious Joy of Professional Wrestling: Other Types of Stardom and Fame ............................... 106 The Debut of Celebrity Types ................................... 107 The Degraded Underside of Glamour and Celebrity .................. 108 Celebrities as Commodity Entrepreneurs .......................... 109 American Idol, Television, and Literacy at Risk ..................... 111 Junk Politics: Attractive Packaging and Political Theater .............. 112 The Most Essential Skill in Political Theater ....................... 113 Postscript: The Moral Geography of a Place ........................ 114 References .................................................. 115 Contents vii 6 Life Imitating Art: Organized Crime on Screen .................. 117 Introduction ................................................. 117 Prohibition .................................................. 119 World War II and its Aftermath .................................. 120 It’s Only a Movie ............................................. 122 Hollywood and Television: The Impact on the Underworld ............ 122 The Godfather Trilogy and the Sopranos Series: Panoramas of the American Mafia ............................... 124 Changing Times and Changing Crimes: The Gangster and the New Underworld. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128 From Global Crime to the American Suburbs: TV Wiseguys ........... 131 The Gangster Genre in Film and Television ........................ 133 Molls, Mamas, and “Goomadas” ................................ 134 Plot Structures and Dramatic Themes ............................. 135 References .................................................. 138 7 Media and Film Influences on Popular Culture ................... 143 Influences on Popular Culture ................................... 143 Mass Media and Law Enforcement ............................... 147 Criminal Representations ...................................... 148 Early Gangster Films and Their Legacies .......................... 150 Film Censorship ............................................. 151 Post-World War II ............................................ 152 Big City Crime Fighting ....................................... 153 Impression Management and Public Behavior ...................... 154 The Mafia’s Monopoly of Mob Movies: Emotional Engineering ........ 155 The War on Organized Crime ................................... 158 By Way of a Conclusion ....................................... 159 References .................................................. 162 8 Conclusions: The Inventor, the Detective, and the Warrior ......... 165 Three Film Archetypes ........................................ 165 The Inventor ................................................ 165 The Warrior ................................................. 167 The Detective ................................................ 169 Conclusion .................................................. 170 Index ......................................................... 173 Chapter 1 The Cultural Psychology of Motion Pictures: Dreams that Money Can Buy Introduction Cinema is a form of mass communication, and thus, might be considered a somewhat superficial enterprise. Nevertheless, there is much in this medium that is complex and psychologically interesting. If there is one word that has been associated with motion pictures since their inception it would be “entertainment.” There are seri- ous movies and edifying movies and movies that teach and promote ideologies or beliefs. But generally speaking, we go to the movies to be entertained, to be amused, enthralled, and diverted from the issues of everyday life. And it is this very capacity to effectively deliver entertainment—bypassing our critical facul- ties—that make movies so powerfully influential for better and for worse, in ways that we may not even be aware of. Consider what Shakespeare taught us in what is widely regarded as his best play—Hamlet. Here, Shakespeare helps us to gain insight into the process of what is actually involved in our entertainment. Hamlet’s dialogue with the players highlights three possible forms of entertainment: as his- tory, comedy and tragedy. In the play within the play he famously makes his inten- tions clear, asserting, “The play’s the thing/wherein I’ll catch the conscience of the King.” But theater and film also have the capacity to capture consciousness as well as conscience. Both conscience and consciousness are essential factors as they constitute the foundation of what we call the cultural psychology of the cinema— or what may be thought of as the social dream. How entertainment can reach our conscience and affect our consciousness will become the leitmotif (the cinematic techniques) and “heavy” motifs (the impact of the c ontent conveyed by means of those techniques) throughout. We begin by tackling the question of how cinema’s evolution enabled movies to create an ever more p alpable illusion of ‘reality’ for viewers, holding them c aptive in the artificial worlds that films create. After all, our conception of reality is not based exclusively on what our senses tell us, it is also what takes place in our heads—specifically in our imagination and the associ- ations that surface in our memory. And films have brilliantly succeeded in getting into our heads. As Richard Aberdeen puts it: “Film gives us the dreams we never R. W. Rieber and R. J. Kelly, Film, Television and the Psychology 1 of the Social Dream, DOI: 10.1007/978-1-4614-7175-2_1, © Springer Science+Business Media New York 2014 2 1 The Cultural Psychology of Motion Pictures: Dreams that Money Can Buy had, the dreams we yet await. …Film’s overwhelming images invite a return to that state in which the ego dissolves” (Eberwein 1984). By the canny (or uncanny) use of such techniques as flashbacks and flash-for - wards, jump cuts