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Design Elements, Third Edition: Understanding the rules and knowing when to break them - A Visual Communication Manual PDF

323 Pages·2020·98.808 MB·English
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TIMOTHY SAMARA Design Elements A VISUAL COMMUNICATION MANUAL Understanding the rules and knowing when to break them THIRD EDITION 333647 - Design Elements 3rd edition_001-083.indd 1 4/6/20 9:56 AM 333647 - Design Elements 3rd edition_001-083.indd 1 TTiittllee:: 333333664477 -- DDeessiiggnn EElleemmeennttss 33rrdd eeddiittiioonn 4/6/20 9:30 AM Text PPaaggee:: 11 © 2020 Quarto Publishing Group USA Inc. Text © Quarto Publishing Group USA Inc. Images © 2020 Credited Contributors First published in 2020 by Rockport Publishers, an imprint of The Quarto Group, 100 Cummings Center, Suite 265-D, Beverly, MA 01915, USA. T (978) 282-9590 F (978) 283-2742 QuartoKnows.com All rights reserved. No part of this book may be reproduced in any form without written permission of the copyright owners. All images in this book have been reproduced with the knowledge and prior consent of the artists concerned, and no responsibility is accepted by producer, publisher, or printer for any infringement of copyright or otherwise, arising from the contents of this publication. Every effort has been made to ensure that credits accurately comply with information supplied. We apologize for any inaccuracies that may have occurred and will resolve inaccurate or missing information in a subsequent reprinting of the book. Rockport Publishers titles are also available at discount for retail, wholesale, promotional, and bulk purchase. For details, contact the Special Sales Manager by email at [email protected] or by mail at The Quarto Group, Attn: Special Sales Manager, 100 Cummings Center, Suite 265-D, Beverly, MA 01915, USA. 10 9 8 7 6 5 4 3 2 1 ISBN: 978-1-63159-872-2 Digital edition published in 2020 eISBN: 978-1-63159-873-9 Originally found under the following Library of Congress Cataloging-in-Publication Data Samara, Timothy. Design elements : a graphic style manual : understanding the rules and knowing when to break them / Timothy Samara. p. cm. ISBN-13: 978-1-59253-261-2 (flexibind) ISBN-10: 1-59253-261-6 (flexibind) 1. Graphic design (Typography) 2. Layout (Printing) I. Title. Z246 .S225 686.2’2—dc22 2006019038 CIP Design: Timothy Samara Page Layout: Timothy Samara Contents 333647 - Design Elements 3rd edition_001-083.indd 2 4/6/20 9:56 AM 333647 - Design Elements 3rd edition_001-083.indd 2 TTiittllee:: 333333664477 -- DDeessiiggnn EElleemmeennttss 33rrdd eeddiittiioonn 4/6/20 9:30 AM Text PPaaggee:: 22 6 What Is Graphic Design? 8 Twenty Rules for Making Good Design 18 FORM AND SPACE 20 DEFINING VISUAL LANGUAGE 34 ATTRIBUTES OF FORM 48 PUTTING STUFF INTO SPACE 302 Causin’ Some Trouble: 70 COMPOSITIONAL STRATEGIES Breaking Every Rule in This Book 84 314 Index (By Subject) COLOR FUNDAMENTALS 86 THE IDENTITY OF COLOR 318 Directory of Contributors 92 CHROMATIC INTERACTION 108 COLOR LOGIC AND SYSTEMS 320 About the Author 118 WHEN COLOR MEANS SOMETHING and Acknowledgments 126 COLOR IN THE REAL WORLD 132 CHOOSING AND USING TYPE 134 STRUCTURE AND OPTICS 140 ISSUES RELATED TO STYLE 150 THE MECHANICS OF TEXTSETTING 164 TYPE IS VISUAL, TOO 174 TYPE AS INFORMATION 194 THE WORLD OF IMAGERY 196 THE NATURE OF IMAGES 206 MEDIA AND METHODS 220 CONTENT, CONCEPT, CONTEXT 234 NARRATIVE MASSAGE 242 PUTTING IT ALL TOGETHER 244 MERGING TYPE AND IMAGE 256 WORKING WITH GRIDS 268 INTUITIVE ARRANGEMENT 274 DESIGN AS A SYSTEM 294 THE WORKING PROCESS 333647 - Design Elements 3rd edition_001-083.indd 3 4/6/20 9:56 AM 333647 - Design Elements 3rd edition_001-083.indd 3 TTiittllee:: 333333664477 -- DDeessiiggnn EElleemmeennttss 33rrdd eeddiittiioonn 4/6/20 9:30 AM Text PPaaggee:: 33 What Is Graphic Design? A graphic designer is a communicator: someone who creation historically had been commissioned by patrons, takes ideas and gives them visual form so that others can it wasn’t until the 1830s that the mystique of the bohemian understand them. The designer