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ERIC EJ943734: It's in the Bag: Digital Backpacks for Project-Based Learning PDF

2011·0.26 MB·English
by  ERIC
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By James D. Basham, Ernest Perry, and Helen Meyer It’s in the Bag Digital Backpacks for Project-Based Learning Build your own self-contained toolkits for your problem- and project-based learning experiences, complete with appropri- ate technology that works for every learning style. W hen it comes to technology, students with a range of academic many schools know what abilities, disabilities, and cultural and they want. They want tar- language backgrounds. Our digital geted and scalable solutions that en- backpack design strives to align its hance learning and meet the NETS•S. core components with UDL prin- And the teachers in those schools ciples. Each backpack provides: want simple, strategic instructional • Multiple means of representation frameworks for developing their stu- to support learner perception, un- dents’ basic and digital age skills while derstanding, and comprehension meeting diverse learning needs. But as • Multiple ways for learners to take many technology integration special- action, express their understand- ists know, satisfying all those wants in ing, and increase executive-level every lesson is no easy task. processing Undaunted, the University of • Multiple means of engagement to Cincinnati FUSION Center set out promote learner interest, effort, to build a solution that fulfills all of and self-regulation those reqirements. We partnered with the National Underground Railroad Open a digital backpack, and Modular technology. This set of tools Freedom Center and Apple to develop you’ll find three core components that includes hardware, software, and de- a toolkit that is simple, scalable, effec- teachers can easily adapt to increase vices chosen to meet specific instruc- tive, and even portable. We call it the student engagement and understand- tional goals and desired outcomes. digital backpack. ing in different curricular areas or use The modular technologies that we A digital backpack is just what it in interdisciplinary activities. They tested included digital camcorders, sounds like: an actual knapsack that include: iPod touches with preloaded apps, contains an array of digital and hard- digital sound recorders, digital science • Foundational technology ware tools, resources, and instruc- probes, measuring tape, and Pasco’s • Modular technology tional materials handpicked to engage Sparkvue (data-gathering and analyz- • Instructional support materials learners in project- or problem-based ing software). Other ideas include mi- learning (PBL) experiences. We have Foundational technology. This is crophones and digital still cameras. designed digital backpacks for specific the hardware and software that is Teachers choose their technologies projects and challenges as well as for the core of the digital backpack. It based on their capacity to support the projects in particular curriculum areas. must be flexible enough to support individual PBL experience, and, as multiple modular technologies. Be- suggested by the term modular, they m Designed to Support All Learners sides a well-constructed backpack, can add or remove a given technology o c Our design is grounded in the Universal the foundational technology would from a digital backpack depending on a. oli Design for Learning (UDL) framework. include a laptop or tablet device and the specific learning objectives. ot F Based on neuroscience, UDL purpose- software or apps to access instruction- It is essential for the modular tech- - y fully combines the use of technology al content, gather data, and construct nologies to be able to readily interface oll © with instructional pedagogy to support media. with the foundational technology. Copyright © 2011, ISTE (International Society for Technology in Education), 1.800.336.5191 (U.S. & Canada) or 1.541.302.3777 (Int’l), [email protected], www.iste.org. All rights reserved. 24 Learning & Leading with Technology | September/October 2011 for students to understand the content and complete the associated experi- ence. It is important to include mul- tiple means of content representation as well as ways to purposefully scaf- fold the actual “engaged” experience. For instance, teachers can provide the students with digital templates to help facilitate data gathering or problem solving. We have found that having students use a template to storyboard as an initial part of the backpack activ- ity helps them stay on task and better understand the content. We created several digital back- pack variations by modifying these core components to meet different sets of curricular and instructional needs. Digital instructional support materials are particularly adaptable to different learning styles, as teachers and students can access the content multiple times, convert it to numerous languages, search it, change text color and size, auto-summarize it, or have it digitally read aloud. We also de- signed rich tasks to go along with the technologies that encourage multiple modes of expression and engagement. Finally, we designed the backpacks to When teachers purposefully embed podcasts, videos, and content-based support just-in-time learning as well these technologies within an instruc- apps. You could include any digital as information and technology skill tional experience, we have found that learning objects, art, or artifacts as building through the use of various they can increase engagement and well as URLs for online resources and types of communication, collabora- support learners in expressing their informational background articles. tion, problem solving, critical think- understanding. Our backpack designs have also in- ing, and other executive-level skills. cluded learner handouts to structure Instructional support