and montages, the technicians of cinema have been able to imi- tate to some extent the way memory works and how emotion alters the way we perceive the external world. But movies have also proven to be remarkably effi- cient vehicles in duplicating dreams. Indeed, surrealists like Salvador Dali and Luis Bunuel were among the first to exploit the use of film to create dreams on the screen (think of the iconic image of a razor slitting an eyeball in Un Chien Andalou). Bunuel has stated that film seems expressly designed for exploring the subconscious, noting that the images, as in dreams, can appear and disappear through ‘dissolves’ and fade-outs while the laws of time and space are routinely violated (Brunel 1972). Movie experts and students of psychology alike have long observed the simi- larity between the state of dreaming and the state of the viewer’s mind watching a movie. “An analogy between cinema and dreaming has long been drawn, film appearing to us as dream-like, while our dreams are experienced—at least to our waking minds—like movies,” observes Elizabeth Cowie, a British film scholar. Even though we are conscious when we sit in a theater, she says, we are still in a passive position—“immobile, silent and … attuned to only those stimuli aris- ing from the film performance… oblivious to other events around us, while the exigencies of reality, and the demand to test for reality, are placed in abeyance” (Cowie 2003). But we will also look at the ways in which film has become a means of record- ing and transmitting the collective dreams of culture and society—what Roland Barthes called “collective representations”—whether or not the filmmakers under - stand what those dreams are. We will then proceed to examine a sampling of the cinematic dreams that have haunted our collective unconscious over the past sev- eral decades and focus on three of the principle types of characters or archetypes that have figured prominently in these dreams, indeed, have effectively defined what the dreams are really about.1 Pinpointing the origin of cinema is more difficult than might be imagined. It depends largely on which invention you identify as the first movie making device. Some scholars choose the camera obscura used by Renaissance painters. Others favor a device known as a phenakistoscope, a spindle viewer invented by a Belgian physicist in 1832 or opt for the zoetrope invented a year later by a British mathe- matician. More weight probably should be given to Edison’s kinescope, which was introduced at the Chicago Exposition of 1893. To operate the device you dropped a nickel into a slot, triggering a small motor that allowed you to peer through a magnifying glass and watch a girl dancing or boys fighting. Your nickel bought 1 Our use of the terms ‘collective unconscious’ is not meant to imply that a Jungian approach. However, for the purpose of this discussion it is a convenient and apt description of the kind of social dream that films can embody. Introduction 3 you half a minute of entertainment. However rudimentary, these devices all had one thing in common: the capacity to create the illusion of movement out of a sped-up sequence of still images. Psychology in the Cinema The Lay of the Land and the Flow of the Stream Early Psychological Views of Cinema Just exactly how lfims can operate on our minds was a question that psychologists were already grappling with in the early part of the twentieth century notwith- standing Freud’s belief that it was impossible to “graphically represent the abstract nature of our thinking in a respectable form.” (Freud rebuffed offers to write a pho- toplay on several occasions, even turning down an offer of $100,000 from Samuel Goldwyn, a fortune at the time.) Modern cinema and psychoanalysis both emerged around the same time. Freud and Joseph Breuer’s pioneering Studies on Hysteria was published in the same year (1895) that the Lumière brothers were screening lfims they had produced using their new ‘cinematograph.’ The two explorations had a great deal in common. Freud and Brueur were investigating the phenom- ena of hysterical tfis among patients at Salptrière hospital, examining behavior that they characterized as ‘automatism’—spontaneous verbal or motor behavior or acts performed unconsciously. Meanwhile the Lumieres were bringing the inanimate to life on screen—or at least the representation of life—in a jerky, uncoordinated manner that recalled the uncoordinated movements of the patients Freud and Breur were observing. The new medium illustrated what Freud called the uncanny—a juxtaposition of the familiar and the strange, the animated and the lifeless. It appears likely that the first experiment to assess the impact of film on the spectator was conducted in 1916 by the eminent Harvard psychologist Edwin Boring. In his “picture-test” viewers composed of children and adults of both sexes were presented with a one minute scene from an Edison film entitled Van Bibber’s Experiment. The clip depicted a confrontation between a “gentleman and a burglar.” The test was designed to measure the accuracy of reporting by the viewers—what they retained of what they saw. A sex difference in suggestibility emerged from the study especially among the adults: “The men exceed the women in range of report, range of knowledge, accuracy of report, assurance (and) reli- ability of assurance…” The results led Boring to conclude that “in general the men appear to be superior as witnesses to both women and boys, whereas between women and girls and between girls and boys there is a much less striking differ- ence.” He did not hazard a guess as to why men were so much superior reporters; perhaps men were more susceptible to the new medium than women or responded to the subject matter more enthusiastically. It would have been interesting to learn

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