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ERIC ED411543: The KIDTALK Behavior and Language Code: Manual and Coding Protocol. PDF

52 Pages·1997·1.1 MB·English
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Preview ERIC ED411543: The KIDTALK Behavior and Language Code: Manual and Coding Protocol.

DOCUMENT RESUME CS 216 012 ED 411 543 Delaney, Elizabeth M.; Ezell, Sara S.; Solomon, Ned A.; AUTHOR Hancock, Terry B.; Kaiser, Ann P. The KIDTALK Behavior and Language Code: Manual and Coding TITLE Protocol. George Peabody Coll. for Teachers, Nashville, TN. John F. INSTITUTION Kennedy Center for Research on Education and Human Development. National Inst. of Child Health and Human Development (NIH), SPONS AGENCY Bethesda, MD. 1997-00-00 PUB DATE NOTE 53p. CONTRACT RO1 #HD27583 Tests/Questionnaires (160) PUB TYPE EDRS PRICE MF01/PC03 Plus Postage. *Adults; Behavior Patterns; Behavior Rating Scales; *Child DESCRIPTORS Behavior; Child Language; Early Childhood Education; Evaluation Methods; *Interpersonal Relationship; Language Patterns; *Language Usage; Nonverbal Communication *Communication Behavior; *KIDTALK IDENTIFIERS ABSTRACT Developed as part of the Milieu Language Teaching Project at the John F. Kennedy Center at Vanderbilt University in Nashville, Tennessee, this KIDTALK Behavior-Language Coding Protocol and manual measures behavior occurring during adult-child interactions. The manual is divided into 5 (1) the adult behavior codes describe specific adult distinct sections: (2) the child behavior codes describe language and nonverbal behaviors; (3) miscellaneous codes specific child language and nonverbal behaviors; describe environmental events, pauses in adult and child interaction, (4) the coding and interruption by the interventionist, or unusual events; summarizing of behavioral episodes; and (5) the summarizing of all coded data. An appendix contains samples of transcribed, coded, and summarized KIDTALK data. (RS) ******************************************************************************** Reproductions supplied by EDRS are the best that can be made * * from the original document. * * ******************************************************************************** a CS The KIDTALK Behavior and Language Code: Manual and Coding Protocol Elizabeth M. Delaney Sara S. Ezell Ned A. Solomon Terry B. Hancock Ann P. Kaiser The Milieu Language Teaching,Project Peabody College at Vanderbilt University U.S. DEPARTMENT OF EDUCATION Office of Educational Research and Improvement "PERMISSION TO REPRODUCE THIS EDUCATIONAL RESOURCES INFORMATION MATERIAL HAS BEEN GRANTED BY CENTER (ERIC) LI/Kis document has been reproduced as received from the person or organization originating it. Minor changes have been made to improve reproduction quality. Points of view or opinions stated in this document do not necessarily represent TO THE EDUCATIONAL RESOURCES official OERI position or policy. INFORMATION CENTER (ERIC)." 2 CO AVABABLE Introduction is a behavioral coding system used to measure The KIDTALK Behavior-Language Coding Protocol The code was developed to assess changes in the behaviors occurring during adult-child interactions. the Milieu Language Teaching Project at the John F. behaviors of adults and children who participated in development of the code was funded Kennedy Center at Vanderbilt University in Nashville, TN. The Health and Development (R01 #11D27583). through a grant from the National Institute of Child that describe children's and adults' The KIDTALK Behavior-Language Code consists of 57 codes Code enables the user to monitor verbalizations as well as selected nonverbal behaviors. The KIDTALK and commands. single behaviors or sequences of behaviors such as compliance Observational Situations monitor any situation in which adults and Although the Kidtalk Behavior-Language Code may be used to interactions between parents and children interact, it was developed to monitor 12-minute semi-structured play with his or her child for children. During observation sessions, each parent was instructed to interventionist. At the end of that time a approximately 4 minutes using a toy supplied by the early children to clean up the first activity and "transition" was signaled. During