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2017-2018 STAR 2 Program Requirements PDF

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2017-2018 STAR 2 Program Requirements As of October 2017 JUMPS Maximum Five Required (5) Jump Elements Required Jump Waltz Jump + Single Toe-Loop Single Salchow Single Toe-Loop Single Loop Single Flip OR Single Lutz Elements Combination STAR 2 WBP Count all required jump elements that have been completed, regardless of the order of execution Restrictions Error Includes more than Required jump Incorrect element is Second jump combination Single Axel or Double Jump sequence included. Less than required five jump elements. element is repeated. included. included. Jump included. five jump elements. Penalty Additional elements The second executed Incorrect element is The element not meeting the Single Axel or Double The sequence is marked as No penalty. will be marked as element will be marked as Invalid requirements is marked as Jump is marked as +C and marked as Invalid Invalid Element. marked as Invalid Element. Invalid Element. Invalid Element. Element. Element. Examples 1Lo 1S 1S 1F 1S 1W+1T +C– Invalid Element 1Lo 1T 1T 1T 1W+1T+C 1A – Invalid Element (executed as +S) 1S 1Lz 1F 1W – Invalid Element 1T 1Lz 1Lo 1T 1W+1T+C 1W+1T+C 1F 1Lo+1Lo+C – Invalid Element 1W+1T+C 1S 1F 1F – Invalid Element 1S – Invalid Element 1Lo 1S 1T 1F 1S 1T SPINS Maximum Two (2) Spin Elements Required Spin BACKWARD UPRIGHT SPIN SIT SPIN or CAMEL SPIN Elements e.g. BUSp e.g. SSp or CSp STAR 2 WBP Consider the first executed spin: Consider the second executed spin: Restrictions 1. Check for BUSp 1. Check for BUSp 2. If no BUSp, check for CSp or SSp 2. If no BUSp, check for CSp or SSp 3. If spin does not meet either criteria, spin element is marked as Invalid Element 3. If spin does not meet either criteria, spin element is marked as Invalid Element Error Skater includes more than two spin Skater repeats a required spin Skater includes an incorrect spin Skater includes a spin element with Skater includes less than the elements. element (i.e. same code). element within program a flying entry, difficult variations or required spin elements a backward entry. Penalty Any additional spin elements will The second executed element will be The incorrect element will be The incorrect element will be No penalty. be marked as Invalid Element. marked as Invalid Element. marked as Invalid Element. marked as Invalid Element. Examples BUSp SSp BUSp BUSp BUSp CSp BUSp CoSp – Invalid Element FCSp – Invalid Element FUSp – Invalid Element BUSp – Invalid Element FORWARD SPIRAL SEQUENCE & FORWARD TURN SEQUENCE Required Forward Spiral Sequence – Two forward spirals with no more than 8 steps in between Forward Turn Sequence – Forward Outside Three-Turn + Backward Crosscut + Elements (not including step into 2nd spiral); one spiral on each foot, unsupported position; on Backward Inside Choctaw (i.e. step forward); executed four times. either inside or outside edge. Error Skater includes additional Turn Skater includes less than the Skater performs 9 or more steps in Forward Spiral Sequence contains a Skater performs less than 4 Sequence or Forward Spiral required Turn Sequence or Spiral between the two spirals. supported or backwards spiral. executions of forward turn Sequence element. Sequence element. sequence. Additional elements will be marked No penalty. Judges reduce assessment by one Forward Spiral Sequence will be Judges reduce assessment by one Penalty as Invalid Element. level (i.e. from a Gold to a Silver). marked as an Invalid Element. level (i.e. from a Gold to a Silver). 