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DTIC ADA265100: Naval Applications of Virtual Reality, PDF

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1F1rD_Tn nCUMENTATION PAGE AD-A26510 4 TITLE AND SLJ .,TITL,L . NAVAL APPLICATlI(NS (O)F \H II.'A IllK. -LI'Y l't CE3! PtE 0603707N W'- )N3(0929S 6 AUTHOR(S) M_ Gf mbicki and D Rou.(cid:127)teau 7 PERFORMING ORGANIZATION NAMEtSi AD ADDRESSEE'. r, P'FRRMI OHCA.ANtO' REPOR, %UMBER Naval Command, Control and Ocean Surveillance Center (NCCOSC) RDT&E Division 9 SPONSORING,'MONITORING AGEN4CY NAMEýS) AND AQRESSýES) 10S ASGPOENNSCOYR ING MON!TOpr1,G Chief of Naval OperationsI%6,AGNYRPT REPO(cid:127)RT ,NjJmMREEFP LE T Department of the Nav Washington, DC 20350 MAY 2 8 199-1 (cid:127)1 SUPPLEMENTARY NOTES i 12a DISTRIBUTIONIAVAILABILITY STATEMENT 12b DISTRIBU71ON CODE Approved for public release: distribution is unlimited. 13 ABSTRACT (Maximum 200 wc.s) The United States Navy is focusing its best minds and research laboratories on a handful of VrR projects to examine the feasibility of maintaining or improving training technologies and tactical operations. Key training obj-ctives are to compenmate for the educational levels of recruits, reduced number of skilled instructors, and reduced locations of high-quality classroom facilities. Additionally, training should be more efficient and affordable, accommodate varying geographic demands, and increase ability for team training. The objectives for tactical operations are to increase operator performance by reducing workload and coiiequently improving decision making. As with any new and emerging technology, VR domain experts are being shaped overnight. The development and implementation of VR applications require a team of experts with widely different backgrounds. The Navy has assembled diverse teams with elements of science, art, design, education, security, ingenuity, and possibly a bit of magic 93-12126 II I11 11 i 1;1111111111111111l ii'!lI1 Published in A Expert Virtual Reality Special Report '93, pp. 67- 72. 14. SUBJECT TERMS 15 NUMBER o0 PAGES man-machine interface virtual reality decision support decision aids/decision making 16 PRICE CODE ASW operability, operator functions 17 SECURITY CLASSIFICATION 18 SECURITY CLASSIFICATION 19 SECURITY CLASSIFICATION 20 LIMITATION OF ABSTRACT OF REPORT OF THIS PAGE Of ABSTRACT IT'NLAQIFTFD UNCLARSIFTED UNCLASSIFIED SAME AS REPORT NSN 7540-01 280-5500 Stlaraa,1 form 296 !F'iONTI "L-N(i.AS"I HIE I) 2, a NAME OF iF tP0VNS ifl E. vVt ..... D. 64uss.au53 9212I ,2 NSN 7541-1280-550M StaNCdar 29S6IF (fBoAmC K) UNCLASSI FIED -~e, Now eil PON WHO -i a Ma Hollwo. eI101 DO wit the!I No Seal I I I _ •_ Navy special operationsm issions NriN CRAA, require high collective and individual performance. " - *y Virtual reality projects could help by Mark Gembicki Av-t-abilty Codes AvafAll at Idt Iofe and David Rousseau Dist ,ve o .. Naval Applications of Virtual Real ity he United States Navy is focusing its bit of magic. best minds and research laborato- Navy special operation missions are pci- ries on a handful of VR projects to formed by SEALS (SE-Air-Land units) undel T examine the feasibility of maintain- the direction of the Naval Special Warfin; ing or improving training technologies and Command. These missions demand ext(n- tactical operations- Key training objectives sive planning and seamless execulion. !:l are to compensate for the educational levels the training of these forces to be effective. of recruits, reduced