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Eighth Day Genesis: A Worldbuilding Codex for Writers and Creatives PDF

309 Pages·2012·1.93 MB·English
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EIGHTH DAY GENESIS A Worldbuilding Codex for Writers and Creatives Edited by Sabrina Klein Alliteration Ink | Dayton Building Worlds in a Hostile Universe © 2012 © 2012 by Patrick Tomlinson The Descartian Dilemma © 2012 by Aaron Rosenberg Cause Ways © 2012 by Donald J. Bingle The World as a Character © 2012 by Paul Genesse Geography and the Evolution of Your World © 2012 by Chanté McCoy Creatures © 2012 by Ramsey Lundock Domesticated Animals © 2012 by Ramsey Lundock Crafting Urban Landscapes © 2012 by Janine K. Spendlove The Religious Order © 2012 by Maurice Broaddus World Building: Magic Systems © 2012 by Kerrie Hughes Putting Words in Your Character’s Mouth © 2012 by Rosemary Laurey The Work of Our Hands © 2012 by Kathy Watness Shaping Societies: Technology and Its Effects © 2012 by EA Younker History For Story’s Sake © 2012 by Matthew Wayne Selznick Alternate History © 2012 by Sue Penkivech Developing a Layered, Credible, and Compelling Government © 2012 by Lucy Curtis The Effects of Forming a Government © 2012 by Graham Storrs Building Believable Legal Systems in Science Fiction and Fantasy © 2012 by Addie J. King The Art of Restraint © 2012 by Bryan Young A Sense of Style © 2012 by Tim Waggoner Making a Consistent World © 2012 by Kelly Swails ii Cover Design by Ashley Cummins All rights reserved. All trademarks and registered trademarks are the property of their respective owners. Published by Alliteration Ink PO Box 20598, Dayton, OH 45420 alliterationink.com Eighth Day Genesis: A Worldbuilding Codex ISBN-10: 0985825405 ISBN-13: 978-0-9858254-0-9 July 2012 10 9 8 7 6 5 4 3 2 1 iii Table of Contents Editor’s Foreword.....................................................1 Sabrina Klein Building Worlds in a Hostile Universe....................3 Patrick S. Tomlinson The Descartian Dilemma, or Hey, Where’d Everybody Go?.......................................................21 Aaron Rosenberg Cause Ways............................................................35 Donald J. Bingle The World as a Character......................................53 Paul Genesse Geography and the Evolution of Your World: Logical Flora et. al.................................................67 Chanté McCoy Creatures.................................................................99 Ramsey Lundock Domesticated Animals..........................................115 Ramsey Lundock Crafting Urban Landscapes..................................127 AUTHOR NAME Janine K. Spendlove The Religious Order.............................................133 Maurice Broaddus World Building: Magic Systems..........................145 Kerrie L. Hughes Putting Words in Your Character’s Mouth..........151 Rosemary Laurey The Work of Our Hands......................................159 Kathy Watness Shaping Societies: Technology and Its Effects....177 EA Younker History For Story’s Sake, or, No One Cares Who The Emperor Was 500 Years Ago. Unless They Should...................................................................193 Matthew Wayne Selznick Alternate History – Why Just Saying “Hitler Won” Isn’t Enough.........................................................201 Sue Penkivech Developing a Layered, Credible, and Compelling Government..........................................................215 Lucy Curtis vi BOOK TITLE The Effects of Forming a Government................233 Graham Storrs Building Believable Legal Systems in Science Fiction and Fantasy..............................................251 Addie J. King The Art of Restraint.............................................269 Bryan Young A Sense of Style...................................................281 Tim Waggoner Making a Consistent World.................................293 Kelly Swails Publisher’s Note...................................................302 Steven Saus vii Editor’s Foreword Sabrina Klein There's a moment when you can close your eyes and see a world of your own making. It might start from a grain of sand, the way light filters through the trees, the feel of satin robes, the smell of cooking soup, or simply a wish for somewhere, somewhen else. It happens for different reasons for different people. Something, anything can pull your mind from the boundaries of our mundane world and set it to creating somewhere else. I remember when it happened to me. I was staring at the blackboard one cold afternoon during second grade. I had seen The Dark Crystal (1982), Dragonslayer (1981), and Legend (1985), jumpstarting my love of fantasy. Creatures and landscapes far more interesting than anything my teacher was talking about filled my head. And then a world sprung into being inside my head. 1 Foreword Or at least, the rough sketch of a world. I added to it at least daily. A detail here, a feature there. The landscape, the weather, the people all filled in. I didn't just use my imagination, though. For years, I spent my spare time reading non-fiction, just so that I could make my world accurate and believable. I still research, and that's part of how this book started. I grew frustrated by the resources available. Worldbuilding books were filled with facts that had no references, or had no guidance on how to write from the worldbuilding resources, or they were just filled with someone else's ideas. None of them had references and technique of how to build a fantasy or science fiction world. At the 2011 GenCon Writers Symposium I approached Steven with the idea of Eighth Day Genesis. A resource where we could make the manual I always wanted. Eighth Day Genesis is meant to help writers with their worlds. The depth of your world is important…even essential. Worlds should be able to be touched, smelled, seen, and heard. Each of these things is vital to creating reality. The smallest details can illuminate volumes. It is surprising what details with bring forth entire feelings, associations, and images. Stereotypes can be broken, archetypes deviated from, and wonder spilled forth like gossip from an old friend. Steven and I hope this book will point you in the right direction and help you fill in those details, and we both look forward to enjoying the worlds you create. 2 Building Worlds in a Hostile Universe Patrick S. Tomlinson So you want to build a world? Excellent. The current record is six days, see if you can beat it. I have faith in you. But wait! Where are you going to put your world once it’s finished? Just like the suburbs, not all galactic neighborhoods are created equal. Some are pretty rough places to crash. Some are so vanilla and boring that nobody would choose to live there. Let me be your real-estate agent to the stars… literally. Choosing a Galactic Neighborhood Just like with the decision to build a house, the first thing you should consider when building your world is location, location, location. If your story is taking place entirely “dirtside,” then your planet’s place in the galaxy may never come up, but there 3

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Nominated for an Origins Award (2013). Nominated for an ENnie Award (2013). You want to make a fictional world. Twenty authors want to help. There's a moment when you can close your eyes and see a world of your own making. It might start from a grain of sand, the way light filters through the trees,
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