A Programmer’s Guide to C# 5.0 is a book for software developers who want to truly understand C#. Whether you’ve worked with C# before or with another general-purpose programming language, each fast-paced, focused chapter will take you straight to the heart of a feature of C# and show you why it works the way it does.
Written by one-time C# Test Lead, Program Manager, and member of the original C# language design team, this book is an ideal companion to the C# Language Specification, and works both as a tutorial and as a reference guide. Now in its fourth edition, you will find up-to-date coverage of all the latest C# features, including Linq, covariance and contravariance, and async support.
You’ll learn how to:
A Programmer’s Guide to C# is aimed at software developers who want to improve their proficiency at using the C# language. No prior knowledge of .NET is required, but the book does assume experience with a general-purpose programming language.
Table of ContentsChapter 1:The .NET Runtime Environment
Chapter 2: C# Quick Start and C# Development
Chapter 3: Classes 101
Chapter 4: Base Classes and Inheritance
Chapter 5: Exceptions
Chapter 6: Member Accessibility and Overloading
Chapter 7: Other Class Details
Chapter 8: Structs (Value Types)
Chapter 9: Interfaces
Chapter 10: Versioning and Aliases
Chapter 11: Statements and Flow of Execution
Chapter 12: Variable Scoping and Definite Assignment
Chapter 13: Operators and Expressions
Chapter 14: Conversions
Chapter 15: Arrays
Chapter 16: Properties
Chapter 17: Generics
Chapter 18: Indexers, Enumerators, and Iterators
Chapter 19: Strings
Chapter 20: Enumerations
Chapter 21: Attributes
Chapter 22: Delegates and Anonymous Methods
Chapter 23: Events
Chapter 24: Dynamic types
Chapter 25: User-Defined Conversions
Chapter 26: Operator Overloading
Chapter 27: Nullable Types
Chapter 28: Linq
Chapter 29: Linq to XML
Chapter 30: Linq to SQL
Chapter 31: Other Language Details
Chapter 32: Making Friends with the .NET Framework
Chapter 33: System.Array and the Collection Classes
Chapter 34: Threading
Chapter 35: Asynchronous and Parallel Programming
Chapter 36: Execution-Time Code Generation
Chapter 37: Interop
Chapter 38: .NET Framework Overview
Chapter 39: Deeper into C#
Chapter 40: Logging and Debugging Techniques
Chapter 41: IDEs and Utilities
Eric Gunnerson is a software developer working at Microsoft. He is a past C# Test Lead, C# Program Manager, and member of the C# Language Design Team. He’s been a developer for longer than he cares to admit, and has worked on everything from microcontrollers to minicomputers. In his spare time, he enjoys writing about himself in the third person.
Nick Wienholt is an independent Windows and .NET consultant based in Sydney, Australia. He is the author of Maximizing .NET Performance and co-author of A Programmers Guide to C# (formerly A Programmers Introduction to C#) from Apress. He has written articles numbering in the hundreds for Australian Developer Journal, ZDNet, CodeGuru, Pinnacle Publishing, Developer.com and MSDN Magazine (the Australia and New Zealand Edition). When not cranking out the semi-colons, he can be found pounding the trails in preparation for the next ultra running event, and is keen to stretch his 100km finishes out to the 100 mile distance. He was awarded MVP distinction from Microsoft from 2002 through 2011 in the .NET, C# and C++ categories.