number of skilled in- attention must be paid 0o the pcrformancic structors, and reduced locations of high- of the individual as well as the collective re- quality classroom facilities. Additionally, sponse of the unit A characteristic of stp- training should be more efficient and affor- cial operations is the inability to provide dable, accommodate varying geographic de- real-world environments with the same lasi- r-nds, and increase ability for team train- breaking action. However, VR systems -up- ing. The objectives for tactical operations plied with body function informatio1 n -ilCt are to increase operator performance by re- bring these forces closer to a believabhl and ducing workload and consequently improv- natural simulation. ing decision making. The Artisan Group is developing several As with any new and emerging technol- VR conceptual platforms for the speciad ogy, VR domain experts are being shaped operations community that ,ould t1 he. .- overnight. The dcvelopimtict aMd iniplc- troducec soon. I ne VR simulatimons consist mentamion of VR applications require a of the planning, rehearsal, and execution team of experts with widely different back- phases of a mission. Some siiulatlins i- grounds. The Navy has assembled diverse clude Navy SEAL NMk-VI II swimmer delivcri teams with elements of scientce. art, design, vehicles and the future Mk-V fast surfauc vc- education, security, ingenuity, and possibly a hicle. Direct action missions with high alt- 67 VIRTUAL. REALITY SPECIAl, REPORT r-OPY avcriaikxb to DD)C qg .- 15iI.4.:4,41 1X~~~~~~~T~ ~~a~].'~ j1 411 1,1 4 1111 I 1 4 * .11 ~I i 4 l.~w111511 iit i iifill!ii \ tIiiii i iI,4I a I. ill t '~iI II dit ' (lL\. R sSli of tIII keI I li k' - 1i1)dj\ tM s 4~~i (,il 5I 11( p,hci '11 t the ibo iro. re Iiug Iptt IliI iIttIhiIa geW s Is teI be II I I ittIII t ty prosI 4 1 1CIi Igu ll it I, (I( fSo t ,aOud i o llan d had asao IyII te II II I In ili I;11 ;it'Il o) andreal cwmlst tauall contro hloviem 1i t( i butt the exp1eI(nvst'e1 4 ofl hitk (444C atthpontrlok uhs ~i te mepaihodmaneac tves. Otis0(o1ld1tk r can illS i~ISIa.I 4 .4 of' rnnd.a\air vtd ndrwater tehicbees- oI flv iew aro1 11tlinl vwherewli t 1111 illI a i p(OIcSitiiclit Ilof h(1aiitl uldl i n e ros if t Fh ei e d ev"')Il taititat ( id 1 to 4I I nd1 1ýII , lan be achieved ('rons tnicropllmones Liid lliit\ ot)\wtc aito ilvsilI t1c)1-%1 ii id~ S It [i4tM can erasd poitindl onoI th les semopte iler tor bexained visua\cpl IsIIi th kli csitc id iIllýl site adrealistic Manu~al conltrol Manements wtorld.teepls o eeoil cachen bya civduplicain miheophynsical vehilde tReducing isfornvisib to no ve I i ii being remoctely, control led or bv interpret- critical decision inaking is antohct Lc% itc Introducing an image processing architecture designed for interactive cinema. One that makes it look like cinema instead'o f video games! One that makes tfrtwal reality look like ri-allity except that reality was never this interesting.... [C9 VIRTUAL SCENE SYSTEMS 18 WATERH40USE ROA.D, BOURNE, MA 02S32 LL j PHONE. 