transitions, parents instructed transition play activity. After another four minute play period, a second move to the second prescpecified instructed the child to clean up and move to a third activity. By observing was signaled and the parent able to monitor the quantity and quality of dyads during clean up, play, and transition activities, we were the amount of adult control required. The adult and child behaviors during interactions which varied in changes in participants' behaviors over time. data collected during these interactions were used to evaluate KIDTALK Observations: using the KIDTALK Behavior- For best results, the following guidelines should be followed when Language Coding Protocol: keep both parent and Videotape all adult-child interactions to be coded. When videotaping, attempt to 1. clearly visible. child in the frame. It is best if the facial expressions of both subjects are using the Systematic Transcribe verbatim at least 5 minutes of the videotaped interaction. We suggest 2. transcribed data. A Analysis of Language Transcriptions (SALT; Miller & Chapman, 1985) to store sample transcript with KIDTALK Codes is included in Appendix C. Verify all videotaped transcriptions. 3. 4. Code all lines of transcribed data. linguistic and semantic analysis of child Type codes at the end of each utterance in the transcript so that 5. and adult behaviors may occur simultaneously. provided. A Summarize all coded data using summary sheets and checklists similar to the sample 6. sample of summarized data is included in Appendix B. Using the Coding Manual: behaviors, (c) This manual is separated into five distinct sections: (a) adult behaviors, (b) child for miscellaneous codes, (d) coding and summarizing behavioral episodes, and (e) sample forms summarizing data. nonverbal behaviors. Adult Behaviors. The adult behavioral codes describe specific adult language and behaviors may be Each adult utterance receives at least one code. Codes which describe nonverbal adult contains no verbal "double" coded on a verbal utterance line, or may be coded separately, on a line which 2 3 utterances. describe specific adult language and nonverbal behaviors. Child Behaviors. The child behavioral codes Codes which describe nonverbal child behaviors may be Each child utterance receives at least one code. be coded separately, on a line which contains no verbal "double" coded on a verbal utterance line, or may utterances. used to describe environmental Miscellaneous Codes and Coding Rules. Miscellaneous codes are interruptions by the interventionist, or unusual events. events, pauses in adult and child interaction, outlines how to mark the beginning and Coding and Summarizing Behavioral Episodes. This section episodes on the checklist found in Appendix A. end of a behavioral episode and how to summarize these in Appendix A. The summary sheet Summarizing All Coded Data: A sample summary sheet was included Teaching Language Project. Users of this code that was provided reflects the data of interest to the Milieu sheet in order to better answer the question of interest. may wish to develop their own summary transcribed, coded, and summarized KIDTALK Sample Summarized Data. Appendix contain samples of data. 3 P CODE BEHAVIOR P CODE BEHAVIOR I I 18 CHILD BEHAVIORS: 5 ADULT BEHAVIORS: 18 Initiated Utterance [ -i] [DT] 5 Descriptive Talk [-r] 18 Response to Prompt [0] 5 Other 19 [-s] Spontaneous Imitation 6 [YQ] Yes/No Question 19 [CM] Comment 6 [TQ] Test Question 19 Question 2. [Q] 6 [RQ] Real Question 19 Request [R] [MO] 7 Model 20 [CVN] Child Verbal Negative 7 Mand [M] 20 [CPN] Child Physical Negative [REC] 7 Request for Clarification 21 [C] Compliance [NVC] 8 Nonverbal Command 21 [NC] Non Compliance [IC] 8 Indirect Command 21 [CBR] Child Behavioral Response [DC] 8 Direct Command 21 [NVR] Nonverbal Request 9 [ABR] Adult Behavior Response 21 [NVB] Nonverbal Behavior 9 Non Verbal Imitation [I] 22 [CNT] Child No Time 9 NMI Verbal Mirror 22 + [CANR] Appropriate No Response [COR] 10 Correction 22 [CX] Unintelligible [RF] 10 Reflective Statement [RE] 11 Repeat 23 Setting Codes [LEX] 11 Linguistic Expansion + [OC] 23 Off Camera [MEX] 12 Meaning Expansion 23 Pause = [P] [PFT] 14 Physical Follow Through NM + [transition] 23 Transition 14 Verbal Follow Through 23 + [endtransition] End of Transition [PP] 15 Physical Praise + rim 23 Trainer Teaching [UP] 15 Unlabeled Praise 24 + [TP] Trainer Praise [LP] 15 Labeled Praise 24 + [TN] Trainer Neutral [APN] 16 Adult Physical Negative [AVN] 16 Adult Verbal Negative 25 Coding Behavior Episodes [FL] 17 Not Following Child's Lead 29 Summarizing Episodes [ANT] 17 Adult No Time 31 Miscellaneous Rules ; [PANR] 17 Appropriate No Response 32 Appendix A: Checklist & Summary [AX] 17 Adult Unintelligible 37 Appendix B: Sample Transcript & Summary 4 ADULT CODES Adult Statements child and may or may not be feedback for a child's verbal or Statements from the adult do not require a response from the nonverbal behavior. A. Descriptive Talking fDTI the child's activities, the adult's activities, or a Code Descriptive Talldng (DT) when the adult provides a commentary on you're welcome, god bless Also code descriptive talk for appropriate social language: Hi, thank you, relevant event. you, etc. behavior episode, "thank you" is Code "Thank you" as a DT only if it is not within a behavior. Within a considered an unlabeled praise. between behaviors, and the sentence Consecutive DTs should be separated according to topic, amount of time rule (i.e., statement can stand alone as a sentence). When a DT is stated as a compound sentence, code as one DT: [DT] A: We're gonna make cookies and then we'll eat them adult is engaged in the activity "Let's," "We're," or "We'll" statements are considered DT's only when the when the statement is made. [DT] A: We're playing with playdoh [parent and child playing] [DC] A: We're gonna play with playdoh [parents not touching playdoh] B. Other 0 meaning or is ambiguous. The following Other should be coded when the adult uses a phrase that carries little semantic is a list of commonly occurring adult behaviors that will be coded as others. when they fit the definition. This is not an exhaustive list. Words not included here may be coded as others Verbs are not coded as others except as noted below. oops ah there you go here you go uhuh hmm whoa mhm/uhhuh yay mmm (tastes good) yeah oh yikes uhoh OK (when used during play) ouch see (when alone) right (when alone) Let's see (when used as parent "self-talk) Code specific sounds as others (e.g. "beep beep," "waa waa," "woof woof," etc). line), code according to the When an Other is immediately followed by a longer phrase (on the same SALT longer phrase. stand alone. If they are Code (0) for other when adult makes sounds such as ah!, oh!, etc when the sounds followed immediately by a DT, only code DT. [0] A: (car sounds) [DT] A: (car sound) The car is going fast. example, every time you It is VERY important that you spell Others consistently each time they are coded. For each differently spell the word "'trim" make sure you use only 2 "m's." This is important because SALT counts sessions, Child spelled word as a child or adult vocabulary word. If others are not spelled consistently across and Adult language diversity measures may be incorrect. 5 Adult Questions distinguishable from declarative statements or mands Questions are verbal inquiries from one person to another that are coded as a YQ, TQ, or RQ the adult utterance must be in because they have the sentence structure of a question. To be what, where, why, will, or why). The adult should give the question form, (e.g., including words like could, do, can, who, after 5 seconds, code a Pause. All child verbal responses child 5 seconds to respond to any question. If there is no response CMr, Qr, Rr, CVNr). must have an "r" at the end of the appropriate code (e.g., A. Yes/No Questions IY01 of response, or a head nod from the child. A request for information that requires a yes/no, hmm, or okay form A: Are you hungry? [CMr] C: Yes A: Are you ready now? [YQI [CVNr] C: No! [YQ] A: Do you want this? = [P] C: (no response for 5 seconds) praise statements, in which case the DT's with "tags" on the end are considered YQ unless they are tags on of a question praise statement takes precedence. The "tags" must also be in the form [YQ] A: This is fun, isn't it? A: That's what you want, isn't it? A: You're a good boy, aren't you? [UP] A: You put away all