2017-2018 STAR 3 Program Requirements As of October 10, 2017 JUMPS STAR 3 WBP Must include five No Double Maximum of five jump elements. Maximum two jump combinations. Repeated jumps must be in combination. No different types of Jumps Restrictions Must include at least one Axel type jump One jump combination must be 1Lo+1Lo+C jump included more than twice. single jumps. permitted Error Includes more than five Waltz Jump or Less than five Double jump Jump sequence included; Includes third Repeated jump not Jump included more jump elements. Single Axel jump different types of included. planned or result of jump combination. in combination. than twice. not included. jump are included. error (i.e. fall and execute 2nd jump) Penalty Extra jump elements will The last The last repeated Jump element The sequence is marked The extra jump combo Repeated jump Jumps included more be marked as Invalid executed jump element type is marked as as +C and marked as is marked as Invalid element assessment than twice will be Element. If only Axel type element will be is marked as Invalid Invalid Invalid Element. Element. 1Lo+1Lo+C will be reduced by marked as Invalid jump is 6th element, the marked as Element. Waltz and Element. will count regardless one level. Element. 1Lo+1Lo+C will last two elements will be Invalid Element. Axel are considered of the order of count regardless of the marked Invalid Element. same type. execution. order of execution. Examples 1Lo+1Lo+C 1Lo+1Lo+C 1A 1Lz 1Lz+1A+C** 1A+1T+C 1A 1A 1W 1T 1Lo+1Lo+C 2S** (done as sequence) 1F+1T+C** 1S+1T+C 1F+1Lo+C** Elements noted with 1Lz 1Lz 1A+1T+C 1Lo+1Lo+C 1Lo+1Lo+C 1Lo+1Lo+C 1A* 2S ** in examples are 1S+1T+C 1F+1T+C 1F 1A 1W 1Lo+1Lo+C 1Lo+1Lo+C to be marked as “Invalid Element” on 1F 1S** 1T** 1F+1T+C 1F 1F 2T Judging Sheets. 1S** 1T *Reduce element assessment one level SPINS Maximum Two (2) Spin Elements COMBINATION SPIN Required Spin BACKWARD UPRIGHT SPIN Must include at least one camel and one sit position Elements e.g. BUSp Forward Entry Only, Change of Foot Optional, No Difficult Variations e.g. CoSp or CCoSp STAR 3 WBP Consider the first executed spin: Consider the second executed spin: 1. Check for BUSp 1. Check for BUSp Restrictions 2. If no BUSp, check for CoSp or CCoSp 2. If no BUSp, check for CoSp or CCoSp 3. If spin does not meet either criteria, spin element is marked as Invalid Element 3. If spin does not meet either criteria, spin element is marked as Invalid Element Error Skater includes more than Skater repeats a required Skater includes an incorrect Skater includes a flying CCoSp is missing either the Skater includes less than the two spin elements. spin element (i.e. same spin element within program. entry, difficult variations or a camel or sit position, or required spin elements code). backward entry. skater changes feet twice. Penalty Any additional spin elements The second executed element The incorrect element will be The spin element will be The element will be marked No penalty. will be marked as Invalid with same code will be marked as Invalid Element. marked as Invalid Element. as Invalid Element. Element. marked as Invalid Element. Examples BUSp CCoSp BUSp BUSp BUSp BUSp CoSp BUSp CSp – Invalid Element FCCoSp – Invalid Element CCoSp – Invalid Element FUSp – Invalid Element BUSp – Invalid Element FORWARD SPIRAL SEQUENCE Two forward spirals with no more than 4 steps in between (not including step into 2nd spiral); one spiral on each foot, unsupported position; on either inside or outside edge. Error Skater includes additional Forward Spiral Skater does not include required Forward Skater performs 5 or more steps in between The Forward Spiral Sequence contains a Sequence element. Spiral Sequence element. the two spirals. supported or backwards spiral. Additional elements will be marked as The judges reduce their assessment by one The Forward Spiral Sequence element will be Penalty No penalty. Invalid Element. level (i.e. from a Gold to a Silver). marked as Invalid Element. 