MANGA HOW TO CREATE DRAWIN G A CTIO N S Ce n es Chara cters and TTHHEE UULLTTIIMMAATTEE BBIIBBLLEE FFOORR BBEEGGIINNNNIINNGG AARRTTIISSTTSS Shikata Shiyomi TUTTLE Publishing Tokyo Rutland, Vermont Singapore Contents Why I Wrote This Book 5 How to Use This Book 6 Building Action Scenes PART 1 Low-Angle Aerial or Main Characters Main Objects Composing from Views Bird’s-Eye Views 16 18 Eye Level 8 12 20 Diagonal Triangle Inverted Triangle Hinomaru Circle Compositions Compositions Compositions Compositions Compositions 22 26 30 34 38 Diagonal Line Two-Part or Split Three-Part Margin Frame Compositions Compositions Compositions Compositions Compositions 42 46 50 54 58 Panel Alphabet Z Compositions The Overlapping Compositions Compositions 70 Golden Ratio Compositions 62 66 74 78 2 HHTTCCMM__DDrraawwiinngg AAccttiioonn SScceenneess && CChhaarraacctteerrss__IINNTT..iinndddd 22 1133//77//2200 55::2222 PPMM Cut-Up Close-Ups Medium Close-Ups Medium Shots Medium Long Compositions 86 90 94 Shots 82 98 Full-Body Two Shots Three Shots Group Shots Shots 106 110 114 102 Drawing Action Characters PART 2 Contrapposto S Poses Overperspective Silhouettes Balance and Center 120 124 130 134 of Gravity 138 Hair and Clothes Emotions Facial Action and Special Moves 142 146 Expressions Motion 158 150 154 Appendices How to Draw Muscles 166 How to Create Data 171 Fantasy Poses Index 175 162 3 HHTTCCMM__DDrraawwiinngg AAccttiioonn SScceenneess && CChhaarraacctteerrss__IINNTT..iinndddd 33 1133//77//2200 55::2233 PPMM 4 HHTTCCMM__DDrraawwiinngg AAccttiioonn SScceenneess && CChhaarraacctteerrss__IINNTT..iinndddd 44 1133//77//2200 55::2233 PPMM Why I Wrote This Book Learning how to create amazing and compelling action scenes and standalone illustrations for manga and anime is one of the greatest challenges and rewards of being an artist. The forty tips I provide in this book are mini-lessons in the compositional models, poses and general de- sign and illustration choices that can make your characters stand out! For some artists, illustrators and animators, it’s all about composition—the placement and arrangement of the visual elements, the organizing and layout of the “ingredients” that make up your work, according to the principles and theories of art. For others, the character is paramount, since it’s the characters’ bodies, faces, postures, positions and expressions that draw viewers in, ratcheting up the intensity and driving your story along. Characters convey action: joy, fear and desire. They also each have also signature moves, such as conjuring otherworldly forces or casting a spell. So what do you do if you’re trying to capture a mixture of emotions—anger tinged with desire, hopefulness blended with worry? How should the character be framed, in close-up, in medium shot or long shot, from a low an- gle or an aerial/bird’s-eye view? There’s no lack of options, and you’re in the director’s chair, setting up the camera, compos- ing the frame, making adjustments like a cinematographer, set designer and costume designer. The screen is blank and it’s up to you to acquire the tools you need to fill it, bring it to life and leave a lasting mark with your originality and vision. —Shikata Shiyomi 5 HHTTCCMM__DDrraawwiinngg AAccttiioonn SScceenneess && CChhaarraacctteerrss__IINNTT..iinndddd 55 1133//77//2200 55::2244 PPMM How to Use This Book A Two-Part Approach This book explains the mind-blowing effects you can achieve when using different composition and posing methods. We’ll cover the basic skills you’ll need to develop the style that suits you best, as well as practical ways of using dramatic poses and eye-catching and multilayered compositions to fill the frame and make your story as dynamic and compelling as possible. “Part 1: Building the Action” explains triangle composition, circle composition, diagonal composition and other approaches that put you in the director’s chair for your digital manga creations. You’ll also learn how to combine your skills for one-shot, two-shot and group-shot scenes or for capturing that one powerful pose or key moment your story hinges on. “Part 2: Action Poses” introduces notions of contraposing and S posing, the range of practical tech- niques and approaches that infuse your digital illustrations with movement, motion and action. Page Set-up Illustrations using the Icon composition technique ETwos Sthoatsblishing Relationships The Basics Part 1 Yf berolei euftownI norde tfwsrteeo?non der y uknfoicsenu emtdr hm imayeotosa urf?ieern acs ttceohuhlmafra newrr saati dwtmcheto uest wrlc?ts hior pcao lchremaha ccaanhtnrgeaatiricrncsatg ecpa rdtnaseedr rotp sntne,he snetruhds wce?inh osg rca lordsen moe tfnah y,ne oigt uc’saro . tmihlleup soetssriastietoinoncn. esT howifsi ls li tseo xrapynta einnllddin,i stghp. eeA nrreesl aatbhtileoeyn mshoidp- TTlNemtiotirhoa.a ve Inesktefau i sirymtnrnhswoai ipngutploollgy’ ,y r sTl ea tethshw nhsldoeadesrotip r ar aiei twscSdn’’ss ooidah nanu w oguh fpwen nat msst piiotvds