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Feynman Simplified 4A: Math for Physicists PDF

202 Pages·2015·2.771 MB·English
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Feynman Simplified 4A: Math for Physicists Everyone’s Guide to the Feynman Lectures on Physics by Robert L. Piccioni, Ph.D. Copyright © 2016 by Robert L. Piccioni Published by Real Science Publishing 3949 Freshwind Circle Westlake Village, CA 91361, USA Edited by Joan Piccioni All rights reserved, including the right of reproduction in whole or in part, in any form. Visit our web site www.guidetothecosmos.com Everyone’s Guide to the Feynman Lectures on Physics Feynman Simplified gives mere mortals access to the fabled Feynman Lectures on Physics. This Book Feynman Simplified: 4A explores all the math needed to understand The Feynman Lectures on Physics and much more. The topics we explore include: Trigonometric Functions & Identities Rectilinear, Polar, Cylindrical & Spherical Coordinates Real & Complex Numbers; Scientific Notation Quadratic & Polynomial Equations & Solutions Dimensional Analysis & Approximation Methods Finite & Infinite Series Zeno’s Paradox & Mortgage Payments Exponentials, Logarithms & Hyperbolic Functions Permutations, Combinations & Binomial Coefficients Discrete & Continuous Probabilities Poisson, Gaussian, and Chi-Squared Distributions Rotation & Velocity Transformations Vector Algebra, Identities & Theorems Differential, Integral & Variational Calculus Differential Equations Tensors & Matrices Numerical Integration & Data Fitting Transforms & Fourier Series Monte Carlo & Advanced Data Analysis To find out about other eBooks in the Feynman Simplified series, click HERE. I welcome your comments and suggestions. Please contact me through my WEBSITE. If you enjoy this eBook please do me the great favor of rating it on Amazon.com or BN.com. Table of Contents Chapter 1: Review of Basic Math Geometry in 2 and 3 Dimensions Functions Basic Trig Functions Inverse Trig Functions Sine & Cosine Laws Chapter 2: Coordinate Systems Rectilinear Coordinates in 1-D, 2-D & 3-D Polar Coordinates in 2-D & 3-D Cylindrical Coordinates, 3-D Spherical Coordinates, 3-D 4-D Spacetime Chapter 3: Numbers Integer, Rational & Irrational Numbers Real, Imaginary & Complex Numbers Scientific Notation Chapter 4: Advanced Algebra Absolute Value Factorials Polynomials & Quadratic Equations Conditions for Circular Orbits Chapter 5: Dimensional Analysis Units of Measure mks / SI System of Units Matching Units Restoring Missing Constants Chapter 6: Infinite Series Zeno’s Paradox Infinite Series with Finite Sums Finite Series, Bessel Functions Monthly Loan Payments Chapter 7: Exponentials Exponential Grow & Decay Definition of e & Natural Logarithm Exponential & Trig Series Hyperbolic sinh, cosh, tanh Chapter 8: Approximation Techniques Approximate or Perish Taylor Series Interpolation & Extrapolation Functions at Extrema Chapter 9: Probability & Statistics Permutations & Combinations Binomials Coefficients Discrete & Continuous Probabilities Poisson & Gaussian Distributions, Error Function Combining Uncertainties Chi-Square Analysis & Degrees of Freedom Chapter 10: Rotation & Velocity Transformations Rotations in 2-D & 3-D Euler Angle Rotations Relativistic Boosts Rotating Quantum Spins Chapter 11: Vector Algebra Rotational Invariance Dot & Cross Products Right Hand Rule Polar & Axial Vectors Chapter 12: Differential Calculus Need for Speed Taking the Limit Differentiation Partial & Directional Derivatives Higher Order Derivatives Vector Operators in All Coordinate Systems Chapter 13: Integral Calculus It All Adds Up Area Under The Curve Definite & Indefinite Integrals Integration by Parts Chapter 14: More Calculus Path & Loop Integrals Area & Volume Integrals Integrals in Non-Rectilinear Coordinates Variational Calculus Divide and Conquer Chapter 15: Differential Equations Linear Differential Equations Quasi-Linear Equations Dividing Coupled Differential Equations Separation of Variables by Axes Separation of Variables by Scale Solutions of Laplace’s 2-D Equation Chapter 16: Tensors & Matrices Matrix Algebra Determinants & Inverse Matrices Eigenvalues & Eigenvectors Matrix Characteristic Polynomials Tensor Invariance, Tensor Calculus Tensor Ranks & Indices Covariant & Contravariant Indices Cross Products as Tensors Free Indices & Einstein Summation Tensor Calculus in Curved Spacetime Chapter 17: Numerical Integration Summing Rectangles & Trapezoids Romberg Integration: Get More for Less Chapter 18: Data Fitting Fitting Polynomials to Data Comparing Data to Theory Comparing Data to Data Curve Fitting Cautions Chapter 19: Transforms & Fourier Series Fourier Series & Transforms Fourier Transform of a Gaussian Green’s Functions Spherical Harmonics Chapter 20: Advanced Data Analysis Monte Carlo Methods & Example Searching for Optima Edge Degradation & Recovery Ask: “How Could I Be Wrong?” Appendix 1: Trigonometric Identities Appendix 2: Sums of Common Series Appendix 3: Tables of Gaussian Probability Appendix 4: χ2 & Degrees of Freedom Appendix 5: Vector Identities & Theorems Appendix 6: Table of Common Derivatives Appendix 7: Table of Common Integrals Appendix 8: Principal Physical Constants Chapter 1 Review of Basic Math I presume you have previously studied geometry, trigonometry, and basic algebra. The first few chapters of this eBook provide a quick review of that material and a definitions of key terms. Trigonometry quantifies the geometric relationships among angles and distances, and is most often employed in analyzing triangles. Let’s begin by reviewing some basic shapes of Euclidean geometry and their key properties. Figure 1-1 shows five two-dimensional shapes. In the upper left is a triangle, a figure bounded by three straight line segments; its three internal angles sum to π radians (180 degrees), and its area equals hw/2, where h is its height, and w is its width; h and w are mutually perpendicular. In the upper right is a square, a figure bounded by four line segments of equal length, with four internal angles that are each 90 degrees (π/2 radians); its area equals h2 (h=w). Figure 1-1 Two-Dimensional Shapes In the middle is a rectangle, a figure bounded by four line segments with opposite sides of equal length, and four internal angles that are each 90 degrees; its area equals hw. (All squares are rectangles, but not all rectangles are squares.) In the lower left is a circle of radius R and diameter D=2R, which is the locus (collection) of all points that are a distance R from the circle’s center. The circle’s circumference (length of its perimeter) equals πD, and its area equals πR2. The length of the bolded arc that subtends angle θ equals θR, when θ is measured in radians. This makes sense: for θ=2π, the arc becomes the circle’s circumference whose length is 2πR. (This is why God invented radians.) The area enclosed by a circle is called a disk. Lastly, in the lower right is a parallelogram, a figure bounded by four line segments with opposite sides of equal length, and opposite angles equal; its area equals hw, the product of its height and width. (All rectangles are parallelograms, but not all parallelograms are rectangles.) Moving to three dimensions, Figure 1-2 shows three common shapes. In the upper right is a cuboid bounded by six rectangles, with all internal angles being equal. Its height h, width w, and length L may be different. Its enclosed volume equals hwL, and its surface area equals 2(hw+hL+wL). In the upper left is a cube, a cuboid in which h=w=L; its enclosed volume equals h3 and its surface area equals 6h2, where h is the length of any side. (All cubes are cuboids, but not all cuboids are cubes.) Figure 1-2 Three-dimensional Shapes Lastly, in the lower image, is a sphere, the locus of all points that are a distance R from the sphere’s center. The sphere’s area equals 4πR2, and its enclosed volume equals 4πR3/3. Proper mathematical terminology defines a sphere as the 2-D surface that encloses a 3-D volume called a ball. We wish to examine some quantitative relationships established by trigonometry. But first, we must discuss functions. Functions

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