2017-2018 STAR 4 Program Requirements As of October 10, 2017 JUMPS BONUS: Each 1A (maximum 2) STAR 4 WBP Must include five No Double Maximum of five jump elements. Maximum two jump combinations. Repeated jumps must be in combination. No different types of Jumps Restrictions Must include at least one Axel (1A) One jump combination must be 1Lo+1Lo+C jump included more than twice. single jumps. permitted Error Includes more than five Single Axel jump Less than five Double jump Jump sequence included; Includes third Repeated jump not Jump included more jump elements. not included. different types of included. planned or result of jump combination. in combination. than twice. Waltz jump does jump are included. error (i.e. fall and execute not count. 2nd jump) Penalty Extra jump elements will The last The last repeated Jump element The sequence is marked The extra jump combo Repeated jump Jumps included more be marked as Invalid executed jump element type is marked as as +C and marked as is marked as Invalid element assessment than twice will be Element. If only Axel type element will be is marked as Invalid Invalid Invalid Element. Element. 1Lo+1Lo+C will be reduced by marked as Invalid jump is 6th element, the marked as Element. Waltz and Element. will count regardless one level. Element. 1Lo+1Lo+C will last two elements will be Invalid Element. Axel are considered of the order of count regardless of the marked Invalid Element. same type. execution. order of execution. Examples 1Lo+1Lo+C 1Lo+1Lo+C 1A 1Lz 1Lz+1A+C** 1A+1T+C 1A 1A 1W 1T 1Lo+1Lo+C 2S** (done as sequence) 1F+1T+C** 1S+1T+C 1F+1Lo+C** Elements noted with 1Lz 1Lz 1A+1T+C 1Lo+1Lo+C 1Lo+1Lo+C 1Lo+1Lo+C 1A* 2S ** in examples are 1S+1T+C 1F+1T+C 1F 1A 1W 1Lo+1Lo+C 1Lo+1Lo+C to be marked as “Invalid Element” on 1F 1S** 1T** 1F+1T+C 1F 1F 2T Judging Sheets. 1S** 1T *Reduce element assessment one level SPINS Maximum Two (2) Spin Elements COMBINATION SPIN Required Spin BACKWARD UPRIGHT SPIN Must include at least one camel and one sit position Elements e.g. BUSp Forward Entry Only, Change of Foot Optional, No Difficult Variations e.g. CoSp or CCoSp STAR 4 WBP Consider the first executed spin: Consider the second executed spin: 1. Check for BUSp 1. Check for BUSp Restrictions 2. If no BUSp, check for CoSp or CCoSp 2. If no BUSp, check for CoSp or CCoSp 3. If spin does not meet either criteria, spin element is marked as Invalid Element 3. If spin does not meet either criteria, spin element is marked as Invalid Element Error Skater includes more than Skater repeats a required Skater includes an incorrect Skater includes a flying CCoSp is missing either the Skater includes less than the two spin elements. spin element (i.e. same spin element within program. entry, difficult variations or a camel or sit position, or required spin elements code). backward entry. skater changes feet twice. Penalty Any additional spin elements The second executed element The incorrect element will be The spin element will be The element will be marked No penalty. will be marked as Invalid with same code will be marked as Invalid Element. marked as Invalid Element. as Invalid Element. Element. marked as Invalid Element. Examples BUSp CCoSp BUSp BUSp BUSp BUSp CoSp BUSp CSp – Invalid Element FCCoSp – Invalid Element CCoSp – Invalid Element FUSp – Invalid Element BUSp – Invalid Element FORWARD SPIRAL SEQUENCE Two forward spirals with no more than 4 steps in between (not including step into 2nd spiral); one spiral on each foot, unsupported position; on either inside or outside edge. Error Skater includes additional Forward Spiral Skater does not include required Forward Skater performs 5 or more steps in between The Forward Spiral Sequence contains a Sequence element. Spiral Sequence element. the two spirals. supported or backwards spiral. Additional elements will be marked as The judges reduce their assessment by one The Forward Spiral Sequence element will be Penalty No penalty. Invalid Element. level (i.e. from a Gold to a Silver). marked as Invalid Element. 