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C# Programming & Software Development: 6 In 1 Coding Syntax, Expressions, Interfaces, Generics And App Debugging PDF

789 Pages·2023·21.868 MB·English
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C# PROGRAMMING & SOFTWARE DEVELOPMENT - 6 IN 1 - CODING SYNTAX, EXPRESSIONS, INTERFACES, GENERICS AND APP DEBUGGING BOOK 1 C# CODING SYNTAX C SHARP SOFTWARE DEVELOPMENT FUNDAMENTALS BOOK 2 C# PROGRAMMING BASICS WRITE, RUN, AND DEBUG CONSOLE APPLICATIONS BOOK 3 C# CODING FUNDAMENTALS CONTROL FLOW STATEMENTS AND EXPRESSIONS BOOK 4 C# TYPE CLASS FUNDAMENTALS BUILT-IN DATA TYPES, CLASSES, INTERFACES, AND INHERITANCE BOOK 5 C# PROGRAMMING EXPLICIT INTERFACE IMPLEMENTATION BOOK 6 C# GENERICS PERFORMANCE AND TYPE SAFETY RICHIE MILLER Copyright All rights reserved. No part of this book may be reproduced in any form or by any electronic, print or mechanical means, including information storage and retrieval systems, without permission in writing from the publisher. Copyright © 2023 Richie Miller Disclaimer Every effort was made to produce this book as truthful as possible, but no warranty is implied. The author shall have neither liability nor responsibility to any person or entity concerning any loss or damages ascending from the information contained in this book. The information in the following pages are broadly considered to be truthful and accurate of facts, and such any negligence, use or misuse of the information in question by the reader will render any resulting actions solely under their purview. Table of Contents – Book 1 Introduction Chapter 1 C Sharp Historical Context Chapter 2 Object-oriented with Functional Features Chapter 3 How to Explore Managed Execution in C# Chapter 4 The Common Language Runtime (CLR) Chapter 5 The .NET Base Class Libraries Chapter 6 The Constant Evolution of C# Chapter 7 Top Level Programs Chapter 8 Expression-bodied Members & Disposable Types Chapter 9 Relational Patterns Table of Contents – Book 2 Introduction Chapter 1 The C# Development Stack Chapter 2 Exploring C#'s Building Blocks Chapter 3 Juggling Types Chapter 4 Static Typing & Built-in Types Chapter 5 Type Inference & Arrays Chapter 6 Back to the Base Camp Chapter 7 Assembling a C# Program Chapter 8 Importing Namespaces Chapter 9 Hunting for Bugs with Debugger Chapter 10 C# and Smart IDEs Table of Contents – Book 3 Introduction Chapter 1 How to Setup the Sample Project Chapter 2 Understanding C# Statements Chapter 3 How to Write Simple Statements Chapter 4 How to Explore Statements and Expressions Chapter 5 How to Make Logical Comparisons with Statements Chapter 6 How to Explore Selection Statements Chapter 7 How to Create Branching Selection Statement Chapter 8 How to Explore Switch Statements Chapter 9 Understanding Iteration Statements Chapter 10 How to Explore Different Types of Loops Chapter 11 Working with While Statements Chapter 12 How to Explore Additional Program Flows Chapter 13 How to Enhance Program Flow Using Loops Chapter 14 Program Flow Considerations with Dynamic Data Chapter 15 How to Explore Advanced Selection Statement Features Table of Contents – Book 4 Introduction Chapter 1 How to Use Built-in C# Data Types Chapter 2 How to Work with Primitive Types Chapter 3 C# Expressions Chapter 4 How to Work with DateTime Chapter 5 Implicit Typing Fundamentals Chapter 6 How to Create and Use Strings Chapter 7 Escaping Text Basics Chapter 8 Strings are Immutable Chapter 9 How to Work with Methods Chapter 10 How to Find the Correct Method Chapter 11 How to Pass Parameters by Value & Reference Chapter 12 How to Use out Keyword Chapter 13 Named Arguments & Optional Parameters Chapter 14 Value Types & Reference Types Chapter 15 How to Create Enumerations Chapter 16 How to Create First Class & Objects Chapter 17 How to Use Class Chapter 18 How to Add Properties Chapter 19 How to Group Classes in Namespaces Chapter 20 How to Work with null Chapter 21 Inheritance Fundamentals Chapter 22 Is-A Relation Basics Chapter 23 How to Use Interfaces Table of Contents – Book 5 Introduction Chapter 1 C# Definitions

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