of those blocks, didn't you! [LP] YQ is when it comes directly after a The only time that hmm, right, or another phrase like that is considered a 'true' YQ. For example: [YQ] [ANT] A: Do you want more juice? A: Hmm? [YQ] (e.g., That's a doggie?) is coded as An adult utterance that is in declarative form with a questioning inflection DT. B. Test Questions ITO1 before she/he asks the question. Questions requiring a specific, prescribed answer. The adult usually knows the answer A: What color is that? [CMr] C: Purple A: How many are there (pointing to three balls)? [TQ] [CMr] C: Four [TQ] A: Which one is bigger? [CMr] C: That one C. Real Question fRO1 Questions requiring information that the adult does not already have: A: What should we cook? [R(2] [CMr] C: Hamburgers [RQ] A: What color do you want to use? [CMr] C: Red. A: What should we draw next? [CMr] C: I don't know. adult knows the answer to the To distinguish between TQ and RQ, it is important to determine whether the question, or is really asking for information from the child. A: What is this (a red building block)? [TQ] A: What is this (a picture drawn by child)? [R(2] 6 Adult Prompts for Child Language words may or adult for the child to provide a verbal answer. Question Prompts for language are specific requests from the prompt. If there is for language. The adult should give the child 5 seconds to respond to any may not be a part of the prompt end of the appropriate code Pause. All child verbal responses must have an "e at the no response after 5 seconds, code a (e.g., CMr, Qr, Rr, CVNr). A. Model EM[01 of the produces with the intention that the child will imitate all or part A syllable, word, phrase, or sentence that the adult Also code as Model if the adult presents the something. production. The adult may say, "Say. . ." or ask the child to say model, then immediately asks if the child can repeat it. [MO] A: Say 'red ball' [CMr] C: red ball [MO] A: Can you say candy? [CMr] C: Candy [MO] A: I want playdoh on plate. Can you say that? [CMr] C: Playdoh on plate B. Mand (MI A Mand is not stated in question form. A command given to the child that requires a verbal response. A: Tell me your name EMI [CMr] C: Joe A: Count the bears EMI [CVNr] C: No! A: You want to play with the toys or the blocks. EMI C: I want the blocks. ERrl C. Request for Clarification ERECT Request for Clarification occurs when the adult says, Occurs when the Adult did not understand the child's last utterance. child utterance because the adult didn't hear or "What?," Hmm ?," "Huh?," "What did you say," etc. in response to a couldn't understand all or part of what the child said. [CX] C: (mumbles a word) [REC] A: What did you say? [Ri] C: I want x. [REC] A: Hmm? child utterance. Otherwise it is coded as an When an adult says "Huh?" it is coded as REC only if it follows a other. 7 Adult Commands include a stated or implicit "you" as the subject and a stated verb Commands are directions from the adult to the child that The adult should give the child 5 seconds to comply to a phrase indicating a vocal or motoric behavior to be performed. command should have an "r" at the end of the appropriate code command. Any child verbalization that directly follows a in question form. (e.g., CMr, Qr, Rr, CVNr). Commands may not be stated A. Nonverbal Command (NYC' make or attempt to make physical contact with An overt physical command given by the parent to the child. Parent must verbal behavior to code. Hand over hand child for NVC to be coded. NVC is only coded when there was no adult assistance with a toy is not an (NVC). directing the child toward object turning child around to face object touching child's face to get attention B. Indirect Commands [ICJ performed. Commands may not be stated in question An indirect command is a suggestion for a motoric behavior to be form. Examples: come here just a minute it's time to switch come on wait a second sit down come play Anytime the parent uses the child's name alone it is considered an IC. C. Direct Commands IDC1 for a vocal or motoric behavior to be Direct commands are declarative statements that contain an order or instruction command must include a verb and an object of performed and indicate that the child is to perform