Building Models in ADAMS/View About This Guide 3 About Parts 5 Creating Parts 17 Modifying Parts 79 About Constraining Your Model 125 Working with Joints 139 Applying Motion 177 Applying Forces to Your Model 195 Working with Contacts 271 Storing and Accessing Data 315 Using System Elements to Add Equations 365 Editing Modeling Objects 391 Positioning and Rotating Objects 439 2 Building Models in ADAMS/View Copyright U.S. Government Restricted Rights: If the Software and Documentation are provided in connection with a government contract, then they are provided with RESTRICTED RIGHTS. Use, duplication or disclosure is subject to restrictions stated in paragraph (c)(1)(ii) of the Rights in Technical Data and Computer Software clause at 252.227-7013. Mechanical Dynamics, Incorporated, 2301 Commonwealth Blvd., Ann Arbor, Michigan 48105. 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All other product names are trademarks of their respective companies. Part number: 110VIEWBM-01 Building Models in ADAMS/View 3 About This Guide About This Guide Welcome to ADAMS/View ADAMS/View is a powerful modeling and simulating environment that lets you build, simulate, and refine models of mechanical systems. This guide explains how build models in ADAMS/View. It assumes you know the basics of using ADAMS/View. For an introduction to ADAMS/View, see the guide, Getting Started Using ADAMS/View. 4 Building Models in ADAMS/View About This Guide 1 About Parts Overview Parts define the objects in your model that can have mass and inertia properties and can move. All forces and constraints that you define in your model act on these parts during a simulation. This chapter explains how to create and modify parts. It contains the following sections: (cid:1) Overview of ADAMS/View Parts, 6 (cid:1) Before You Begin Creating Parts, 9 (cid:1) About Rigid Bodies, 10 6 Building Models in ADAMS/View About Parts Overview of ADAMS/View Parts ADAMS/View provides a complete library of parts that you can create. The following sections explains more about ADAMS/View parts. (cid:1) Types of Parts, 6 (cid:1) About the Ground Part, 7 (cid:1) Local Coordinate Systems, 7 (cid:1) Degrees of Freedom for Parts, 8 (cid:1) Part Naming Conventions, 8 Types of Parts ADAMS/View provides you with three different types of parts that you can create: (cid:1) Rigid Bodies - Parts in your model that have mass and inertia properties. They cannot deform. (cid:1) Flexible Bodies - Parts that have mass and inertia properties and can bend when forces are applied to them. Basic ADAMS/View provides you with the ability to create discrete flexible links. For more functionality, you can purchase ADAMS/Flex. For information on purchasing ADAMS/Flex, see your MDI sales representative, and for information on using ADAMS/Flex, refer to the guide, Using ADAMS/Flex. (cid:1) Point Masses - Parts that have only mass. They have no extent and, therefore, no inertia properties. In addition, ADAMS/View provides a ground part that is already created for you. Building Models in ADAMS/View 7 About Parts About the Ground Part The ground part is the only part in your model that must remain stationary at all times. ADAMS/View creates the ground part automatically when you create a model. The ground part does not have mass properties or initial velocities and does not add degrees of freedom into your model. (For more on degrees of freedom, see Constraints and Degrees of Freedom on page128.) The ground part acts as the global coordinate system that defines the global origin (0,0,0) and axes about which you create your model. You cannot specify its position. You can add geometry to the ground part. In addition, by default, the ground part also acts as the inertial reference frame with respect to which all of the part velocities and accelerations are calculated. You can also select another part as the inertial reference frame. You can select another part through the Command Navigator. Note that although the ground part is the only part in your model that must remain stationary at all times, you can move the geometry and constraints attached to the ground part. Since geometry and constraints are tied to markers, you can use the Select List Manager to select all the markers on ground and then translate and rotate the ground entities with the rest of your model. For information on selecting objects, see Selecting and Deselecting Objects on page392, and for information on moving objects, see Positioning and Rotating Objects on page439. Local Coordinate Systems As you create parts, ADAMS/View assigns a coordinate system to each part, known as its local coordinate system. A part’s local coordinate system moves with the part and its original position defaults to that of the global coordinate system. The local coordinate system is a convenient way to define the position and location of objects. ADAMS/View also returns simulation results, such as the position of a part, as the displacement of a part’s local coordinate system with respect to the global coordinate system. It returns object results, however, as the displacement of a part’s center of mass relative to the global coordinate system. 8 Building Models in ADAMS/View About Parts Degrees of Freedom for Parts Each rigid body that you create can move within all degrees of freedom; a point mass can move within three translational degrees of freedom. You can constrain the movement of parts by: (cid:1) Adding them to the ground part, which means they are fixed to the ground and cannot move in any direction. Each time you create geometry, ADAMS/View gives you the option to add it to ground, create a new part, or add it to an existing part. (cid:1) Adding constraints, such as joints, to define how the parts are attached and how they move relative to each other. For more on adding constraints and limiting the movement of parts, see Working with Joints on page139. Part Naming Conventions As you create parts, ADAMS/View automatically generates names for them based on their type and the number of objects of that type in your model. For example, when you create a point mass, ADAMS/View names it POINT_MASS_1. For all rigid bodies, except points and coordinate system markers, ADAMS/View uses the name PART regardless of the type of geometry. For example, if you create a box, ADAMS/View names it PART_1. When you create a second box, ADAMS/View names it PART_2, and so on. You can rename your parts. For more information, see Renaming Objects on page425. Building Models in ADAMS/View 9 About Parts Before You Begin Creating Parts Before you begin creating the parts of your model, you might want to take some time to set up your modeling environment and learn some drawing and placement techniques. To help you place parts accurately, do the following, which are outlined in the guide, Learning ADAMS/View Basics: (cid:1) Turn on the working grid so that the points snap to a grid. In addition, ADAMS/View draws objects parallel to the current working grid so by displaying it you can better see how your objects are being drawn. For information on displaying the working grid, see Setting Up the Working Grid on page127. (cid:1) Display the coordinate window so that you can view the coordinate values as you place points. For more information, see Working with the Coordinate Window on page124. (cid:1) Be sure to set the current units to those required for your model. See Specifying the Type of Coordinate System on page30. (cid:1) Review the different tools for drawing and placing objects in Techniques for Creating and Placing Objects on page191. 10 Building Models in ADAMS/View About Parts About Rigid Bodies The most common type of part in your model is a rigid body. Rigid bodies are parts that cannot deform. They are physical objects in which the distance between any two points within the body remains constant. The rigid body can move relative to other parts and can be used as a reference frame to measure another part’s velocity or acceleration. ADAMS/View provides a library of geometry that you can use to create rigid bodies. In ADAMS/View, you create rigid bodies by drawing the geometric objects that represent them. A part can be made up of many different geometric objects. ADAMS/View calculates the mass and inertia of the rigid body based on its solid geometry and its material type, which is steel by default. You can modify the default properties for the part and change how ADAMS/View calculates the mass and inertia of a solid rigid body. For more information, see Modifying Parts on page79. The next sections explain more about creating rigid bodies: (cid:1) Ways to Create Rigid Bodies, 11 (cid:1) Building Parameterization into Your Model as You Create Parts, 11 (cid:1) Types of Rigid Body Geometry, 13 (cid:1) Accessing the Geometric Modeling Tools, 14
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