2017-2018 STAR 5 Program Requirements As of October 10, 2017 JUMPS If an extra jump(s) is executed, only the individual jump that is not according to requirements will have no value. Jumps are considered in order of execution. WBP Repeated jumps must be in Maximum of five Must include at least Maximum two double jumps. Restrictions Maximum two jump combinations combination. No jump jump elements one Axel (1A) Cannot be in combination or repeated included more than twice. Error Includes more than five jump Axel jump not included. Repeated double Double jump Includes a jump Includes third Repeated Jump included elements. A waltz jump does NOT meet jump. included in sequence. combination. jump not in more than the requirement, must be 1A. combination. combination. twice. Penalty Additional elements will be The last executed element The second Only the double The sequence is The first jump of Jump will be Jumps marked as Invalid. If only Axel will be marked as Invalid. repeated double jump is marked as marked as +C the extra combo marked as included more jump is 6th element, the last jump is marked as Invalid. and last jump is is counted and +REP. than twice will two elements will be Invalid. Invalid. Invalid. marked +REP. be Invalid. Examples 1Lo+1Lo+C 1Lo+1Lo+C 1S 1W 2S 1F 1Lz+1A**+C 1A+1T+C 2S 1A 2T 2T 1T 1S+1T+C 1Lo+1Lo+C 1A+1T+C (done as +S) 1Lo+1Lo+C 1A 1Lo+1Lo+C 1Lz 1Lz 1F 1F 2S** 1S 1A+1Lo+C 1F+1T**+REP 2T 2S 1A+1T+C 1F+1T+C 1Lo+1Lo+C 1Lo+1Lo+C 1A 2T**+1T+C 2S 1A+REP 1F+1Lo**+C 1F 1S** 1Lz** 1Lz** 1Lz 1Lz 1F 1Lo+1T+C 2T 1S** 1A** 2T SPINS All spins to be called to maximum Level B COMBINATION SPIN SIT SPIN or CAMEL SPIN WBP No flying entry, No difficult variations, Change of foot optional Flying entry optional, No change of foot, No difficult variations Restrictions e.g. CoSp or CCoSp e.g. SSp, FSSp or CSp, FCSp Only 2 basic positions = “V” Minimum Requirements: Penalty: Minimum Requirements: Penalty: Must have at least 3 revs No value CoSp – Must have at least 3 revs No value CCoSp – Must have at least 3 revs on each foot Of those 3 revs, at least 2 revs must be in No value At least two different basic positions must No value basic position have at least 2 revs each Limitations Change of foot is NOT permitted Change of foot attempted – No value Flying entry is NOT permitted Flying entry attempted – No value Difficult variation are NOT permitted Difficult variations attempted – No value Difficult variation are NOT permitted Difficult variations attempted – No value Grade of Minimum 4 revs GOE reduction for “Less than required CoSp – Minimum 5 revs GOE reduction for “Less than required Execution (GOE) revolutions” CCoSp – Minimum 3 revs on each foot revolutions” FORWARD SPIRAL SEQUENCE Forward Spiral Sequence to be called to maximum Level B Forward Spiral Sequence – Two forward spirals with no more than 4 steps in between (not including step into 2nd spiral); one spiral on each foot, unsupported position; on either inside or outside edge. Each spiral must be held a minimum of three seconds (GOE). Error Skater does not include Forward Skater performs more than 4 Both spirals performed on the The spiral sequence contains a Spiral position not held for at Spiral Sequence element steps in between the two spirals same foot supported or backwards spiral least three seconds Penalty No penalty No Value No Value No Value GOE reduction 2017-2018 STAR 6 Program Requirements As of October 10, 2017 JUMPS If an extra jump(s) is executed, only the individual jump that is not according to requirements will have no value. Jumps are considered in order of execution. WBP Maximum of five jump Maximum two jump combinations. Repeated jumps must be in Must include at least one Restrictions elements. Must include at least One combo must include Toe-Loop as 2nd jump, combination. No