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Ergodic theory PDF

179 Pages·2.8023 MB·other
by  MAGIC
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Description:

This book is about probabilistic aspects of discrete dynamical systems and

their computer simulations. Basic measure theory is used as a theoretical tool

to describe probabilistic phenomena. All of the simulations are done using the

mathematical software Maple, which enables us to translate theoretical ideas

into computer programs word by word avoiding any other technical details.

The level of familiarity with computer programming is kept minimal. Thus

even theoretical mathematicians can appreciate the experimental nature of

one of the fascinating areas in mathematics.

A new philosophy is introduced even for those who are already familiar

with numerical simulations of dynamical systems. Most computer experiments

in this book employ many significant digits depending on the entropy of the

given transformation so that they can still produce meaningful results after

many iterations. This is why we can do experiments that have not been tried

elsewhere before. It is the main point of the book. Readers should regard the

Maple programs as important as the theoretical explanations of mathematical

facts. The book is designed in such a way that theoretical and experimental

parts complement each other.

A dynamical system is a set of points together with a transformation

rule that describes the movement of points. Sometimes the points lose the

geometrical implication and they are just elements in an abstract set that has

certain structures depending on the type of the problem under consideration.

The theory of dynamical systems studies the long term statistical behavior of

the points under the transformation rules. When the given set of points has

a probabilistic structure, the theory of dynamical systems is called ergodic

theory. The aim of the book is to study computational aspects of ergodic

theory including data compression.

Many mathematical concepts introduced in the book are illustrated by

computer simulations. That gives a different flavor to ergodic theory, and

may attract a new generation of students who like to play with computers.

Some theorems look different, at least to beginners, when the abstract facts

are explained in terms of computer simulations. Many computer experiments

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