uses imagery, symbols, painter as “expresser of self” arose and, consequently, a type, color, and materials (whether printed or on screen) marked distinction between fine and commercial art. to represent the ideas that must be conveyed; and to Designers encouraged this distinction for philosophical, organize them into a unified experience that is intended as well as strategic, reasons, especially as they began to to evoke a particular response. seek recognition for design as a profession that could add —— tremendous value to corporate endeavors. While more or less confined to the creation of typefaces —— and books from the Middle Ages until the Industrial Revolu- In the fifty-odd years since, the graphic designer has been tion of the late 1700s and early 1800s, design expanded touted as everything from visual strategist to cultural into advertising, periodicals, signage, posters, pamphlets, arbiter (and, since the late 1970s, as an author as well), and ephemera with the appearance of a new consumer shaping not only the corporate bottom line through clever marketplace. The term “graphic design” itself appeared visual manipulation of a brand-hungry public, but also the more recently (attributed to WA Dwiggins, an American larger visual language of the contemporary environment. illustrator and book designer, in 1922, to describe his All these functions are important to graphic design…but, particular activities). The formal study of design didn’t lest we forget the simplicity of the designer’s true nature, come about until the 1920s, and the term entered into let us return to what a graphic designer does. A graphic wide usage only after World War II. designer assimilates verbal concepts and gives them form. —— In contrast to other disciplines in the visual arts, graphic design’s purpose is typically defined by a client—it’s a service paid for by a company or other organization— rather than from within the designer. Although artistic 4 333647 - Design Elements 3rd edition_001-083.indd 4 4/6/20 9:56 AM 333647 - Design Elements 3rd edition_001-083.indd 4 TTiittllee:: 333333664477 -- DDeessiiggnn EElleemmeennttss 33rrdd eeddiittiioonn 4/6/20 9:30 AM Text PPaaggee:: 44 Graphic design is a complex combination of words and pictures, numbers and charts, photographs and illustrations… A popular art and a practical art, an applied art and an ancient art. Simply put, it is the art of visualizing ideas… But it is also an idiomatic language, a language of cues and puns and symbols and allusions, of cultural references and perceptual inferences that challenge both the intellect and the eye. JESSICA HELFAND /Designer, writer, theorist / Cofounder, DesignObserver.com creation historically had been commissioned by patrons, This “form-giving” is a discipline that integrates an But graphic design is greater than just the various aspects it wasn’t until the 1830s that the mystique of the bohemian enormous amount of knowledge and skill with intuition, that comprise it. Together, they establish a totality of painter as “expresser of self” arose and, consequently, a creatively applied in different ways as the designer con- tangible, and often intangible, experiences. A designer is marked distinction between fine and commercial art. fronts the variables of each new project. responsible for the intellectual and emotional vitality Designers encouraged this distinction for philosophical, —— of the experience he or she visits upon the audience, and as well as strategic, reasons, especially as they began to A designer must understand semiotics—the processes and his or her task is to elevate it above the banality of literal seek recognition for design as a profession that could add relationships inherent in perception and interpretation transmission or the confusing self-indulgent egoism of tremendous value to corporate endeavors. of meaning through visual and verbal material. He or she mere eye candy. And yet, beauty is a function, after all, —— must have expertise in the flow of information—instruc- of any relevant visual message. Just as prose can be dull In the fifty-odd years