jump Double Jump one Axel and one combo must include Loop as 2nd jump included more than twice. Error Includes more than five jump No double jump Includes a jump Includes third Both jump combos Only one jump Repeated Jump included elements. attempted. sequence. combination. with the same combination jump not in more than type of 2nd jump. executed. combination. twice. Penalty Additional elements will be The last executed jump The sequence is The first jump of Repeated 2nd No penalty. Jump will be Jumps marked as Invalid. If only Axel element will be marked as marked as +C the extra combo is jump from the marked as included more jump is 6th element, the last Invalid. If only Axel is last and last jump is counted and combo will receive +REP. than twice will two elements will be Invalid. element, it is still Invalid Invalid. marked +REP. no value. be Invalid. but counts for WBP. Examples 1Lo+1Lo+C 1Lo+1Lo+C 1A 1Lz+1A**+C 1A+1T+C 2Lo+2T+C 1A 2S+1T+C 1A 2T 2T 1F (done as +S) 1Lo+1Lo+C 2F 2Lo+2T+C 1A 1Lo+1Lo+C 1Lz 1Lz 1S 1Lo+1Lo+C 1F+1T**+REP 2Lz+1T**+C 2F 2T 2S 1A+1T+C 1F+1T+C 1Lo+1Lo+C 2S 1A 2S 1A+REP 1F+1Lo**+C 1F 1S** 1Lz** 1F 2S 1F 1Lo 2T 1S** 1A** 2T SPINS All spins to be called to maximum Level B COMBINATION SPIN WITH CHANGE OF FOOT SIT SPIN or CAMEL SPIN WBP No flying entry, Difficult variations permitted Flying entry optional, No change of foot, No difficult variations Restrictions e.g. CCoSp e.g. SSp, FSSp or CSp, FCSp Only 2 basic positions = “V” Minimum Requirements: Penalty: Minimum Requirements: Penalty: Must have at least 3 revs on each foot No value Must have at least 3 revs No value At least two different basic positions No value Of those 3 revs, at least 2 revs must be in No value must have at least 2 revs each basic position Limitations Flying entry is NOT permitted Flying entry attempted – No value Change of foot is NOT permitted Change of foot attempted – No value Difficult variations permitted Maximum Level B Difficult variation are NOT permitted Difficult variations attempted – No value Grade of Minimum 3 revs on each foot GOE reduction for “Less than required Minimum 4 revs GOE reduction for “Less than required Execution (GOE) revolutions” revolutions” SPIRAL OR STEP SEQUENCE All SpSq or StSq to be called to maximum Level B SpSq – At least two spirals with no more than 4 steps in between (not including step into 2nd spiral); one spiral StSq – A sequence of steps and turns in a pattern across the ice. on each foot, one must be unsupported position. Positions must be sustained (i.e. not kicked). Pattern must cover at least half of the ice. Error Sustained position with Skater performs more Both spirals performed Both spirals in supported Step sequence covers less than half the ice surface knee and foot below hip than 4 steps in between on the same foot position on one or both spirals the two spirals Penalty No value No Value No Value No value No Value 2017-2018 STAR 7 Program Requirements As of October 10, 2017 JUMPS Required One Jump Combination One Axel (1A) One Double Jump Elements (One Double and One Single / Two Doubles) Error Wrong number of revs. Wrong number of revs. Two solo jumps, Wrong number of The same jump may not be repeated in two separate jump No second jump. neither in combo. revs. boxes. Single Axel and Solo Double Jump may not be repeated. Penalty No value No value Benefit to skater No value Repeated jump receives no value (in a jump combo, only the Mandatory GOE where to add +C repeated jump will not be counted) reduction of -3 Examples 1W** 2T+1T+C 1A 1A 1Lz+1Lo**+C 2Lo 2T+2Lo+C 1A**+2T+C 1Lz+C 1S** 2Lo 2Lo 1Lz+2Lo**+C 1A 1A (GOE must be -3) 1A 2S 2S+C 1A 2T** 2Lo 1A 2A** 2T SPINS All spins to be called to maximum Level B COMBINATION SPIN WITH CHANGE OF FOOT FLYING SIT SPIN or FLYING CAMEL SPIN Required No flying entry, Difficult variations permitted No change of foot, No death