wohe iaeoyraro teonsrz a uaacIsctnl h rh atdgsaoan cer wrdeae aos acnceftytat ane.ae rberTpirsolsmhpi .s s etliIhihiet cdt ’asswaae nnttw oiob oda h yhn t ac thasswhtev.i daboieYrerro asaib unihc an rgotnet estatellr ae cvi-zs-ae. n Building Action Scenes Tips & Pointers TatthwCone Oode t xMcswphtMooraer rEsysahN scbo TttetheS tirewss r eceeehflfnaoet sctiohetinnevs .ehlyip, ahcEWocaqhcuvueeorsna mae ld im pttroylaoa w cdnahai nniatnegdn , m g adCe iolnsaond ran'g tla toeirnn nand gtsu h emttehx eboece twhur etaoeryf .ifctig,h wuarrheaislce tv ebaregsiu,n weglh yo.a pJtu etsont boef Aidstitmnhitoe r Petaineth gcnayce.helog Toaa mtohhirprfapee ,t aci ontor htseehneeidlutrsanis m ott i ihtnanoahrcr nneoierss ue ar phuaganiissnhcpdeegt oiudsaesvr. fegteoohdurfre l a caftnlrohpo dmepai aitpninnog gs. iI-f Establishing Relationships aware of is whether they’re portrayed as equals or rivals. They’re treated as equals when you’re capturing the relationship between friends and lovers. On the other hcaann dh, asvcee na esst rhoinngg iinmgp oanc tc. oTnhfeli ccth, acrognetdra csot nafnlidc tr ibveatlwrye en Ipna aridsdoniti, ogne ntod esirz ceo cmopma-ri- tbhaela pnrcoeta agnodn irsetl aatniodn asnhtipag tohnatis wt aillr ere baodr nth, rao puogwhoeur ti mth-e sohonenree,- smIh’meod ta iculsomom tlproyanirngisg ao ntnods , screen. These two will never be treated as equals. coof mthpe abraec tkhger ocoumndp cohsiatrio-n acter with a frame com- position. Because there are many elements, the composi- tion needs to be carefully Expressing Hostility planned and laid out. Both figures and present oppo- nents about to square off. Figure is drawn using a strict sense of sym- metry, but the hostility doesn’t read. Figure brings the two combatants into close proximity. We’re now cer- tain they’re trying to kill each other. Symmetry is very effective with a two shot, but overall it’s a composi- tion model that needs to be adapted according to the situation. There’s no suggestion of animosity here Although this one exhibits the same other than the piercing eyes. It’s stable symmetry, it makes it easier to see the due to the symmetry and the elements expressions of hatred they have for each NNOOTTEE By having their poses of M composition, but stability doesn’t other. Dividing the screen using diagonal Iicostlt’ oshs sehfeiron -wieus p niaf a ioonnnn dmee tefshidgheiuo urtme. mctthwaiener r erofeunrlr ateththaieoec nrhc ssh ohtartirhepane cbrgt,e teyh-roesun. suit hostile or volatile scenarios. lttdihhniveeei s csciwooomnomsrppd blo eaesxst iw rtaieoenlnae Xt n(i op Ctnahosgemhe cip p4ho 2aas)rni atadicon trndei g rscsiurd.og sgseinstgs 106 107 Expert tips, pointers Explanation of the illus- Good Not a good and helpful hints tration’s composition example example An example that could EEXXPPEERRTT TTIIPPSS be done better Here we’ll take a more detailed, closer look at key ideas and topics. 6 HHTTCCMM__DDrraawwiinngg AAccttiioonn SScceenneess && CChhaarraacctteerrss__IINNTT..iinndddd 66 1133//77//2200 55::2244 PPMM PART 1 Building Action Scenes Low-Angle Views Panel Compositions Aerial or Bird’s-Eye Views Alphabet Compositions Main Characters Z Compositions Main Objects The Golden Ratio Composing from Eye Level Overlapping Compositions Diagonal Compositions Cropping and Trimming Triangle Compositions Close-Ups Inverted Triangle Compositions Medium Close-Ups Hinomaru Compositions Medium Shots Circle Compositions Medium Long Shots Diagonal Line Compositions Full-Body Shots Two-Part or Split Compositions Two Shots Three-Part Compositions Three Shots Margin Compositions Group Shots Frame Compositions 7 HHTTCCMM__DDrraawwiinngg AAccttiioonn SScceenneess && CChhaarraacctteerrss__IINNTT..iinndddd 77 1133//77//2200 55::2244 PPMM Composition That Highlights Intensity Low-Angle Views Tilting is the composition method where your characters are being seen or viewed from a low angle. It adds height and dimension as well as allowing for more compressed intensity. Even used selectively within illustrations, it allows you to create more compact action. Tilting is not usually used for images showing only one character, such as the sketches and treat- ments created during the character-design phase. This method is also ideal for comparing characters; thus it can be used in conjunction with the two-shot method (page 106). Tips & Pointers COMMENTS Tilting is used not only to Be aware of the empty or create intensity but to add “negative space” too! and highlight perspective. Whether zooming in or pulling out, keep in mind of which angle to sketch. Facial size is espe- cially important. Be aware to draw the faces slightly smaller than their actual size. NNOOTTEE This technique is great for A composition that two-figure illustrations. shows the contrast But nobody said they between figures of both had to be human! different sizes. 8 HHTTCCMM__DDrraawwiinngg AAccttiioonn SScceenneess && CChhaarraacctteerrss__IINNTT..iinndddd 88 1133//77//2200 55::2244 PPMM