ra phy ctu~rrt~tog imagemaking for cinematographers and directors second edition blain brown I AMSTERDAM • BOSTON • HEIDELBERG • LONDON • NEW YORK • OXFORD PARIS· SAN DIEGO· SAN FRANCISCO· SINGAPORE ·SYDNEY· TOKYO ELSEVIER Focal Press is an imprint of Elsevier Focal Press is an imprint of Elsevier 225 Wynun Street, Waltham, MA 02451, USA The Boulevard, Langford Lane, Kidlington, Oxford, OX5 1GB, UK © 2012 ELSEVIER INC. All rights reserved. No part of this publication .n1ay be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or any infornution storage and retrieval system, without pern1ission in writing fron1 the publisher. Details on how to seek permission, further infonnation about the Publisher's pern1issions policies and our arrangen1ents with organizations such as the Copyright Clearance Center and the Copyright Licensing Agency, can be found at our website: www.elsevier.com/permissions. This book and the individual contributions contained in it are protected under copyright by the Publisher (other than as nuy be noted herein). Notices Knowledge and best practice in this field are constantly changing. As new research and experience broaden our understanding, changes in research n1ethods, professional practices, or n1edical treatn1ent n1ay become necessary. Practitioners and researchers must always rely on their own experience and knowledge in evaluating and using any information, methods, con1pounds, or experin1ents described herein. In using such infonnation or methods they should be n1indful of their own safety and the safety of others, including parties for whom they have a professional responsibility. To the fullest extent of the law, neither the Publisher nor the authors, contributors, or editors, assume any liability for any injury and/ or damage to persons or property as a matter of products liability, negligence or otherwise, or fr01n any use or operation of any methods, products, instructions, or ideas contained in the 1naterial herein. Library of Congress Cataloging-in-Publication Data Brown, Blain. Cinen1atography : theory and practice : image 1naking for cinen1atographers and directors I Blain Brown. p. em. ISBN 978-0-240-81209-0 1. Cinenutography. I. Title. TR850.B7598 2012 778.5--dc22 2011010755 British Library Cataloguing-in-Publication Data A catalogue record for this book is available from the British Library. For inforn1ation on all Focal Press publications visit our website at www.elsevierdirect.com 11 12 13 14 5 4 3 2 1 Printed in the China Working together to grow libraries in developing countries www.elsevier.com I www.bookaid.org I www.sabre.org ELSEVIER ~?e?n!t~!~ Sabre Foundation contents Introduction xiii The Scope of this Book xiv Titles and Terminology xiv writing with motion 1 Writing with Motion 2 Building a Visual World 2 The [Conceptual] Tools of Cinematography 4 The Frame 4 The Lens 6 Light and Color 8 Texture 9 Movement 10 Establishing 10 Point-of-View 10 Putting It All Together 11 shooting methods 13 What Is Cinematic? 14 A Question of Perception 14 Visual Subtext and Visual Metaphor 14 The Frame 15 Static Frame 15 Cinema as a Language 16 The Shots: Building Blocks of a Scene 17 Establishing the Geography 18 Character Shots 20 Invisible Technique 27 The Shooting Methods 27 The Master Scene Method 27 Coverage 28 Overlapping or Triple-Take Method 29 In-One 30 Freeform Method 30 Montage 32 Involving The Audience: POV 33 visual language 37 More Than Just a Picture 38 Design Principles 39 The Three-Dimensional Field 41 Forces Of Visual Organization 45 Movement in the Visual Field 51 The Rule of Thirds 51 Miscellaneous Rules of Composition 51 Basic Composition Rules for People 52 language of the lens 53 The Lens and the Frame 54 Foreground/Midground/Background 54 Lens Perspective 54 Deep Focus 56 Selective Focus 61 Image Control at the Lens 63 Lens Height 64 Dutch Tilt 66 ci nematog ra phy v visual storytelling 67 Visual Metaphor 68 Telling Stories with Pictures 68 Lighting As Storytelling 69 Film Nair 69 Light As Visual Metaphor 70 Light and Shadow I Good and Evil 71 Fading Flashbulbs 72 Visual Poetry 75 cinematic continuity 77 Shooting For Editing 78 Thinking about Continuity 78 Types of continuity 78 The Prime Directive 81 Screen Direction 81 Turnaround 85 Cheating the Turnaround 87 Planning Coverage 87 Cuttability 88 The 20% and 30 Degree Rules 88 Other Issues In Continuity 89 Introductions 95 Other Editorial Issues In Shooting 96 Jump Cuts 96 The Six Types Of Cuts 98 The Content Cut 98 The Action Cut 98 The POV Cut 99 The Match Cut 100 The Conceptual Cut 101 The Zero Cut 102 lighting basics 103 The Fundamentals of Lighting 104 What are the Goals of Good Lighting? 