this behavior. A direct labels or pronouns are accepted in DC. the verb. If the parent and child share the focus of a toy or object, nonspecific Direct Commands may not be stated in question form. Come play with the toys. Give that to me. Put the blocks in the box. Sit down on the floor. Stop banging it. Pick up the toys. It's time to switch toys. Take this. Put your hands in your lap. Some other considerations when coding commands: than two, code the separate A parent utterance should contain only one command at a time. If it contains more commands. [DC] [IC] A: Put the block down and come here and the child's name act as Others at The only exception to separating commands is when the words "see," "look," other and the command, then code the beginning of another command. If less than 2 seconds are left between the the utterance according to the full statement: [DC] A: Look, you have to play with blocks now [IC] A: Justin, come here coded as commands. Adult Statements that inform children of what will happen in the future will not be [DT] A: We'll play with that later [DT] A: We'll do that in a minute A: After we finish with the blocks we'll draw a picture child or adult is already engaged in the A statement that appears to be a command may be descriptive talk if the activity. [DT] A: Roll the playdoh (as child rolls playdoh) [DC] A: Roll the playdoh (as child sits looking at playdoh) by a nonverbal prompt. The phrase "your turn" will only be coded as an indirect command when accompanied Otherwise it is considered a DT. observable compliance or non- Commands such as "be careful" or "think carefully" that do not have a clear and compliance are coded as DT. regarding the "then" & When -- consequence" [i.e. when you throw, we put the toys away] statements "If' child's behavior are considered direct commands. [DC] A: When you throw, we put the toys away. [DC] A: If you hit, then we will go to another toy. child are NOT engaged in the Let's, We're, & We'll statements are considered commands only when the adult and activity when the statement is made [DC] A: Let's play with playdoh (parents not touching playdoh) [DT] A: We're playing with playdoh (parent and child playing) 8 9 Adult Feedback to Child Language and Behavior A. Behavioral Response [ABR1 raising his/her request by shaking or nodding his/her head, Code as ABR when the adult responds to child question or responding to a request. ABR will be recorded as "responsive" on hand, pointing to indicate "which one," or physically the summary sheets. C: get me the car [ABR] A: (hands child the car) C: Am I going back to the classroom after this? [(211 [ABR] A: (shakes head) B. Non Verbal Imitation 111 [NVB]. [I] can only be coded after a [NVB]. Code (I) when adult imitates a child nonverbal behavior In order for (I) to be coded: [NVB] C: (saws with play saw) [I] A: (saws with her own play saw) [NVB] C: (crashes car into adult's car) A: (crashes car into child's car) [I] [NVB] C: (rolls out blue playdoh) A: (rolls out yellow playdoh) [1] The imitation must be overt. similar, objects. The adult and child must be using separate, but identical or pouring sand) unless the action has been broken down The behavior must be an entire action (i.e. scooping and second pause. into exaggerated movements that are separated by a least a one C. Verbal Mirror IVM1 imitates (see above) and verbally describes the child's Code Verbal Mirror when the adult simultaneously physically description or within 5 seconds of the physical imitation code action. If the verbal description occurs during the physical do not code the child code NVB or the adult codes I or VM. If the verbal description occurs before the physical imitation only be coded after a child NVB. VM. VM takes precedence over the code Imitation [I], and can [NVB] C: (pours sand) EVK A: (pours sand) We pour the sand [NVB] C: (colors in circles) A: (colors in circles) We're making circles on our paper [VM] [NVB] C: (pours sand) A: (pours sand) I like to pour sand [NVB] C: (pushes car) NMI A: (pushes car) We drive daddy to work

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Most books are stored in the elastic cloud where traffic is expensive. For this reason, we have a limit on daily download.