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Computational Imaging for VR/AR PDF

150 Pages·2017·53.89 MB·English
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Computational Imaging for VR/AR Ren Ng Berkeley Center for Computational Imaging
 Electrical Engineering & Computer Sciences Goals of VR/AR Imaging VR Video Capture Jaunt VR (Paul McCartney concert) VR Video Capture VR Teleconference / Video Chat http://vrchat.com/ NYT VR Discussion: What Would You Like to Learn About VR Imaging? • Stereo VR imaging + • Light field cameras — • Blur in imaging + applicable to head • Color smear as moving head motion issue? • How to stitch? ++ • Motion sickness • Chromatic aberration • What is the most • Body language missing in VR imaging? E.g in teleconf promising area of • interest? Head motion in VR imaging, not just rotation + • What’s close to • Pre-rendered 360 vs live 360 commercialization? • Arrangements of cameras for VR imaging - pros and cons • Fisheye calibration The Immersion of VR Gaming Bullet Train Demo (Epic) The Intimacy of VR Painting Google’s Tilt Brush A Challenge: Intimate Proximity in VR Imaging

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A. H. Zewail, Phil. Trans. R. Soc. A 2010;368:1191-1204. Mo Tzu (c. 470–c. 390 BC). Aristotle (384–322 BC). Ibn al-Haytham (965–1040). Shen Kuo (1031–1095). Roger Bacon (c. 1214–1294). Johannes Dolly-Zoom Cinema Technique – a.k.a. “Vertigo Effect”. By Steven Spielberg in “Jaws”
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