104 Exposure and Lighting 107 Some Lighting Terminology 108 Aspects Of Light 110 Hard Light and Soft Light 110 Direction 113 Intensity 114 Texture 115 Color 115 Basic Lighting Techniques 116 Back Cross Keys 116 Ambient Plus Accents 117 Lighting with Practicals 117 Lighting through the Window 118 Available Natural Light 118 Motivated Light 120 Day Exteriors 124 Fill 124 Silks and Diffusion 124 Open Shade and Garage Door Light 124 Sun as Backlight 125 Lighting For High DefVideo 126 vi lighting sources 129 The Tools of Lighting 130 Daylight Sources 130 HMI Units 130 Xenons 135 LED Lights 136 Tungsten Lights 136 Fresnels 136 PARs 138 HMI PARs 140 Soft Lights 140 Barger Bag lights 141 Color-Correct Fluorescents 142 Other Types of Units 142 Softsun 142 Cycs, Strips, Nooks and Broads 143 Chinese Lanterns and Spacelights 143 Self-Contained Crane Rigs 144 Ellipsoidal Reflector Spots 144 Balloon Lights 145 Handheld Units 145 Day Exteriors 145 Controlling Light with Grip Equipment 145 For More Information On Lighting 146 HD cinematography 147 High Def and Standard Def 148 Analog and Digital Video 148 Analog 148 Digital Video 149 Types of Video Sensors 150 Three-Chip vs Bayer Filter Sensors 150 Digital Video 151 Standard Def 151 High Def 151 Shooting Formats 152 2K, 4K and Higher Resolution Formats 152 Digital Compression 152 RAW 154 Monitoring On the set 155 The Waveform Monitor and Vectorscope 156 Waveform Monitors 156 The Vectorscope 156 Video Latitude 157 Clipping 158 Video Noise and Grain 159 The Digital Intermediate (DI) 159 The Video Signal 160 Interlace Video 160 Progressive Video 160 NTSC and ATSC 160 Colorspace 161 SDI 162 Setting Up A Color Monitor 162 Monitor Setup Procedure 162 Camera White Balance 164 ci nematog ra phy vii Digital Video Encoding 165 Is It Broadcast Quality? 166 Do It in the Camera or in Post? 166 The Decision Matrix 167 10 Things to Remember When Shooting HD 167 Timecode and Edgecode 168 Video Frame Rate 168 Drop-Frame and Non-Drop-Frame 168 29.97 Video 169 How Drop Frame Solves the Problem 170 To Drop or Not to Drop? 170 Timecode Slating 170 Tapeless Production 171 Meta data 17 1 Tapeless Workflows 171 Digital File Types 172 Container Files: Quicktime and MXF 172 Compression and Codecs 173 Intra-frame versus lnterframe Compression 173 Bit Depth 17 3 MPEG 174 OtherCodecs 176 The Curve 177 Controlling the HD Image 179 Gain/ISO 180 Gamma 180 Black Gamma/Black Stretch 180 Knee 180 Color Saturation 180 Matrix 180 Color Balance 180 exposure 181 Exposure: the Easy Way 182 What Do We Want Exposure to Do for Us? 182 Controlling Exposure 182 The Four Elements of Exposure 183 The Bottom Line 185 How Film and Video Are Different 185 Two Types of Exposure 185 Light As Energy 186 F/Stops 186 Exposure, ISO, and Lighting Relationships 186 Inverse Square Law and Cosine Law 187 ISO/ASA 187 Light and Film 188 The Latent Image 189 Chemical Processing 189 Color Negative 190 Film's Response to Light 190 Densitometry 191 The Log E Axis 193 Brightness Perception 194 Contrast 194 ~~correct" Exposure 197 Higher Brightness Range in the Scene 198 Determining Exposure 198 viii Video Exposure 198 The Tools 199 The Incident Meter 199 The Reflectance Meter 200 The Zone System 200 Zones in a Scene 203 The Gray Scale 203 Why 18°/o? 203 Place and Fall 205 Reading Exposure with Ultraviolet 207 Exposure and the Camera 207 Shutter Speed versus Shutter Angle 208 camera movement 209 Motivation and Invisible Technique 210 Basic Technique 211 Types Of Moves 212 Pan 212 Tilt 212 Move In I Move Out 212 Zoom 213 Punch-in 214 Moving Shots 214 Tracking 214 Countermove 214 Reveal 214 Circle Track Moves 215 Crane Moves 215 Rolling Shot 216 Camera Mounting 216 Handheld 216 Camera Head 216 Fluid Head 216 Geared Head 216 Remote Head 216 Underslung Heads 216 Dutch Head 217 The Tripod 217 High-Hat 217 Rocker Plate 217 Tilt Plate 218 The Crab Dolly 218 Dolly Terminology 218 Dance Floor 219 Extension Plate 219 Low Mode 219 Front Porch 220 Side Boards 220 Risers 220 Steering Bar or Push Bar 220 Cranes 220 Crane/Jib Arm 221 Crane Operation 221 Non-booming Platforms 222 Camera on a Ladder 222 Remote on Cranes 222 Technocrane 222 Cranes on Top of Cranes 222 Car Shots 223 cinematography ix Camera Positions for Car Shots 223 Vehicle to Vehicle Shooting 223 Aerial Shots 224 Mini-Helicopters 224 Cable-Cam 224 Other Types Of Camera Mounts 224 Rickshaw, Wheelchair and Garfield 224 Steadicam 225 Low-Mode Prism 225 Crash Cams 225 Splash Boxes 225 Underwater Housings 226 Motion Control 226 color 227 Color In Visual Storytelling 228 The Nature of Light 228 The Tristimulus Theory 228 Functions of the Eye 229 Light and Color 230 Basic Qualities of Color 231 The Color Wheel 232 Color Models 232 Controlling Color 235 Color Temperature 235 Color Balance with Gels and Filters 238 Light Balancing Gels 238 Conversion Gels 239 Light Balancing Gels 241 Color Correction Gels 241 Correcting Off-Color Lights 244 Stylistic Choices in Color Control 244 image control 245 Color Printing 246 Controlling Color and Contrast 247 In the Lab 247 Bleach-Bypass and Other Processes 248 LookUp Tables 254 1D LUTs 255 3D LUTs 256 Camera Filter Types 256 Diffusion and Effects Filters 256 Contrast Filters 258 Effects Filters and Grads 258 Color Temperature and Filtration 259 Conversion Filters 261 Warming and Cooling Filters 262 Contrast Control In Black-and-White 262 Polarizers 263 Density Filters 263 IR Filters 264 Controlling The Look Of Your Project 264 Image Control With The Camera 266 Frame Rate 266 Shutter Angle 267 Time Lapse 268 X
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