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Coding Roblox Games Made Easy PDF

2022·3.74 MB·English
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Preview Coding Roblox Games Made Easy

Preface Page: 5 Who this book is for Page: 5 What this book covers Page: 5 To get the most out of this book Page: 5 Get in touch Page: 5 Section I: Introduction to Roblox Development Page: 6 Introducing Roblox Development Page: 7 Technical requirements Page: 7 Learning the benefits of Roblox development Page: 7 Financial opportunities on Roblox Page: 7 Improving professional skills Page: 7 Benefits of networking Page: 8 Discovering developer types Page: 8 Programmers Page: 8 Modelers Page: 8 Builders Page: 8 UI/UX designers Page: 9 Gaining a perspective about your early projects Page: 9 Summary Page: 9 Worksheet Page: 9 Knowing Your Work Environment Page: 11 Technical requirements Page: 11 What is an experience? Page: 11 Traversing the Create page Page: 11 Configuring Experience and Place settings Page: 11 The Configure Experience menu Page: 11 Configure Start Place menu Page: 12 Icon Page: 12 Access Page: 12 Other place options Page: 12 Configure Localization Page: 12 Create Badge Page: 13 The Creator Marketplace and Avatar Shop Page: 13 Getting started with Roblox Studio Page: 14 The File menu and settings Page: 14 Movement and camera manipulation Page: 15 Utilizing the Explorer Page: 15 Using Studio tools Page: 15 The Select tool Page: 15 The Move tool Page: 15 The Scale tool Page: 16 The Rotate tool Page: 16 The Transform tool Page: 16 Managing the Game Settings menu Page: 16 The View tab Page: 17 The Test tab Page: 17 Customizing Studio to aid your workflow Page: 18 Taking advantage of Roblox’s resources Page: 19 Tutorials and resources Page: 19 The Developer Forum and Talent Hub Page: 19 Summary Page: 19 Worksheet Page: 19 Section II: Programming in Roblox Page: 21 Introduction to Luau Page: 22 Technical requirements Page: 22 Learning about data types and creating variables Page: 22 Data types Page: 22 Setting and manipulating variables Page: 23 Numbers Page: 23 Booleans Page: 24 Strings Page: 24 Tables Page: 25 Dictionaries Page: 25 Vectors Page: 26 CFrames Page: 26 Instances Page: 28 Conditional statements Page: 28 Declaring and using loops Page: 29 for loops Page: 29 while loops Page: 31 repeat loops Page: 31 Learning about functions and events Page: 31 Functions in programming Page: 31 Recursion Page: 32 Events and methods of instances Page: 33 Demonstrating programming style and efficiency Page: 34 General style rules Page: 34 Roblox-specific rules Page: 35 Summary Page: 35 Worksheet Page: 35 Roblox Programming Scenarios Page: 36 Technical requirements Page: 36 Understanding the client-server model Page: 36 Different script types Page: 36 Scripts Page: 36 Local scripts Page: 36 Modules Page: 36 The Script Menu tab Page: 37 FilteringEnabled Page: 38 RemoteEvents Page: 38 RemoteFunctions Page: 38 BindableEvents and BindableFunctions Page: 39 Using Roblox services Page: 39 Players service Page: 39 ReplicatedStorage and ServerStorage Page: 40 StarterGui Page: 40 StarterPack and StarterPlayer Page: 41 PolicyService Page: 41 PhysicsService Page: 41 UserInputService Page: 41 Working with physics Page: 42 Constraints Page: 42 Movement constraints Page: 42 Adding peripheral experience aspects Page: 44 Sound Page: 44 Lighting Page: 45 Other effects Page: 45 Summary Page: 46 Worksheet Page: 46 Creating an Obby Page: 47 Technical requirements Page: 47 Setting up the backend Page: 47 Managing player data Page: 47 Creating a datastore system Page: 47 Creating and loading session data Page: 48 Manipulating session data Page: 49 Saving player data Page: 49 Addressing throttling and edge cases Page: 50 Managing collisions and player characters Page: 50 Making obby stages Page: 51 Creating part behaviors Page: 51 Creating rewards Page: 53 Shops and purchases Page: 54 Robux premium purchases Page: 54 Making in-experience currency shops Page: 57 Preventing exploits Page: 58 Setting up the frontend Page: 58 Creating effects Page: 58 Sound Page: 58 Particles Page: 58 Tying in effects Page: 59 Part movement Page: 59 Testing and publication Page: 60 Summary Page: 60 Worksheet Page: 60 Creating a Battle Royale Game Page: 62 Technical requirements Page: 62 Setting up the backend Page: 62 Managing player data Page: 62 Creating weapons Page: 62 Setting up the round system Page: 67 Preparing the player Page: 68 Local replication Page: 70 Spawning loot Page: 71 Setting up the frontend Page: 72 Working with the UI Page: 72 Game message and remaining players display Page: 72 Making a spectate menu Page: 74 Creating a shop Page: 75 Summary Page: 75 Worksheet Page: 76 Section III: The Logistics of Game Production Page: 77 The Three Ms Page: 78 Technical requirements Page: 78 Mechanics Page: 78 Simulators Page: 78 RP games Page: 78 Tycoons Page: 78 Minigames Page: 79 Monetization Page: 79 Marketing Page: 80 The Roblox promotion system Page: 80 YouTubers Page: 80 Community Page: 81 Reviewing what you’ve learned Page: 81 Chapter 1 Page: 81 Chapter 2 Page: 81 Chapter 3 Page: 81 Chapter 4 Page: 81 Chapters 5 and 6 Page: 81 Metaverse Page: 81 Summary Page: 82 Worksheet Page: 82 50 Cool Things to Do on Roblox Page: 83 Technical requirements Page: 83 Programming challenges Page: 83 Is number x divisible by y? Page: 83 FizzBuzz Page: 83 Find the maximum value in a table Page: 83 Check whether an element exists in a table Page: 83 Format seconds into hours:minutes:seconds Page: 83 Return unique elements from a table Page: 83 Number of stickers Page: 83 Concatenate two tables Page: 83 Reverse a table Page: 83 Sort a table using table.sort() Page: 84 Sort a table using a sorting algorithm of your choice Page: 84 Solve a linear equation Page: 84 Guessing game Page: 84 Find the nth number of the Fibonacci sequence Page: 84 Experience systems Page: 84 Make a leaderboard system Page: 84 Make an announcement system Page: 84 Make a daily reward system Page: 85 Create an interaction system Page: 85 Make a custom ProximityPrompt appearance Page: 85 Make a world lighting system Page: 85 Make a projectile system Page: 85 Make a car system Page: 85 Make a racing system Page: 85 Make an aircraft system Page: 86 Make a ship system Page: 86 Make fighting NPCs Page: 86 Make a survival system Page: 86 Create an inventory system Page: 86 Make a pet system Page: 86 Make a crafting menu Page: 87 Create a house customization system Page: 87 Experience ideas Page: 87 Simulators Page: 87 Tycoons Page: 87 Roleplay games Page: 88 Hangout games Page: 88 Roblox features Page: 88 Group name changes Page: 88 Free badge creation Page: 88 Spatial voice Page: 88 Mesh deformation Page: 88 Layered clothing Page: 89 Flipbooks Page: 89 Custom materials Page: 89 Talent Hub Page: 89 Other development types Page: 89 Plugins Page: 89 UI/UX design Page: 89 Art Page: 89 Clothing design Page: 89 Thumbnails/icons Page: 89 Particle design Page: 90 Sound and music design Page: 90 Animations Page: 90 Summary Page: 90 Worksheet Answers Page: 91 Chapter 1 Page: 91 Chapter 2 Page: 91 Chapter 3 Page: 91 Chapter 4 Page: 91 Chapter 5 Page: 92 Chapter 6 Page: 92 Chapter 7 Page: 92 Other Books You May Enjoy Page: 94 Index Page: 95