drop in FSSp, Difficult variations permitted Elements e.g. CCoSp e.g. FSSp or FCSp Only 2 basic positions = “V” Minimum Requirements: Penalty: Minimum Requirements: Penalty: Must have at least 3 revs on each foot No value Must have at least 3 revs No value At least two different basic positions must No value Of those 3 revs, at least 2 revs must be in No value have at least 2 revs each basic position Limitations Difficult variation are permitted Maximum Level B Difficult variation are permitted Maximum Level B Flying entry is NOT permitted No value Change of foot is NOT permitted No value Second change of foot is NOT permitted No value Death drop performed in Flying Sit No value Grade of Minimum 4 revs on each foot GOE reduction for “Less than required Minimum 5 revs GOE reduction for “Less than required Execution (GOE) revolutions” revolutions” STEP SEQUENCE Step Sequence to be called to maximum Level B Required Step Sequence – A sequence of steps and turns in a pattern across the ice. Step sequence must fully utilize the ice. Element Error Step sequence covers less than half the ice surface Penalty No Value 2017-2018 STAR 8 Program Requirements As of October 10, 2017 JUMPS If an extra jump(s) is executed, only the individual jump that is not according to requirements will have no value. Jumps are considered in order of execution. WBP Maximum of six jump elements. Must include at least two Maximum three jump combinations or sequences. Repeated jumps must be in combination. Restrictions Must include at least one Axel different Double Jumps May not contain more than two jumps No jump included more than twice. Error Includes more than six jump Less than two different Includes fourth jump Repeated jump not Jump included more elements. double jumps are Includes more than 2 jumps in combination. in combination. than twice. attempted. the jump combination. Penalty Additional elements will be The last executed jump The first jump of the extra Repeated jump will Jumps included marked as Invalid. If only Axel element will be marked as The third jump of the combo is counted and marked be marked as +REP. more than twice will jump is 7th element, the last two Invalid. If only Axel is last combination will be marked as +REP. be marked as elements will be Invalid. element, it is still Invalid Invalid. Invalid. but counts for WBP. Examples 1Lo+2Lo+C 1Lo+2Lo+C 1A 1A+1T+C 2S+1T+C 1A 2T+1T+C 2T+1T+C 2T+1T+C 2S+1Lo+1Lo**+C 1Lo+2Lo+C 1A 2T+2T+C 2Lz 1Lz 1F+2T+C 2S+2T+C 2T 2S 1A+1T+C 1F+1T+C 1S 1Lz+2T**+REP 1A+REP 1F+2T**+C 1F 2Lo 1Lz+1Lo+C 2Lo 1Lz 2S 1S** 1Lz** 1Lz+1T+C 1F+1T+C 1S** 1A** SPINS All spins to be called to maximum Level B COMBINATION SPIN WITH CHANGE OF FOOT FLYING SPIN IN ONE POSITION WBP Difficult variations permitted, Flying entry optional SPIN OF ANY NATURE No change of foot, Difficult variations permitted Restrictions e.g. (F)CCoSp Flying entry optional, Difficult variations permitted e.g. FSSp, FCSp, FUSp, FLSp Only 2 basic positions = “V” Minimum Requirements: Penalty: Minimum Requirements: Penalty: Minimum Requirements: Penalty: Must have at least 3 revs on No value Must have at least 3 revs No value All spin codes must be No value each foot different At least two different basic No value Of those 3 revs, at least 2 No value positions must have at least revs must be in basic 2 revs each position Limitations Difficult variations Maximum Level B Difficult variations Maximum Level B Difficult variations Maximum Level B permitted permitted permitted Grade of Minimum 4 revs on each GOE reduction for “Less Minimum 4 revs GOE reduction for “Less Minimum 5 revs GOE reduction for “Less Execution (GOE) foot than required revolutions” than required revolutions” than required revolutions” CHOREOGRAPHIC SEQUENCE Choreographic Sequence to be called to maximum Level B ChSq – Sequence of any kind of movements like