materials. activities, such as storyboarding tem- These include all of the curriculum Digital Backpack Field Experiences plates and activity instructions. Some resources that provide the structure, We tested the digital backpack with instructional support materials pro- guidance, and specific information multiple age groups, from kindergar- vide technology tutorials for the foun- learners need to understand the con- ten through adult, and in a range of dational and modular technologies. tent and complete the learning experi- settings. In the various digital backpack de- ence. Teachers can change or modify signs we have implemented, we have Elementary school. A group of stu- the instructional support materials, found the instructional support mate- dents in kindergarten through fifth just as they did the modular learning rials to be the most critical, yet often grade participated in a digital back- technologies, based on instructional, overlooked, component. The teacher’s pack experience at a nationally ranked curricular, or student needs. expertise and knowledge of students zoo. Their instructional task was to In the backpacks we tested, the in- and their learning needs comes most determine how the zoo could become structional support materials included strongly into play when they are pre- more kid friendly. content-specific instructional infor- paring the instructional support mate- Because of the age and size of these mation in the form of documents, rials, as that’s what provides the basis young students, some left the laptops Copyright © 2011, ISTE (International Society for Technology in Education), 1.800.336.5191 (U.S. & Canada) or 1.541.302.3777 (Int’l), [email protected], www.iste.org. All rights reserved. September/October 2011 | Learning & Leading with Technology 25 We designed the backpacks to support just-in-time learning as well support materials included project as information and technology skill building through the use of various guidelines, project templates, and types of communication, collaboration, problem solving, critical multimedia background information on Freedom Center exhibits. thinking, and other executive-level skills. Like the zoo activity, this PBL expe- at school during the field trip but used Each backpack was equipped with rience demonstrated the UDL prin- them to complete the lesson once they a laptop (they now have iPads) and ciples of supporting multiple means returned. At the zoo site, the students task-specific modular technologies: of representation, learner decision used several modular technologies camcorders, cameras, tape measures, making about information gathering to acquire pictures, video, and audio and digital microscopes. The in- and expression, and role assignments. of their observations. Student teams structional support materials includ- It was a popular and effective activity gathered information on zoo safety ed fossil identification information that continues to be available to all and animal habitats. Many student and a project overview indicating Freedom Center visitors. groups interviewed other children and they should collect digital images to families visiting the zoo. catalog fossils. The students devel- Build Your Own After the visit, the students used oped presentations depicting their Al though digital backpacks are rela- their data to develop presentations, fossils and findings and used this tively easy to develop and implement, including simulations and models information to develop hypotheses you should keep a few things in mind using simple programs (such as draw- for the types of habitats that existed when building your own backpack. ing in Apple’s Keynote or modeling during the time of the fossilized ani- First, it is important to think through in Google’s SketchUp) about how the mals’ lives. the core components you’ll need us- zoo could be more kid friendly. The As part of the design of this PBL ing the UDL framework. How will teachers shared the presentations with experience, students were given dif- your backpack meet diverse learning zoo administrators, who implemented ferent roles to increase engagement. needs? Does it provide for multiple some of the students’ suggestions. For Each contributed to the overall project means of representation, expression, instance, the zoo now has a life-size by employing a different skill set. The and engagement? Each of our digital cutout of a giraffe for people to com- student roles included team leader, backpack designs meet diverse learn- pare their height to. data collector, data analyst, and pre- ing needs by including multiple ways This example demonstrates a PBL senter. (The National Center on Uni- for learners to acquire content or experience. The project was open versal Design for Learning’s guidelines project information, and they often ended enough for students of different further explain the idea of learner role contain duplicate digital files and pa- ages to engage fully and at their own differentiation.) per documents. You can also provide learning pace. The students had to de- links for online tools and media, such High School, college, and teachers. fine for themselves what a kid-friendly as websites, podcasts, and videos, The task that high school and adult zoo would look like and, once they that learners can use to gather neces- participants were assigned was creat- had a definition in mind, how to gath- sary information. The problem- or ing a movie. The participants were er data about the zoo’s status based on project-based learning experiences told that a media company had hired that definition. you embed in the digital backpacks them to develop a five-minute movie The experience also demonstrated should also provide alternatives for addressing the question “What is free- a number of UDL ideas. Students had learners to engage in the project and dom?” with the Freedom Center as a to make decisions about how to gather demonstrate