508-759-2459 FA~X5 08-759-2257 U iiii \,I,l it11 I. . il 14) Ihc slll 1f,' I l 1 ý 1) 1 I f [1()VCI('1111liilei t tmI'l.l. litA I)itj~i' lii- ýlI (,altd ., 1IlmI i I It IIi I ..I(l i ol t Ii t il . .c1 1 i iI jil I' I ilIt (- 11 I' C(ILIijtlt Wl l I I I I( i Ii ii((1 I le k'c Ix-~\ c tt tý .lIs, (tl'i d islayi. ticpa-tfdi cl"t, daht\ (ok-ciol dil- ot 11111119 tape )CX uail owiiItl ot a RADbAR Ing m1IS-SRIos to uhauMICe rtilt NILtualoll WSW~lit c1senognitive (Waluatillt tot ItII< diaglio niess anld flmst-brea kig actionI IOr t I e iNt* I *111.o f organic syndromes, visua'l and hi it tii testing, and focu_1s group1 te'st lug Irld pZOdl'ti BRAIN WAVE MEASUREMENT Cfluaitlin. Soon, cut- (onfhibinaLtio stultic N The Artisan (;i oupl is wvorking %%-ilt ilth. i of Virtual environmenlts wilbe undei %i Westinghouse Scimence and lechnolog\ 1i ht will yield critical data onl Aereopsis, tIl ter in Pittsburgh, Pa. in the adaptation oaIt ion, occlusion, texturec gradient, long tei liii proprietary brain wave measurement tech- experience, and highlighting. Thcse results nology for use in VR systemns. This system could yield revolutionary concepts on l will provide an ob- jective method for analNvz- design and application. ing memory, thinking, and attention to vir- T e~ tual environments. The system is composed of the modern principles of the polslgraph Th e OvNlo yt shtans a requirewment examination with event related potent~alsde to d v lp and ts e generated by the subject's brain during N'R immersion. Weapon systems that could of The brain wave technology consists two subsystems: real-time and off-line. I-lhe benefit from VR systems primary function of the real-time subsN stem Let Photo VRMake Your Worlds Real m T0MUnlmtBeheRod Scene(908)lexity w it Textr esNJ07U5 Shad w FAX (908)ections! . .T . . .. . .--- -21 II l ýllN iqi\ Sh( v j "(a I .,,I hc Ip ! I 0a1iio io f lINII% "ID and I m11ldp dII! FTIGC ULR3DE ~D~S~L Ynepr~tt il ~ T L(1101,W [4)1 1h ei, .id11 1(11 1.1? lii\ It- 1111 csouvdraegd. Pohortoh er aplcatonto actca Na aoer auried sxiil~a (-ten(hr RDaTnEd)l\ C Oocnetraonlsc tSI ureilanc Cete ter coiildl coimt 11 TestandF~vauatomDiviion Amog te neormation. full a(a lol cIrI 'InruTuiiaude llt Sono ie pote ndt ial beeispiariteshnoofgties at eihnog bvo'hml onirountul dplahc vN l 'l artdeedaa eif.oPrno ten-rx arigadatoi r taotiwa r ovAer C1u) ieno stiSoinel tite INet RT)Control. ~afraO ndc a oSrvelacel eelnbttlLemi ountd dinspla v) 1I':4)ii 1111Llti flight(r:a ies and missionh pevlannesend. The apincroat]ion of'i t), ý;ttcl p many' aspec.allts of Dnvisbaion. Amongate ISentaionof hntd l I IX'aJJ) h 11111I l0Ie[ (tIII (apedo fir.otrhnnteib sime pyeiwcsroiovneamrienat oof nbts idsh e ipinbga nrvdes tgaa-l l, ftoi or infornmuintis t tiuert uiidt ingthie tv~e ( ain 'c,tfaN 1(h0eo fickIItnNiei sensror, inoratiorandisplays. ve batl Aoutomted pv5)1cemid Mo)g( nition t~,,f Promange ent a-trfith disprlay comprove comphienr uiltive(eitinofhg-eslto wlihen opratoers worlmoais so rlneduce, and coI-lpieincorporeatcdionaof3DmNl thleo \ this, esfectisa npofaniedubymprolnged operfa-e envaironen baf' Omblipinl teg ated disle tiosW. Therfoe displonaye st hatmgi nimiesthisactve passnive, aundo e nvironelaintofl enou workla shoudrismuprtoi vemnofsibad opera icin formation.t l( C'llCM011Cl tenor performatinceadipdo e ecision. Th eAtonatued speh the dnispasthatiu FIGUR2 . PakingrTheneed wthereforeys forrdisplays prove mosutiv defictiaoone hlett eobe (he Comandlev what operesetoin ormlatio Inas thae tkemied, cm ubtne -snpercau d ugniof etthredyd ouroteestyhhif fecadatag of anaturlfe bym perclnedptual and nlaironstrant bsleads toi somegdaies pltnIi i DT)tioday ahrefmore, abstract thanthoseimused tohoieaplsii asavcaiti ve, envcnninal moenthe workloads houl imrde displat on provide thefopmation. tor erfoamn anc impoveddecii wiThe ea3c atfuilro fl-heg rd islnag ofa the FIGUTE2h mnaiendg , herfor, i fo d~p sertves instegraedwith warevet front redeepre- Commpnerdsve e n thti normtionin aystha t sen tingd bte spropagation oh fethseoren a ; Ille i~m ager~y .