steps, turns, spirals, arabesques, spread eagles, Ina Bauers, etc. Pattern is unrestricted but sequence must be clearly visible. Sequence commences with first skating movement and concludes with preparation to next element (if not last element of program). Minimum Requirements: Penalty: Sequence must be clearly visible No value 2017-2018 STAR 9 (WOMEN) Program Requirements As of October 10, 2017 JUMPS Required One Axel One Jump Combination One Double Jump Elements (1A or 2A) (Two Doubles) Error Wrong number of revs. Wrong number of revs. Two solo jumps, Wrong number of The same jump may not be repeated in two separate jump No second jump. neither in revs. boxes. Single Axel and Solo Double Jump may not be combination. repeated. Penalty No value No value Benefit to skater No value Repeated jump receives no value (in a jump combo, only the Mandatory GOE where to add +C repeated jump will not be counted) reduction of -3 Examples 1W** 2T+2T+C 1A 1A 2Lz+1Lo**+C 2Lo 2T+2Lo+C 1A**+2T+C 2Lz+C 1S** 2Lo 2Lo 2Lz+2Lo**+C 1A 1A (GOE must be -3) 1A 2S 2S+C 1A 2T** 2Lo 1A 2T SPINS All spins to be called to maximum Level 3 COMBINATION SPIN WITH CHANGE OF FOOT LAYBACK, CAMEL OR SIT SPIN Required No flying entry, Difficult variations permitted No change of foot, No flying entry, Difficult variations permitted Elements e.g. CCoSp e.g. LSp, CSp, SSp Only 2 basic positions = “V” Minimum Requirements: Penalty: Minimum Requirements: Penalty: Must have at least 3 revs on each foot No value Must have at least 3 revs No value At least two different basic positions must No value Of those 3 revs, at least 2 revs must be in No value have at least 2 revs each basic position Limitations Difficult variations are permitted Maximum Level 3 Difficult variations are permitted Maximum Level 3 Flying entry is NOT permitted No value Flying entry is NOT permitted No value Second change of foot is NOT permitted No value Change of foot is NOT permitted No value Grade of Minimum 5 revs on each foot GOE reduction for “Less than required Minimum 6 revs GOE reduction for “Less than required Execution (GOE) revolutions” revolutions” STEP SEQUENCE Step Sequence to be called to maximum Level 3 Required Step Sequence – A sequence of steps and turns in a pattern across the ice. Step sequence must fully utilize the ice. Element Error Step sequence covers less than half the ice surface Penalty No Value 2017-2018 STAR 9 (MEN) Program Requirements As of October 10, 2017 JUMPS Required One Axel One Jump Combination One Double Jump Elements (1A or 2A) (Two Doubles) Error Wrong number of revs. Wrong number of revs. Two solo jumps, Wrong number of The same jump may not be repeated in two separate jump No second jump. neither in revs. boxes. Single Axel and Solo Double Jump may not be combination. repeated. Penalty No value No value Benefit to skater No value Repeated jump receives no value (in a jump combo, only the Mandatory GOE where to add +C repeated jump will not be counted) reduction of -3 Examples 1W** 2T+2T+C 1A 1A 2Lz+1Lo**+C 2Lo 2T+2Lo+C 1A**+2T+C 2Lz+C 1S** 2Lo 2Lo 2Lz+2Lo**+C 1A 1A (GOE must be -3) 1A 2S 2S+C 1A 2T** 2Lo 1A 2T SPINS All spins to be called to maximum Level 3 COMBINATION SPIN WITH CHANGE OF FOOT CHANGE CAMEL SPIN or CHANGE SIT SPIN Required No flying entry, Difficult variations permitted No flying entry, Difficult variations permitted Elements e.g. CCoSp e.g. CCSp or CSSp Only 2 basic positions = “V” Minimum Requirements: Penalty: Minimum Requirements: Penalty: Must have at least 3 revs on each foot No value Must have at least 3 revs on each foot No value At least two different basic positions must No value At least 2 revs in the basic position on No value have at least 2 revs each both foot Limitations Difficult variations are permitted Maximum Level 3 Difficult variations are permitted Maximum Level 3 Flying entry is NOT permitted No value Flying entry is NOT