since, the graphic designer has been tional strategies, data representation, legibility, usability, or straightforward or well edited and lyrical, so too can touted as everything from visual strategist to cultural cognitive ordering, and hierarchic problem solving— a utilitarian object be designed to be more than just simply arbiter (and, since the late 1970s, as an author as well), extending into typography, the mechanics of alphabet what it is. “If function is important to the intellect,” shaping not only the corporate bottom line through clever design, and reading. Designing requires analytical and writes respected Swiss designer Willi Kunz, in his book, visual manipulation of a brand-hungry public, but also the technical mastery of image making—how shapes, colors, Typography: Macro- and Micro-Aesthetics, “then form is larger visual language of the contemporary environment. and textures work to depict ideas, achieve aesthetic cohe- important to the emotions…Our day-to-day life is enriched All these functions are important to graphic design…but, sion and dynamism, and signify higher-order concepts or degraded by our environment.” lest we forget the simplicity of the designer’s true nature, while evoking a strong emotional response. Further, a —— let us return to what a graphic designer does. A graphic designer must be more than casually familiar with psychol- The focus of this book is on these formal, or visual, aspects designer assimilates verbal concepts and gives them form. ogy and history, both with respect to cultural narratives, of graphic design and, implicitly, their relevance for the symbolism, and ritualized experiences, as well as to more messages to be created using them. It’s a kind of user commercial, consumer-based impulses and responses (what manual for creating what is understood to be strong design is often referred to as “marketing”). Last, but certainly not and empowering readers to effectively—and skillfully— least, a designer must have great facility with (and often, harness their creativity to meet the various challenges that in-depth, specialized knowledge of) multiple technologies designers encounter every day. needed to implement the designed solution: printing media and techniques, film and video, digital coding, industrial processes, architectural fabrication, and so on. Images, left to right FOR THE PEOPLE / TASMANIA LABORATÓRIO SECRETO / BRAZIL CLASSMATE STUDIO / HUNGARY B&B STUDIO / UNITED KINGDOM 5 DESIGN ELEMENTS 333647 - Design Elements 3rd edition_001-083.indd 5 4/6/20 9:56 AM 333647 - Design Elements 3rd edition_001-083.indd 5 TTiittllee:: 333333664477 -- DDeessiiggnn EElleemmeennttss 33rrdd eeddiittiioonn 4/6/20 9:30 AM Text PPaaggee:: 55 Rules can be broken— but never ignored. DAVID JURY/TYPOGRAPHER/ From his book About Face: Reviving the Rules of Typography RotoVision, London, 1996. TWENTY RULES FOR MAKING GOOD DESIGN 6 333647 - Design Elements 3rd edition_001-083.indd 6 4/6/20 9:56 AM 333647 - Design Elements 3rd edition_001-083.indd 6 TTiittllee:: 333333664477 -- DDeessiiggnn EElleemmeennttss 33rrdd eeddiittiioonn 4/6/20 9:30 AM Text PPaaggee:: 66 When people talk about “good” or “bad” results by breaking them out of ignorance. design, they’re referring to notions of In addition, rules help frame communal quality they’ve picked up from education discussion about interpreting and evaluat- and experience; and just as often, from the ing creative work so there’s at least some experience of thousands of designers and consensus about where to start. If every- critics before them. Some of these notions thing is “good,” then nothing really can be. are aesthetic (“asymmetry is more beautiful Relativism is great, but after a point, it just than symmetry,” for example) and some- gets in the way of honest judgment and times strictly functional (“don’t reverse a celebrates mediocrity. serif typeface from a solid background if it’s —— less than 10 points in size, because it’ll fill By no means should any rule, including in”). Both kinds of observation are helpful those that follow, be taken as cosmic law. for avoiding pitfalls