~ ~ au~a ~u ~ip r(ePtoa~ o avn~ae~o~ hrd pa opetraitor woledse thesC~le waeIrotAW11 reflected off the loaUtpgSp.n l RDreT tooayr eabsrac thn toseuse to Foracebdya pe thmei ode (If the,1 loal water prpAeS tisd lela .pcroou ld htervredo pimol bet abl to0 siee whihreturnsliage ofroml kowen bobtrutionsopga ancodm atreth at wtp thea ctuaetgrated%re-cisel ved bythronar.I np- tegrting this 3pr visalg ersnation sna withi aTd-o psystem 6would give thesoewraaon fin-ll tutiefpictureo ff thel ocal sooitation. a l Similar display appoaco hes lculd WIeV eI 0th for fieuda stern refciliives. Applicaionar ofi VIRTUALn AtsuRaE PORTttinitthistT 31)C I UL U UL i I I Il 4. 1~ 1 111 1 t I N I t t I I I 11U4 1' 11 ltt Ill1]d IL I I I k' i t Ai f t iititl l i t)I II 1 '.11 It 1 SN tilIII tI II i. 1 I I I.i I i I I4 I I I S 4II I\1V )111(1 1d If"plot byp~Ihlg I ) 1i 11 (1 I'S 101b~~ 1)151I1 .1 1( fl board A.S'A1o fficer ol sUlnarilla 1:eV 1 toP;pI i I %%1u1 seful itiforiiiat 14)1 Ill) itil I hilt I IIIs i officer vith a 31) Image of- the ocCal1 (11vi 1 in whine1S are using Mutitpn le IprCCSOI T rolnuient, the w.eapots cisegagement11 ciii. Iwh ieve drlitlat it speedi adi! (o,,t Illlplo%( ops. sensor coverage volLi nies, and the( hos- mciutt with large super(ontipuIt els I10W 0o)(11 tile submarines that have been identified. lIn atIng withI thousands of lhi~oc-srs. '1I o dL \'s a similar wax-, it could be app~lied to the dis- lug h-speed graphics conlipn lts- x'. Il sectil play of battle muanagemen~t Information slow by tile tinme a 31) displav Nss \ il IS (Figure 2) whiere the location and status of ready to enter the Fleet. assets determines the weapons and sensor Miniature high-resoliutiolt d1isplays 4.' 1k51 d coverage, f'rom weapons C0ontrol0 and sensor displai rei 3D display technology could also provide qtiirenrientls for military aircraft. Although E-2C controllers with 3D aircraft engage- the Navy fielded the first operaitional el ment information including launch enve- met-mounted display (H4MD), thle mostwie lopes, detection system cove rage, and so on- 1\vu sed of these systems can be. found aboard A simpler application would be for air traf- MIarine C.orps and Army combat hel icop- fic control afloat or ashore where only limit- ters. These systems now use cathode ray ed organic sensor information must be pre- tubes (GRI-s) a's small as 0.5 inches in diatne- sented. Such a system might also beneflt ter with 1 ,000 line resolut ion. Approx I- from the incorporation of real-time voice match' 1,.000 line resolution is reqJuiredl for control of the communications system. seamnless" Imagery inl an FiND with ail aver- Explore the revolution in virtual AV reality and interactive media Virtual R-e"ality Discover how virtual reality and multimedia l andý pioneers are using thlea fdeisgti ltoaotltso 7Applications adExplorations revolutiaorntei,nz tee rtaiannmd ent edited byAlan Wexelbiaf communications, int hene w book CyberArfs:Ti okiacfeto foiia ras nlr"gcnrbtosIli Exploring Art & Tectraoofogy. Ti oki olcino rgnlesy.icu,-gcnrbtosfo Editeedsa sbanydL iconmdmJaean ctaoriebsse btosyh nsmeb,aoo r yoek st hf eaant u5re0s -. , sppoormwaeec roftuf li tahaceppa pplellilca aditeicorsna sit onoitfif ohv vinirerfttus uiaa lel rlrteedaahl,liaitty yit,. lf rTolhmeu bseontotterkh raetaexmtiany emrmi ienande sta aarrib i prodaoa rdtc heriatnencgtteui roaalflly visionaries, including