permitted No value Second change of foot is NOT permitted No value Second change of foot is NOT permitted No value Grade of Minimum 5 revs on each foot GOE reduction for “Less than required Minimum 4 revs on each foot GOE reduction for “Less than required Execution (GOE) revolutions” revolutions” STEP SEQUENCE Step Sequence to be called to maximum Level 3 Required Step Sequence – A sequence of steps and turns in a pattern across the ice. Step sequence must fully utilize the ice. Element Error Step sequence covers less than half the ice surface Penalty No Value 2017-2018 STAR 10 Program Requirements As of October 10, 2017 JUMPS If an extra jump(s) is executed, only the individual jump that is not according to requirements will have no value. Jumps are considered in order of execution. WBP Maximum of six jump elements. Must include at least three Maximum three jump combinations or sequences. Repeated jumps must be in combination. Restrictions Must include at least one Axel different Double Jumps Jump combinations may not contain more than two jumps No jump included more than twice. or 2A Error Includes more than six jump Less than three different Includes more than two Includes fourth jump Repeated jump not in Jump included more elements. double jumps are attempted. jumps in the jump combo. combination or sequence. combination. than twice. Penalty Additional elements will be The last executed jump The third jump of the The first jump of the extra Repeated jump will Jumps included more marked as Invalid. If only Axel element will be marked as combination will be marked combo is counted and be marked as +REP. than twice will be jump is 7th element, the last two Invalid. If only Axel is last as Invalid. marked +REP. marked as Invalid. elements will be Invalid. element, it is still Invalid but counts for WBP. Examples 2Lz+2T+C 2Lz+2T+C 1A 2S+2Lo+1Lo**+C 1A+1T+C 2S+2T+C 1A 2F+2T+C 2F+2T+C 2T+1T+C 2Lo+2Lo+C 1A 2T+2T+C 1A 2S 2F+1T+C 2S+2T+C 2T 2S 2Lz 2Lz 1S 1Lz+2T**+REP 1A+REP 1F+2T**+C 2F 2S+2Lo+C 1Lz+1Lo+C 2Lo 2Lz 2S+2Lo+C 2Lo** 1Lz** 2Lz+2Lo+C 2F+2Lo+C 2S** 1A** SPINS All spins to be called to maximum Level 4 COMBINATION SPIN WITH CHANGE OF FOOT FLYING SPIN IN ONE POSITION WBP Difficult variations permitted, Flying entry optional SPIN OF ANY NATURE No change of foot, Difficult variations permitted Restrictions e.g. (F)CCoSp Flying entry optional, Difficult variations permitted e.g. FSSp, FCSp, FUSp, FLSp Only 2 basic positions = “V” Minimum Requirements: Penalty: Minimum Requirements: Penalty: Minimum Requirements: Penalty: Must have at least 3 revs No value Must have at least 3 revs No value All spin codes must be No value on each foot different At least two different basic No value Of those 3 revs, at least 2 No value positions must have at revs must be in basic least 2 revs each position Grade of Minimum 5 revs on each GOE reduction for “Less Minimum 5 revs GOE reduction for “Less Minimum 5 revs GOE reduction for “Less Execution (GOE) foot than required revolutions” than required revolutions” than required revolutions” CHOREOGRAPHIC SEQUENCE Choreographic Sequence to be called to maximum Level B ChSq – Sequence of any kind of movements like steps, turns, spirals, arabesques, spread eagles, Ina Bauers, etc. Pattern is unrestricted but sequence must be clearly visible. Sequence commences with first skating movement and concludes with preparation to next element (if not last element of program). Minimum Requirements: Penalty: Sequence must be clearly visible No value

Description:
Forward Turn Sequence – Forward Outside Three-Turn + Backward Crosscut +. Backward Inside Choctaw (i.e. step forward); .. ChSq – Sequence of any kind of movements like steps, turns, spirals, arabesques, spread eagles, Ina Bauers, etc. Pattern is unrestricted but sequence must be clearly visible
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