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Beginning Math and Physics for Game Programmers PDF

593 Pages·2004·44.51 MB·English
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Description:
This book is, in my opinion, the essential read for anyone who wishes to start working with game programming. The explanations of concepts and mathematical principles are in plain English and often complimented with an example. While often many game programming books dive too deeply and quickly into technical or mathematical concepts this book attempts all time to keep the reader informed and strives to make the content as accessible as possible. Also this book is a great reference for formula and maths review for even the seasoned programmer.
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Most books are stored in the elastic cloud where traffic is expensive. For this reason, we have a limit on daily download.