and striving to achieve Unconvinced? Then simply turn to page design solutions that aren’t hampered by 302, where breaking every rule in this book irritating difficulties. is advocated wholeheartedly. But these —— rules are a starting point: an excellent list Every time one attempts to cite rules gov- of issues to consider, especially if you’re erning what constitutes quality, however, only just starting out as a designer. (Even people are bound to get their underwear in seasoned professionals can do with a little a knot: “That’s so limiting!” To those refresher now and then.) In the end, you people, I’ll say this: get over it. Rules are will decide how and when to apply the guidelines, based on accumulated experi- rules, or not…But you’ll also understand ence from many sources. They always come the likely results of either course of action. with exceptions and can be broken at any time, but not without consequences. The con- sequence of breaking one rule might mean reinforcing another; in the right context, it might even mean true innovation—in which such a discovery, oddly enough, will establish yet another rule. This is how cre- ativity works. It’s important to know which rules have come to be considered important (and why) so as to avoid really unfortunate 7 DESIGN ELEMENTS 333647 - Design Elements 3rd edition_001-083.indd 7 4/6/20 9:56 AM 333647 - Design Elements 3rd edition_001-083.indd 7 TTiittllee:: 333333664477 -- DDeessiiggnn EElleemmeennttss 33rrdd eeddiittiioonn 4/6/20 9:30 AM Text PPaaggee:: 77 01 HAVE A CONCEPT If there’s no message, no story, A very large audience, not a few no idea, no narrative, or no useful people who are “in the know,” must experience to be had, it’s not interpret what you mean with those graphic design. It doesn’t matter shapes, colors, and images. Sure, you how amazing the thing is to look get it, and other designers will get it, at; without a clear message, it’s an but ultimately it’s the public who must empty, although beautiful, shell. do so. Speak to the world at large; That’s about as complicated as this draw upon humanity’s shared narra- rule can get. Let’s move on. tives of form and metaphor and make connections, not boundaries. If you’re unsure whether your ideas make sense, show them to someone on the street and find out. By printing the text to appear as though it’s on built with gigantic, interlocking puzzle pieces that the back of the poster (left) but folded forward, the were fundamental to their philosophies and how designer transforms the literal into a metaphor they constructed their home in the 1950s. for the architectural and gestural qualities of the SULKI+MIN / SOUTH KOREA  dance it promotes. An exhibition about designers PEOPLEDESIGN / UNITED STATES  and architects Ray and Charles Eames (right) is 02 COMMUNICATE— DON’T DECORATE Oooh…neat! But what exactly is it? Make sure all the elements “talk” Form carries meaning, no matter how to each other. Good design assumes simple or abstract, and form that’s not the visual language of a piece—its right for a given message junks it up internal logic—is resolved so that its and confuses. It’s great to experiment parts all reinforce each other, not only with images and effects, but any- in shape or weight or placement, but thing that doesn’t contribute to the conceptually as well. When one ele- composition or meaning is simply eye ment seems out of place or unrelated, candy that no longer qualifies as de- it disconnects from the totality and sign. Know what each visual element the message is weakened. does and why, or choose another with purpose. The notion of “blooming” underpins a publica- tion of graduating students’ design work; unique abstract ink washes create the sense of unfurling flower petals without being literal. TIMOTHY SAMARA / UNITED STATES 8 DESIGN ELEMENTS 333647 - Design Elements 3rd edition_001-083.indd 8 4/6/20 9:56 AM 333647 - Design Elements 3rd edition_001-083.indd 8 TTiittllee:: 333333664477 -- DDeessiiggnn EElleemmeennttss 33rrdd eeddiittiioonn 4/6/20 9:30 AM Text PPaaggee:: 88

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