Jaron Lanier, Myron Krueger, Brenda Laurel, Steve Tice, and Trip design tot eleconfereanndc cionmpgu ter -supported cooperatwoirvke l'awkins--plus al ull-olor Cyber'Agratl lery." Researchers at the forefront of work int hiarsea explathien c apabilities of 'An ~A ne ~tr eelye aalliuy b~elxe ro -mol kvfolravlirbtaol k~fr.pvrreusleenlit yNenvision- syfrsotmem ds eavneidl oopuintlgin ea dtvhaen ceevde ni nmteorrfae cceosm pfeotr leidnug cpatoiosns inibt hie lctilhsteriyoes reserchFrllase dwd its igers.. in2t cleato rvis ualizing scientific data for simulated space exploration, this book makes engaging and inspiring accounts of design in - - the diverse ways that virtual environments can be useful tools and cyberspace... Inspires the imagination."-~ -HilrRy elcit~ eRtaenoV rti-t'uI a suggests exciting directions for the future 3US3=6pn a 9g5eiu.ts el. lmu9 s7t r8at-e1d/. 21'1' so.ft cover. ISB0N-8 7930-253-4 re JVl ir9tu3ca l2 )Rp.eSa9l9it yt nSaiyes/SteNm 0s1-405 Exoom~l eglili.7ledited byRae Earnshaw, HuwJones, and Mike Gig ante i Pleams eo l usohpy in ne ofS uyefuss E5x04lr~r eAhntoafo i l6 v~enea Thsvlmesilulyepoe tecni suso)ai h Iairmail) If dissaitsIvidI m. ayr eturnNt ~ Wi s wrtlli 10id ayslo; ta luff retfundThsvlm sklf lyepo stecnraisus fadtea .a Checka ncioseil(add salets mC AG. A.ILN.Y a. ndla andG STi nCanada)I hardware and software technology utilized in virtual reality (VR) Jo argemy .its W",ir~i It conta insa detailed bibliograanpd hfeya tures 16 full-page col Ic whae n ymn" eevi Order from your locbaolo kseller or directly from H8J Order Fulfillment Dept DM1 7915 1 6277 Sea Harbor Drive, Orlando, FL 32887 ty/5-aW-~-i - - - . - -Price subject to change wtihoid noltro s01 993t bAyc ademPiri essI.t nc I AllR ights ReserveSdL ILW1i2C -- 24033Al 5~~~io~~~u:V - 4-541401459 i 1-800-321-5068 FAX 1-800-336-7377 I -A-L-~ i- - O-6~- i)a c i ~-li -oAR- I5O-2 J- 5iA- -4 8 -1-it- AL wa ----- ----8-- TOL FREE copy crvailable to DDC dioes it,, lx i ii i H i li I .1 lii .1 lls~ % xliUU Ilx ~ ,I x ll F ., 4ll ist~ nio i i i 1111, S111 1 11 li 1I 1 Is .It tIo IlIt\ I Ic( 1 II xIi It' I IIII I II t N d 1)iXýiIi I t IgI IsIi (lI'N ~I )lI I1II 'I5~eI I Is l hI lltI IH~II i~ II Ixi '(Ilii x ugi t111 c11 tI J1u1dtsg il )1,1 sl I I'tci I1li~l It lo11.111k 11 1 I1it i~d 1 1 I ll I~t i lIeI d Ill I liI ( I.Is-I lI tri ti pIao Iu I o lId c tI x~ I t I st 01 11I )c I1I (oipl )II ý hN Iýtet~ I l ItCIII I. 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Therainfte systeamr s Othsenstv toi fnciontooeaaeiadgsfoyasl til h cipell Iot di-s of ~ ~ ~ arme~ls re~ch n ~ the c~o mIr ~ mnewn s atjcat iora teer aep rnte de-olge the ~~ ~ ~ ~ ~ ~ ~ pe~Ut~aociesessr ansorneotoea iouIrllld s assects Budgets alid n-ml ingxl monior osiionaarti itud. Ai aalo willd arid sycoteinue toul he ira se l v th loadoefor Kait.si il Ii rae.d~l h (Pohsmotlo~i e ~ee t~if ~rr dssei~sa o ~ ~ cuts~ ~~~rdu Hinvenha tugtorw il bemIh uilli, vcImis - emish itht c aneio mprveenua~te lonaIih ill(d - mwill whibale requiinge towce(i staln i),il the neth grecates o~rfto.manceritep-h xelell xs teloadf0west coh tsto ibl ewil1l1i, r;al Ild[i Mark Gembicis oft ho icgoe pretfidenoatd aonf e resuearc andeveltopmen atIlT he AriagniGroup nc ciniBaltmra,r d. t avie Rosyseauis the ATADmiilx project head at the Naval Command. Control and Ocean Surveillance Center in San Diego, Calif. This 72 team can be reached through Al Expert. VIRTUAL REALITY SPECIAL REPORT

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