Airship stolen and now twice betrayed, Max remains in a city filled with enemies. His countdown continues, recording every waning moment until his final doom. Raeg may be powerful but without Trina Max has no way to plan. Victory over the paladin and his endless soldiers isn't just fleeting, it's a liability, causing more problems than it's solved.
A new item may provide a clue but Max had better figure out what to do, and quickly, or he'll end up in a situation far worse than death. Perhaps it's time to try something different. **