Description:
Get started with building your first game on the Roblox platform Endorsements “I read/worked through the book with my kids to build a game together and I highly recommend pre-teens, teens, and tweens to pick this up as their first book to coding games” –James W. Y III, Technology Integration Specialist at Old Bridge Township Public Schools “...a must-read, must-practice essential book for anyone getting started with building games on Roblox using Luau programming...” –Frederic Markus, President, Feerik Games (Ex-Ubisoft, Nintendo, Rockstar, Disney, LucasArts, and Epic Games) “..includes everything from Roblox Studio menus, the basics of the Luau scripting language, how to tie in real-world (or any world!) physics into your experience of marketing your game as well as some great ideas for where to go next.” –Jay Sebastian, Computer Scientist and Adjunct Lecturer in AI for Games and Simulation Book Description Roblox isn't just popular; it's incredibly popular, featuring more than 54 million active players per day. Any experience imaginable can be created on Roblox. Coding Roblox Games Made Easy, 2nd Edition, is a go-to guide for anyone at any age looking to get started with building a game on Roblox using Luau programming. In just about 300 pages, you'll learn the basics of Luau programming, build two end-to-end games, add customizations to finally publish and monetize them. The bonus chapter 50 Cool Things to do in Roblox' is a perfect end to your learning journey with information nuggets presented with examples to save your time when coding, animating, building avatars, using Robux and so much more. Join Zander, 19-year-old Roblox developer and programmer on this game-development journey and bring your ideas to life. What you will learn Use Roblox Studio and other free resources Learn coding in Luau: basics, game systems, physics manipulation, etc. Test, evaluate, and redesign to create bug-free and engaging games Use Roblox programming and rewards to make your first game Move from lobby to battleground, build avatars, locate weapons to fight Character selection, countdown timers, locate escape items, assign rewards Master the 3 Ms: Mechanics, Monetization, Marketing (and Metaverse) 50 cool things to do in Roblox Who is this book for This book is for anyone interested in learning the fundamentals of Luau programming and Roblox Studio and needs direction to build and share games. The book requires no prior knowledge of game development.
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Most books are stored in the elastic cloud where traffic is expensive. For this reason, we have a limit on daily download.