understanding of its backdrop. In a four-hour period, the information (videos, pictures, and content. participants used digital backpacks interviews), how to make sense of the Second, consider how the students outfitted with a laptop and media- data (in photos or Excel spreadsheets, are actually going to use the technol- focused modular technologies, such for example), and finally how to repre- ogy. To avoid large-scale retrofitting, as digital camcorders and cameras, to sent their findings to other people. consider which foundational technol- create their movies. The instructional ogy and modular technologies will Middle school. The integrated prob- lem-based experience for middle When teachers purposefully embed these technologies within an school students was using their digital instructional experience, we have found that they can increase backpacks to catalog and gather data on fossils at a nearby fossil outcrop. engagement and support learners in expressing their understanding. Copyright © 2011, ISTE (International Society for Technology in Education), 1.800.336.5191 (U.S. & Canada) or 1.541.302.3777 (Int’l), [email protected], www.iste.org. All rights reserved. 26 Learning & Leading with Technology | September/October 2011 documents. To meet student needs at Foundational Technology Modular Technology Instructional Support Materials various levels, this information had to be engaging, accessible, and flexible. Finally, we planned a project workflow that scaffolded student work and proj- ect completion. As with any instruc- tional plan, you can make adjustments during the project to ensure comple- tion of desired outcomes. The digital backpack provides a powerful, flexible, and teacher-friendly design for engaging learners of dif- ferent ages, interests, and abilities. It supports learning across content areas and incorporates a meaningful expe- Each digital backpack contains a foundational technology as well as a variety of modular rience to develop, refine, and assess technologies and support materials that teachers can adapt for the lesson, age group, students’ digital age skills. Mission and individual students’ learning needs. accomplished! provide the greatest amount of flex- We encourage a backward de- Resources ibility and student use. Also consider sign process infused with the UDL FUSION Center: www.cech.uc.edu/fusion time efficiency. We quickly learned that framework for creating backpacks National Center for Universal Design for Learning: www.udlcenter.org camcorders with built-in memory were to fit your needs. This process starts National Underground Railroad Freedom more time-efficient than camcorders with the desired learning outcomes Center: www.freedomcenter.org without internal memory, for example. and then moves through designing NETS•S: iste.org/standards/nets-for-students. We also learned that supplying instruc- specific tasks and determining the aspx tional materials using various media resources you need to facilitate these Pasco’s Sparkvue: www.pasco.com/sparkvue (text, audio, video) and on various outcomes. The key is to develop an platforms (paper, laptop, and iPod) led initial digital backpack that provides James D. Basham, PhD, is an assistant professor in special to the greatest use. And we discovered for targeted learning but maintains education at the University of that providing and encouraging the use sufficient flexibility and scalability to Kansas in Lawrence, Kansas, of digital technology supports (such as be useful for multiple teachers and USA. His research focuses on premade software tutorials) advanced students. innovative solutions and strat- just-in-time learning, independence, For example, in our media-driven egies for engaging all learners, and problem solving. digital backpack for the Freedom the use of technology, and Universal Design for Learning. Third, as with any lesson, you Center, we first considered the content should aim to strike a balance be- outcomes and the process objectives Ernest Perry is the architect of tween instructional design and students would need to achieve these the Digital Learning Environ- ment at the National Under- instructional management. Even outcomes. Like any instructional plan, ground Railroad Freedom Cen- the greatest digital backpack and les- the design was balanced with the ter in Cincinnati, Ohio, USA, son design can fail if you don’t give time and space constraints we had to where the digital backpack was students appropriate instructional work within, including the school day, developed and launched. His management. For instance, one transportation time, and the physical work focuses on social enterprise, education reform, and informal learning. problem we noted was that students space of the Freedom Center. Once wanted to develop such sophisticat- we defined these instructional guide- Helen Meyer is the director of ed products that they missed their posts, we planned the instruction, the FUSION Center, a STEM delivery window. When designing including a storyline and the tools education and outreach center instructional support materials, and media the students would need to at the University of Cincinnati, Ohio, USA. She is also the proj- consider including support for proj- gain content information and technol- ect director for the Woodrow ect management. It’s important to ogy support. This planning resulted Wilson Ohio teaching fellows include project goals, timelines, and in the use of digital videos, podcasts, program. Her teaching includes masters- and doc- planning templates. and various digital and paper project toral-level courses in teaching and learning. Copyright © 2011, ISTE (International Society for Technology in Education), 1.800.336.5191 (U.S. & Canada) or 1.541.302.3777 (Int’l), [email protected], www.iste.org. All rights reserved. September/October 2011 | Learning & Leading with Technology 27

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